mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 02:09:41 +00:00
Adds general-purpose cooking oil, replaces usages of corn oil
This commit is contained in:
@@ -57,7 +57,7 @@
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/obj/item/weapon/reagent_containers/food/drinks/bottle/bluecuracao = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/cognac = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/grenadine = 5,
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/obj/item/weapon/reagent_containers/food/condiment/cornoil = 5,
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/obj/item/weapon/reagent_containers/food/condiment/cookingoil = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/kahlua = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/melonliquor = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/peppermintschnapps = 5,
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@@ -587,7 +587,7 @@
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icon_state = "dinnerware"
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products = list(
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/obj/item/weapon/reagent_containers/food/condiment/yeast = 5,
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/obj/item/weapon/reagent_containers/food/condiment/cornoil = 5,
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/obj/item/weapon/reagent_containers/food/condiment/cookingoil = 5,
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/obj/item/weapon/tray = 8,
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/obj/item/weapon/material/kitchen/utensil/fork = 6,
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/obj/item/weapon/material/knife/plastic = 6,
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@@ -101,9 +101,9 @@
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desc = "Often used to flavor food or make people sneeze."
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icon_state = "peppermillsmall"
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center_of_mass = list("x"=17, "y"=11)
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if("cornoil")
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name = "Corn Oil"
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desc = "A delicious oil used in cooking. Made from corn."
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if("cookingoil")
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name = "Cooking Oil"
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desc = "A delicious oil used in cooking. General purpose."
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icon_state = "oliveoil"
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center_of_mass = list("x"=16, "y"=6)
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if("sugar")
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@@ -175,6 +175,13 @@
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. = ..()
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reagents.add_reagent("capsaicin", 50)
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/obj/item/weapon/reagent_containers/food/condiment/cookingoil
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name = "Cooking Oil"
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/obj/item/weapon/reagent_containers/food/condiment/cookingoil/Initialize()
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. = ..()
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reagents.add_reagent("cookingoil", 50)
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/obj/item/weapon/reagent_containers/food/condiment/cornoil
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name = "Corn Oil"
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@@ -3263,7 +3263,7 @@
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. = ..()
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reagents.add_reagent("blackpepper", 1)
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reagents.add_reagent("sodiumchloride", 1)
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reagents.add_reagent("cornoil", 1)
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reagents.add_reagent("cookingoil", 1)
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/obj/item/weapon/reagent_containers/food/snacks/turkeyslice
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name = "turkey drumstick"
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@@ -13,13 +13,13 @@
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appliancetype = FRYER
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active_power_usage = 12 KILOWATTS
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heating_power = 12 KILOWATTS
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light_y = 15
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min_temp = 140 + T0C // Same as above, increasing this to just under 2x to make the % increase on efficiency not quite so painful as it would be at 80.
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optimal_temp = 400 + T0C // Increasing this to be 2x Oven to allow for a much higher/realistic frying temperatures. Doesn't really do anything but make heating the fryer take a bit longer.
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optimal_power = 0.95 // .35 higher than the default to give fryers faster cooking speed.
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idle_power_usage = 3.6 KILOWATTS
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// Power used to maintain temperature once it's heated.
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// Going with 25% of the active power. This is a somewhat arbitrary value.
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@@ -33,11 +33,11 @@
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var/datum/reagents/oil
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var/optimal_oil = 9000 //90 litres of cooking oil
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/obj/machinery/appliance/cooker/fryer/Initialize()
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. = ..()
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fry_loop = new(list(src), FALSE)
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oil = new/datum/reagents(optimal_oil * 1.25, src)
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var/variance = rand()*0.15
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// Fryer is always a little below full, but its usually negligible
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@@ -45,18 +45,18 @@
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if(prob(20))
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// Sometimes the fryer will start with much less than full oil, significantly impacting efficiency until filled
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variance = rand()*0.5
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oil.add_reagent("cornoil", optimal_oil*(1 - variance))
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oil.add_reagent("cookingoil", optimal_oil*(1 - variance))
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/obj/machinery/appliance/cooker/fryer/Destroy()
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QDEL_NULL(fry_loop)
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QDEL_NULL(oil)
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return ..()
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/obj/machinery/appliance/cooker/fryer/examine(var/mob/user)
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. = ..()
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if(Adjacent(user))
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to_chat(user, "Oil Level: [oil.total_volume]/[optimal_oil]")
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/obj/machinery/appliance/cooker/fryer/update_icon() // We add our own version of the proc to use the special fryer double-lights.
