diff --git a/code/modules/projectiles/guns/energy/pulse.dm b/code/modules/projectiles/guns/energy/pulse.dm index 03510d8d59..82ab47438b 100644 --- a/code/modules/projectiles/guns/energy/pulse.dm +++ b/code/modules/projectiles/guns/energy/pulse.dm @@ -40,7 +40,7 @@ /obj/item/weapon/gun/energy/pulse_rifle/destroyer name = "pulse destroyer" desc = "A heavy-duty, pulse-based energy weapon. Because of its complexity and cost, it is rarely seen in use except by specialists." - cell_type = "/obj/item/weapon/cell/infinite" + cell_type = /obj/item/weapon/cell/infinite fire_delay = 10 /obj/item/weapon/gun/energy/pulse_rifle/destroyer/attack_self(mob/living/user as mob) @@ -53,5 +53,5 @@ desc = "It's not the size of the gun, it's the size of the hole it puts through people." slot_flags = SLOT_BELT|SLOT_HOLSTER icon_state = "m1911-p" - cell_type = "/obj/item/weapon/cell/infinite" + cell_type = /obj/item/weapon/cell/infinite fire_delay = 10 diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 7a5f81a874..112a33e387 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -72,7 +72,7 @@ w_class = 4 projectile_type = /obj/item/projectile/meteor charge_cost = 100 - cell_type = "/obj/item/weapon/cell/potato" + cell_type = /obj/item/weapon/cell/potato self_recharge = 1 recharge_time = 5 //Time it takes for shots to recharge (in ticks) charge_meter = 0