Added more debug logging to events.

This commit is contained in:
cib
2013-05-18 13:49:45 +02:00
parent e2249fa177
commit c1cefa4a80

View File

@@ -30,7 +30,9 @@ var/scheduledEvent = null
playercount_modifier = 0.9
if(36 to 100000)
playercount_modifier = 0.8
scheduledEvent = world.timeofday + rand(eventTimeLower, eventTimeUpper) * playercount_modifier
var/next_event_delay = rand(eventTimeLower, eventTimeUpper) * playercount_modifier
scheduledEvent = world.timeofday + next_event_delay
log_debug("Next event in [next_event_delay/600] minutes.")
else if(world.timeofday > scheduledEvent)
spawn_dynamic_event()