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cut_overlays()
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var/image/light
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@@ -69,7 +69,7 @@
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light.pixel_x = light_x
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light.pixel_y = light_y
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add_overlay(light)
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/obj/machinery/appliance/cooker/fryer/heat_up()
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if (..())
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//Set temperature of oil reagent
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@@ -102,7 +102,7 @@
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cooking_power *= oil_efficiency
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/obj/machinery/appliance/cooker/fryer/update_icon()
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if(!stat)
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..()
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@@ -119,7 +119,7 @@
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if(fry_loop)
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fry_loop.stop(src)
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..()
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//Fryer gradually infuses any cooked food with oil. Moar calories
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//This causes a slow drop in oil levels, encouraging refill after extended use
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/obj/machinery/appliance/cooker/fryer/do_cooking_tick(var/datum/cooking_item/CI)
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@@ -177,13 +177,13 @@
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return
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// user.visible_message("<span class='danger'>\The [user] starts pushing \the [victim] into \the [src]!</span>")
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//Removed delay on this action in favour of a cooldown after it
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//If you can lure someone close to the fryer and grab them then you deserve success.
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//And a delay on this kind of niche action just ensures it never happens
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//Cooldown ensures it can't be spammed to instakill someone
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user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN*3)
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fry_loop.start(src)
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if(!do_mob(user, victim, 20))
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@@ -239,9 +239,9 @@
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//Coat the victim in some oil
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oil.trans_to(victim, 40)
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fry_loop.stop()
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/obj/machinery/appliance/cooker/fryer/attackby(var/obj/item/I, var/mob/user)
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if(istype(I, /obj/item/weapon/reagent_containers/glass) && I.reagents)
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if (I.reagents.total_volume <= 0 && oil)
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@@ -522,13 +522,20 @@ I said no!
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)
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result = /obj/item/weapon/reagent_containers/food/snacks/cutlet
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/datum/recipe/roastedsunflowerseeds
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/datum/recipe/roastedcornsunflowerseeds
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reagents = list("sodiumchloride" = 1, "cornoil" = 1)
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items = list(
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/obj/item/weapon/reagent_containers/food/snacks/rawsunflower
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)
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result = /obj/item/weapon/reagent_containers/food/snacks/roastedsunflower
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/datum/recipe/roastedsunflowerseeds
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reagents = list("sodiumchloride" = 1, "cookingoil" = 1)
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items = list(
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/obj/item/weapon/reagent_containers/food/snacks/rawsunflower
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)
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result = /obj/item/weapon/reagent_containers/food/snacks/roastedsunflower
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/datum/recipe/roastedpeanutsunflowerseeds
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reagents = list("sodiumchloride" = 1, "peanutoil" = 1)
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items = list(
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@@ -537,10 +544,20 @@ I said no!
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result = /obj/item/weapon/reagent_containers/food/snacks/roastedsunflower
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/datum/recipe/roastedpeanuts
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fruit = list("peanut" = 2)
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reagents = list("sodiumchloride" = 2, "cookingoil" = 1)
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result = /obj/item/weapon/reagent_containers/food/snacks/roastedpeanuts
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/datum/recipe/roastedpeanutscorn
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fruit = list("peanut" = 2)
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reagents = list("sodiumchloride" = 2, "cornoil" = 1)
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result = /obj/item/weapon/reagent_containers/food/snacks/roastedpeanuts
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/datum/recipe/roastedpeanutspeanut
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fruit = list("peanut" = 2)
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reagents = list("sodiumchloride" = 2, "peanutoil" = 1)
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result = /obj/item/weapon/reagent_containers/food/snacks/roastedpeanuts
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/datum/recipe/mint
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reagents = list("sugar" = 5, "frostoil" = 5)
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result = /obj/item/weapon/reagent_containers/food/snacks/mint
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@@ -1,3 +1,4 @@
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<<<<<<< HEAD
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/obj/structure/reagent_dispensers
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name = "Dispenser"
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desc = "..."
