From c1b3e935d6e64cd3df9e546e7b88e378bce84405 Mon Sep 17 00:00:00 2001 From: Chinsky Date: Mon, 30 Mar 2015 23:28:30 +0300 Subject: [PATCH] Backwards check fixed --- code/modules/projectiles/projectile.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 7590eb4269..a3387396e9 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -136,7 +136,7 @@ //Called when the projectile intercepts a mob. Returns 1 if the projectile hit the mob, 0 if it missed and should keep flying. /obj/item/projectile/proc/attack_mob(var/mob/living/target_mob, var/distance, var/miss_modifier=0) - if(istype(target_mob)) + if(!istype(target_mob)) return //accuracy bonus from aiming if (istype(shot_from, /obj/item/weapon/gun))