mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
Exosuit Modular Internals, The Squeakening
This commit is contained in:
@@ -88,6 +88,10 @@
|
||||
name = "magazine (.45 AP)"
|
||||
ammo_type = /obj/item/ammo_casing/a45/ap
|
||||
|
||||
/obj/item/ammo_magazine/m45/hp
|
||||
name = "magazine (.45 HP)"
|
||||
ammo_type = /obj/item/ammo_casing/a45/hp
|
||||
|
||||
/obj/item/ammo_magazine/box/emp/b45
|
||||
name = "ammunition box (.45 haywire)"
|
||||
ammo_type = /obj/item/ammo_casing/a45/emp
|
||||
@@ -293,6 +297,11 @@
|
||||
name = "top mounted magazine (9mm practice)"
|
||||
ammo_type = /obj/item/ammo_casing/a9mm/practice
|
||||
|
||||
/obj/item/ammo_magazine/m9mmt/ap
|
||||
name = "top mounted magazine (9mm armor piercing)"
|
||||
ammo_type = /obj/item/ammo_casing/a9mm/ap
|
||||
matter = list(DEFAULT_WALL_MATERIAL = 1000, MAT_PLASTEEL = 2000)
|
||||
|
||||
/obj/item/ammo_magazine/m9mmp90
|
||||
name = "large capacity top mounted magazine (9mm armor-piercing)"
|
||||
icon_state = "p90"
|
||||
|
||||
@@ -131,6 +131,7 @@
|
||||
desc = "A .45 Armor-Piercing bullet casing."
|
||||
icon_state = "r-casing"
|
||||
projectile_type = /obj/item/projectile/bullet/pistol/medium/ap
|
||||
matter = list(DEFAULT_WALL_MATERIAL = 50, MAT_PLASTEEL = 25)
|
||||
|
||||
/obj/item/ammo_casing/a45/practice
|
||||
desc = "A .45 practice bullet casing."
|
||||
@@ -160,6 +161,7 @@
|
||||
/obj/item/ammo_casing/a45/hp
|
||||
desc = "A .45 hollow-point bullet casing."
|
||||
projectile_type = /obj/item/projectile/bullet/pistol/medium/hp
|
||||
matter = list(DEFAULT_WALL_MATERIAL = 60, MAT_PLASTIC = 15)
|
||||
|
||||
/*
|
||||
* 10mm
|
||||
@@ -246,6 +248,14 @@
|
||||
// projectile_type = /obj/item/projectile/bullet/shotgun/ion
|
||||
matter = list(DEFAULT_WALL_MATERIAL = 360, "uranium" = 240)
|
||||
|
||||
/obj/item/ammo_casing/a12g/flechette
|
||||
name = "shotgun flechette"
|
||||
desc = "A 12 gauge flechette cartidge, also known as nailshot."
|
||||
icon_state = "slshell"
|
||||
caliber = "12g"
|
||||
projectile_type = /obj/item/projectile/scatter/flechette
|
||||
matter = list(DEFAULT_WALL_MATERIAL = 360, MAT_PLASTEEL = 100)
|
||||
|
||||
/*
|
||||
* 7.62mm
|
||||
*/
|
||||
|
||||
@@ -27,6 +27,10 @@
|
||||
/obj/item/projectile/bullet/pellet/shotgun/flak = 3
|
||||
)
|
||||
|
||||
/*
|
||||
* Energy
|
||||
*/
|
||||
|
||||
/obj/item/projectile/scatter/laser
|
||||
damage = 40
|
||||
|
||||
@@ -61,6 +65,12 @@
|
||||
/obj/item/projectile/bullet/shotgun/ion = 3
|
||||
)
|
||||
|
||||
|
||||
/*
|
||||
* Flame
|
||||
*/
|
||||
|
||||
|
||||
/obj/item/projectile/scatter/flamethrower
|
||||
damage = 5
|
||||
submunition_spread_max = 100
|
||||
@@ -70,3 +80,19 @@
|
||||
submunitions = list(
|
||||
/obj/item/projectile/bullet/incendiary/flamethrower/tiny = 7
|
||||
)
|
||||
|
||||
|
||||
/*
|
||||
* Ballistic
|
||||
*/
|
||||
|
||||
|
||||
/obj/item/projectile/scatter/flechette
|
||||
damage = 60
|
||||
|
||||
submunition_spread_max = 40
|
||||
submunition_spread_min = 10
|
||||
|
||||
submunitions = list(
|
||||
/obj/item/projectile/bullet/magnetic/flechette/small = 4
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user