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@@ -474,3 +475,481 @@
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reagents.splash_area(get_turf(src), 3)
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visible_message(span("danger", "The [src] bursts open, spreading oil all over the area."))
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qdel(src)
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=======
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/obj/structure/reagent_dispensers
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name = "Dispenser"
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desc = "..."
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icon = 'icons/obj/chemical_tanks.dmi'
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icon_state = "tank"
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layer = TABLE_LAYER
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density = TRUE
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anchored = FALSE
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pressure_resistance = 2*ONE_ATMOSPHERE
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var/obj/item/hose_connector/input/active/InputSocket
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var/obj/item/hose_connector/output/active/OutputSocket
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var/amount_per_transfer_from_this = 10
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var/possible_transfer_amounts = list(10,25,50,100)
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/obj/structure/reagent_dispensers/attackby(obj/item/weapon/W as obj, mob/user as mob)
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return
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/obj/structure/reagent_dispensers/Destroy()
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QDEL_NULL(InputSocket)
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QDEL_NULL(OutputSocket)
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..()
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/obj/structure/reagent_dispensers/Initialize()
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var/datum/reagents/R = new/datum/reagents(5000)
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reagents = R
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R.my_atom = src
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if (!possible_transfer_amounts)
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src.verbs -= /obj/structure/reagent_dispensers/verb/set_APTFT
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InputSocket = new(src)
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InputSocket.carrier = src
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OutputSocket = new(src)
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OutputSocket.carrier = src
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. = ..()
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/obj/structure/reagent_dispensers/examine(mob/user)
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. = ..()
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if(get_dist(user, src) <= 2)
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. += "<span class='notice'>It contains:</span>"
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if(reagents && reagents.reagent_list.len)
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for(var/datum/reagent/R in reagents.reagent_list)
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. += "<span class='notice'>[R.volume] units of [R.name]</span>"
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else
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. += "<span class='notice'>Nothing.</span>"
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/obj/structure/reagent_dispensers/verb/set_APTFT() //set amount_per_transfer_from_this
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set name = "Set transfer amount"
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set category = "Object"
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set src in view(1)
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var/N = tgui_input_list(usr, "Amount per transfer from this:","[src]", possible_transfer_amounts)
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if (N)
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amount_per_transfer_from_this = N
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/obj/structure/reagent_dispensers/ex_act(severity)
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switch(severity)
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if(1.0)
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qdel(src)
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return
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if(2.0)
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if (prob(50))
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new /obj/effect/effect/water(src.loc)
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qdel(src)
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return
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if(3.0)
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if (prob(5))
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new /obj/effect/effect/water(src.loc)
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qdel(src)
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return
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else
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return
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/obj/structure/reagent_dispensers/blob_act()
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qdel(src)
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/*
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* Tanks
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*/
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//Water
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/obj/structure/reagent_dispensers/watertank
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name = "water tank"
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desc = "A water tank."
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icon_state = "water"
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amount_per_transfer_from_this = 10
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/obj/structure/reagent_dispensers/watertank/Initialize()
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. = ..()
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reagents.add_reagent("water", 1000)
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/obj/structure/reagent_dispensers/watertank/high
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name = "high-capacity water tank"
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desc = "A highly-pressurized water tank made to hold vast amounts of water.."
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icon_state = "water_high"
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/obj/structure/reagent_dispensers/watertank/high/Initialize()
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. = ..()
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reagents.add_reagent("water", 4000)
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//Fuel
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/obj/structure/reagent_dispensers/fueltank
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name = "fuel tank"
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desc = "A fuel tank."
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icon_state = "fuel"
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amount_per_transfer_from_this = 10
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var/modded = 0
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var/obj/item/device/assembly_holder/rig = null
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/obj/structure/reagent_dispensers/fueltank/Initialize()
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. = ..()
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reagents.add_reagent("fuel",1000)
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/obj/structure/reagent_dispensers/fueltank/high
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name = "high-capacity fuel tank"
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desc = "A highly-pressurized fuel tank made to hold vast amounts of fuel."
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icon_state = "fuel_high"
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/obj/structure/reagent_dispensers/fueltank/high/Initialize()
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. = ..()
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reagents.add_reagent("fuel",4000)
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//Foam
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/obj/structure/reagent_dispensers/foam
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name = "foam tank"
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desc = "A foam tank."
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icon_state = "foam"
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amount_per_transfer_from_this = 10
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/obj/structure/reagent_dispensers/foam/Initialize()
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. = ..()
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reagents.add_reagent("firefoam",1000)
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//Helium3
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/obj/structure/reagent_dispensers/he3
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name = "/improper He3 tank"
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desc = "A Helium3 tank."
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icon_state = "he3"
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amount_per_transfer_from_this = 10
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/obj/structure/reagent_dispenser/he3/Initialize()
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..()
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reagents.add_reagent("helium3",1000)
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/*
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* Misc
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*/
|
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/obj/structure/reagent_dispensers/fueltank/barrel
|
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name = "hazardous barrel"
|
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desc = "An open-topped barrel full of nasty-looking liquid."
|
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icon = 'icons/obj/objects_vr.dmi'
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icon_state = "barrel"
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modded = TRUE
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/obj/structure/reagent_dispensers/fueltank/barrel/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if (W.is_wrench()) //can't wrench it shut, it's always open
|
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return
|
||||
return ..()
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//VOREStation Add End
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/examine(mob/user)
|
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. = ..()
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if(get_dist(user, src) <= 2)
|
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if(modded)
|
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. += "<span class='warning'>Fuel faucet is wrenched open, leaking the fuel!</span>"
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if(rig)
|
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. += "<span class='notice'>There is some kind of device rigged to the tank.</span>"
|
||||
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/obj/structure/reagent_dispensers/fueltank/attack_hand()
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if (rig)
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usr.visible_message("[usr] begins to detach [rig] from \the [src].", "You begin to detach [rig] from \the [src]")
|
||||
if(do_after(usr, 20))
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usr.visible_message("<span class='notice'>[usr] detaches [rig] from \the [src].</span>", "<span class='notice'>You detach [rig] from \the [src]</span>")
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rig.loc = get_turf(usr)
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rig = null
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overlays = new/list()
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/obj/structure/reagent_dispensers/fueltank/attackby(obj/item/weapon/W as obj, mob/user as mob)
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src.add_fingerprint(user)
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if (W.is_wrench())
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user.visible_message("[user] wrenches [src]'s faucet [modded ? "closed" : "open"].", \
|
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"You wrench [src]'s faucet [modded ? "closed" : "open"]")
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modded = modded ? 0 : 1
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playsound(src, W.usesound, 75, 1)
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if (modded)
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message_admins("[key_name_admin(user)] opened fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]), leaking fuel. (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[loc.x];Y=[loc.y];Z=[loc.z]'>JMP</a>)")
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log_game("[key_name(user)] opened fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]), leaking fuel.")
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||||
leak_fuel(amount_per_transfer_from_this)
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if (istype(W,/obj/item/device/assembly_holder))
|
||||
if (rig)
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||||
to_chat(user, "<span class='warning'>There is another device in the way.</span>")
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||||
return ..()
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||||
user.visible_message("[user] begins rigging [W] to \the [src].", "You begin rigging [W] to \the [src]")
|
||||
if(do_after(user, 20))
|
||||
user.visible_message("<span class='notice'>[user] rigs [W] to \the [src].</span>", "<span class='notice'>You rig [W] to \the [src]</span>")
|
||||
|
||||
var/obj/item/device/assembly_holder/H = W
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||||
if (istype(H.a_left,/obj/item/device/assembly/igniter) || istype(H.a_right,/obj/item/device/assembly/igniter))
|
||||
message_admins("[key_name_admin(user)] rigged fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]) for explosion. (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[loc.x];Y=[loc.y];Z=[loc.z]'>JMP</a>)")
|
||||
log_game("[key_name(user)] rigged fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]) for explosion.")
|
||||
|
||||
rig = W
|
||||
user.drop_item()
|
||||
W.loc = src
|
||||
|
||||
var/icon/test = getFlatIcon(W)
|
||||
test.Shift(NORTH,1)
|
||||
test.Shift(EAST,6)
|
||||
add_overlay(test)
|
||||
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj)
|
||||
if(Proj.get_structure_damage())
|
||||
if(istype(Proj.firer))
|
||||
message_admins("[key_name_admin(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[loc.x];Y=[loc.y];Z=[loc.z]'>JMP</a>).")
|
||||
log_game("[key_name(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]).")
|
||||
|
||||
if(!istype(Proj ,/obj/item/projectile/beam/lasertag) && !istype(Proj ,/obj/item/projectile/beam/practice) )
|
||||
explode()
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/ex_act()
|
||||
explode()
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/blob_act()
|
||||
explode()
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/proc/explode()
|
||||
if (reagents.total_volume > 500)
|
||||
explosion(src.loc,1,2,4)
|
||||
else if (reagents.total_volume > 100)
|
||||
explosion(src.loc,0,1,3)
|
||||
else if (reagents.total_volume > 50)
|
||||
explosion(src.loc,-1,1,2)
|
||||
if(src)
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/fire_act(datum/gas_mixture/air, temperature, volume)
|
||||
if (modded)
|
||||
explode()
|
||||
else if (temperature > T0C+500)
|
||||
explode()
|
||||
return ..()
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/Move()
|
||||
if (..() && modded)
|
||||
leak_fuel(amount_per_transfer_from_this/10.0)
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/proc/leak_fuel(amount)
|
||||
if (reagents.total_volume == 0)
|
||||
return
|
||||
|
||||
amount = min(amount, reagents.total_volume)
|
||||
reagents.remove_reagent("fuel",amount)
|
||||
new /obj/effect/decal/cleanable/liquid_fuel(src.loc, amount,1)
|
||||
|
||||
/obj/structure/reagent_dispensers/peppertank
|
||||
name = "Pepper Spray Refiller"
|
||||
desc = "Refills pepper spray canisters."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "peppertank"
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
amount_per_transfer_from_this = 45
|
||||
|
||||
/obj/structure/reagent_dispensers/peppertank/Initialize()
|
||||
. = ..()
|
||||
reagents.add_reagent("condensedcapsaicin",1000)
|
||||
|
||||
/obj/structure/reagent_dispensers/virusfood
|
||||
name = "Virus Food Dispenser"
|
||||
desc = "A dispenser of virus food. Yum."
|
||||
icon = 'icons/obj/virology_vr.dmi'
|
||||
icon_state = "virusfoodtank"
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
amount_per_transfer_from_this = 10
|
||||
|
||||
/obj/structure/reagent_dispensers/virusfood/Initialize()
|
||||
. = ..()
|
||||
reagents.add_reagent("virusfood", 1000)
|
||||
|
||||
/obj/structure/reagent_dispensers/acid
|
||||
name = "Sulphuric Acid Dispenser"
|
||||
desc = "A dispenser of acid for industrial processes."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "acidtank"
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
amount_per_transfer_from_this = 10
|
||||
|
||||
/obj/structure/reagent_dispensers/acid/Initialize()
|
||||
. = ..()
|
||||
reagents.add_reagent("sacid", 1000)
|
||||
|
||||
/obj/structure/reagent_dispensers/water_cooler
|
||||
name = "Water-Cooler"
|
||||
desc = "A machine that dispenses water to drink."
|
||||
amount_per_transfer_from_this = 5
|
||||
icon = 'icons/obj/vending.dmi'
|
||||
icon_state = "water_cooler"
|
||||
possible_transfer_amounts = null
|
||||
anchored = TRUE
|
||||
var/bottle = 0
|
||||
var/cups = 0
|
||||
var/cupholder = 0
|
||||
|
||||
/obj/structure/reagent_dispensers/water_cooler/full
|
||||
bottle = 1
|
||||
cupholder = 1
|
||||
cups = 10
|
||||
|
||||
/obj/structure/reagent_dispensers/water_cooler/Initialize()
|
||||
. = ..()
|
||||
if(bottle)
|
||||
reagents.add_reagent("water",120)
|
||||
update_icon()
|
||||
|
||||
/obj/structure/reagent_dispensers/water_cooler/examine(mob/user)
|
||||
. = ..()
|
||||
if(cupholder)
|
||||
. += "<span class='notice'>There are [cups] cups in the cup dispenser.</span>"
|
||||
|
||||
/obj/structure/reagent_dispensers/water_cooler/verb/rotate_clockwise()
|
||||
set name = "Rotate Cooler Clockwise"
|
||||
set category = "Object"
|
||||
set src in oview(1)
|
||||
|
||||
if (src.anchored || usr:stat)
|
||||
to_chat(usr, "It is fastened to the floor!")
|
||||
return 0
|
||||
src.set_dir(turn(src.dir, 270))
|
||||
return 1
|
||||
|
||||
/obj/structure/reagent_dispensers/water_cooler/attackby(obj/item/I as obj, mob/user as mob)
|
||||
if(I.is_wrench())
|
||||
src.add_fingerprint(user)
|
||||
if(bottle)
|
||||
playsound(src, I.usesound, 50, 1)
|
||||
if(do_after(user, 20) && bottle)
|
||||
to_chat(user, "<span class='notice'>You unfasten the jug.</span>")
|
||||
var/obj/item/weapon/reagent_containers/glass/cooler_bottle/G = new /obj/item/weapon/reagent_containers/glass/cooler_bottle( src.loc )
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
var/total_reagent = reagents.get_reagent_amount(R.id)
|
||||
G.reagents.add_reagent(R.id, total_reagent)
|
||||
reagents.clear_reagents()
|
||||
bottle = 0
|
||||
update_icon()
|
||||
else
|
||||
if(anchored)
|
||||
user.visible_message("\The [user] begins unsecuring \the [src] from the floor.", "You start unsecuring \the [src] from the floor.")
|
||||
else
|
||||
user.visible_message("\The [user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.")
|
||||
if(do_after(user, 20 * I.toolspeed, src))
|
||||
if(!src) return
|
||||
to_chat(user, "<span class='notice'>You [anchored? "un" : ""]secured \the [src]!</span>")
|
||||
anchored = !anchored
|
||||
playsound(src, I.usesound, 50, 1)
|
||||
return
|
||||
|
||||
if(I.is_screwdriver())
|
||||
if(cupholder)
|
||||
playsound(src, I.usesound, 50, 1)
|
||||
to_chat(user, "<span class='notice'>You take the cup dispenser off.</span>")
|
||||
new /obj/item/stack/material/plastic( src.loc )
|
||||
if(cups)
|
||||
for(var/i = 0 to cups)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup(src.loc)
|
||||
cups = 0
|
||||
cupholder = 0
|
||||
update_icon()
|
||||
return
|
||||
if(!bottle && !cupholder)
|
||||
playsound(src, I.usesound, 50, 1)
|
||||
to_chat(user, "<span class='notice'>You start taking the water-cooler apart.</span>")
|
||||
if(do_after(user, 20 * I.toolspeed) && !bottle && !cupholder)
|
||||
to_chat(user, "<span class='notice'>You take the water-cooler apart.</span>")
|
||||
new /obj/item/stack/material/plastic( src.loc, 4 )
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
if(istype(I, /obj/item/weapon/reagent_containers/glass/cooler_bottle))
|
||||
src.add_fingerprint(user)
|
||||
if(!bottle)
|
||||
if(anchored)
|
||||
var/obj/item/weapon/reagent_containers/glass/cooler_bottle/G = I
|
||||
to_chat(user, "<span class='notice'>You start to screw the bottle onto the water-cooler.</span>")
|
||||
if(do_after(user, 20) && !bottle && anchored)
|
||||
bottle = 1
|
||||
update_icon()
|
||||
to_chat(user, "<span class='notice'>You screw the bottle onto the water-cooler!</span>")
|
||||
for(var/datum/reagent/R in G.reagents.reagent_list)
|
||||
var/total_reagent = G.reagents.get_reagent_amount(R.id)
|
||||
reagents.add_reagent(R.id, total_reagent)
|
||||
qdel(G)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need to wrench down the cooler first.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>There is already a bottle there!</span>")
|
||||
return 1
|
||||
|
||||
if(istype(I, /obj/item/stack/material/plastic))
|
||||
if(!cupholder)
|
||||
if(anchored)
|
||||
var/obj/item/stack/material/plastic/P = I
|
||||
src.add_fingerprint(user)
|
||||
to_chat(user, "<span class='notice'>You start to attach a cup dispenser onto the water-cooler.</span>")
|
||||
playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
|
||||
if(do_after(user, 20) && !cupholder && anchored)
|
||||
if (P.use(1))
|
||||
to_chat(user, "<span class='notice'>You attach a cup dispenser onto the water-cooler.</span>")
|
||||
cupholder = 1
|
||||
update_icon()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need to wrench down the cooler first.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>There is already a cup dispenser there!</span>")
|
||||
return
|
||||
|
||||
/obj/structure/reagent_dispensers/water_cooler/attack_hand(mob/user)
|
||||
if(cups)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup(src.loc)
|
||||
cups--
|
||||
flick("[icon_state]-vend", src)
|
||||
return
|
||||
|
||||
/obj/structure/reagent_dispensers/water_cooler/update_icon()
|
||||
icon_state = "water_cooler"
|
||||
cut_overlays()
|
||||
if(bottle)
|
||||
add_overlay("water_cooler_bottle")
|
||||
|
||||
/obj/structure/reagent_dispensers/beerkeg
|
||||
name = "beer keg"
|
||||
desc = "A beer keg."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "beertankTEMP"
|
||||
amount_per_transfer_from_this = 10
|
||||
|
||||
/obj/structure/reagent_dispensers/beerkeg/Initialize()
|
||||
. = ..()
|
||||
reagents.add_reagent("beer",1000)
|
||||
|
||||
/obj/structure/reagent_dispensers/beerkeg/fakenuke
|
||||
name = "nuclear beer keg"
|
||||
desc = "A beer keg in the form of a nuclear bomb! An absolute blast at parties!"
|
||||
icon = 'icons/obj/stationobjs.dmi'
|
||||
icon_state = "nuclearbomb0"
|
||||
|
||||
//Cooking oil refill tank
|
||||
/obj/structure/reagent_dispensers/cookingoil
|
||||
name = "cooking oil tank"
|
||||
desc = "A fifty-litre tank of commercial-grade corn oil, intended for use in large scale deep fryers. Store in a cool, dark place"
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "oiltank"
|
||||
amount_per_transfer_from_this = 120
|
||||
|
||||
/obj/structure/reagent_dispensers/cookingoil/New()
|
||||
..()
|
||||
reagents.add_reagent("cookingoil",5000)
|
||||
|
||||
/obj/structure/reagent_dispensers/cookingoil/bullet_act(var/obj/item/projectile/Proj)
|
||||
if(Proj.get_structure_damage())
|
||||
explode()
|
||||
|
||||
/obj/structure/reagent_dispensers/cookingoil/ex_act()
|
||||
explode()
|
||||
|
||||
/obj/structure/reagent_dispensers/cookingoil/proc/explode()
|
||||
reagents.splash_area(get_turf(src), 3)
|
||||
visible_message(span("danger", "The [src] bursts open, spreading oil all over the area."))
|
||||
qdel(src)
|
||||
>>>>>>> b6b3f8bb08... Merge pull request #11807 from Heroman3003/oily
|
||||
|
||||
@@ -141,7 +141,7 @@
|
||||
name = "Space Beer"
|
||||
id = "spacebeer"
|
||||
result = "beer"
|
||||
required_reagents = list("cornoil" = 10)
|
||||
required_reagents = list("cornoil" = 5, "flour" = 5)
|
||||
catalysts = list("enzyme" = 5)
|
||||
result_amount = 10
|
||||
|
||||
@@ -907,7 +907,7 @@
|
||||
name = "Debugger"
|
||||
id = "debugger"
|
||||
result = "debugger"
|
||||
required_reagents = list("fuel" = 1, "sugar" = 2, "cornoil" = 2)
|
||||
required_reagents = list("fuel" = 1, "sugar" = 2, "cookingoil" = 2)
|
||||
result_amount = 5
|
||||
|
||||
/decl/chemical_reaction/instant/drinks/spacersbrew
|
||||
@@ -1205,14 +1205,14 @@
|
||||
name = "Oil Slick"
|
||||
id = "oilslick"
|
||||
result = "oilslick"
|
||||
required_reagents = list("cornoil" = 2, "honey" = 1)
|
||||
required_reagents = list("cookingoil" = 2, "honey" = 1)
|
||||
result_amount = 3
|
||||
|
||||
/decl/chemical_reaction/instant/drinks/slimeslam
|
||||
name = "Slick Slime Slammer"
|
||||
id = "slimeslammer"
|
||||
result = "slimeslammer"
|
||||
required_reagents = list("cornoil" = 2, "peanutbutter" = 1)
|
||||
required_reagents = list("cookingoil" = 2, "peanutbutter" = 1)
|
||||
result_amount = 3
|
||||
|
||||
/decl/chemical_reaction/instant/drinks/virginsexonthebeach
|
||||
@@ -1254,7 +1254,7 @@
|
||||
name = "Soda Oil"
|
||||
id = "sodaoil"
|
||||
result = "sodaoil"
|
||||
required_reagents = list("cornoil" = 4, "sodawater" = 1, "carbon" = 1, "tricordrazine" = 1)
|
||||
required_reagents = list("cookingoil" = 4, "sodawater" = 1, "carbon" = 1, "tricordrazine" = 1)
|
||||
result_amount = 6
|
||||
|
||||
/decl/chemical_reaction/instant/drinks/fusionnaire
|
||||
|
||||
@@ -54,6 +54,22 @@
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/chocolatebar(location)
|
||||
return
|
||||
|
||||
/decl/chemical_reaction/instant/food/cookingoilcorn
|
||||
name = "Cooking Oil"
|
||||
id = "cookingoilcorn"
|
||||
result = "cookingoil"
|
||||
required_reagents = list("cornoil" = 10)
|
||||
catalysts = list("enzyme" = 5)
|
||||
result_amount = 10
|
||||
|
||||
/decl/chemical_reaction/instant/food/cookingoilpeanut
|
||||
name = "Cooking Oil"
|
||||
id = "cookingoilpeanut"
|
||||
result = "cookingoil"
|
||||
required_reagents = list("peanutoil" = 10)
|
||||
catalysts = list("enzyme" = 5)
|
||||
result_amount = 10
|
||||
|
||||
/decl/chemical_reaction/instant/food/soysauce
|
||||
name = "Soy Sauce"
|
||||
id = "soysauce"
|
||||
@@ -87,7 +103,7 @@
|
||||
name = "mayonnaise"
|
||||
id = "mayo"
|
||||
result = "mayo"
|
||||
required_reagents = list("egg" = 9, "cornoil" = 5, "lemonjuice" = 5, "sodiumchloride" = 1)
|
||||
required_reagents = list("egg" = 9, "cookingoil" = 5, "lemonjuice" = 5, "sodiumchloride" = 1)
|
||||
result_amount = 15
|
||||
|
||||
/decl/chemical_reaction/instant/food/cheesewheel
|
||||
|
||||
@@ -234,6 +234,12 @@
|
||||
to_chat(M, "<span class='danger'>Searing hot oil burns you, wash it off quick!</span>")
|
||||
lastburnmessage = world.time
|
||||
|
||||
/datum/reagent/nutriment/triglyceride/oil/cooking
|
||||
name = "Cooking Oil"
|
||||
id = "cookingoil"
|
||||
description = "A general-purpose cooking oil."
|
||||
reagent_state = LIQUID
|
||||
|
||||
/datum/reagent/nutriment/triglyceride/oil/corn
|
||||
name = "Corn Oil"
|
||||
id = "cornoil"
|
||||
|
||||
Reference in New Issue
Block a user