This commit is contained in:
SinTwo
2016-09-20 18:40:51 -04:00
parent 50a16d71aa
commit c24f14374a

View File

@@ -447,6 +447,31 @@
state = 3
if(frame_type.frame_class == "machine")
user << desc
else if(state == 3)
if(frame_type.frame_class == "machine")
for(var/I in req_components)
if(istype(P, I) && (req_components[I] > 0))
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
if(istype(P, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/CP = P
if(CP.get_amount() > 1)
var/camt = min(CP.amount, req_components[I]) // amount of cable to take, idealy amount required, but limited by amount provided
var/obj/item/stack/cable_coil/CC = new /obj/item/stack/cable_coil(src)
CC.amount = camt
CC.update_icon()
CP.use(camt)
components += CC
req_components[I] -= camt
update_desc()
break
user.drop_item()
P.forceMove(src)
components += P
req_components[I]--
update_desc()
break
user << desc
else if(istype(P, /obj/item/weapon/wirecutters))
if(state == 3)
@@ -506,20 +531,7 @@
for(var/I in req_components)
if(istype(P, I) && (req_components[I] > 0))
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
if(istype(P, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/CP = P
if(CP.get_amount() > 1)
var/camt = min(CP.amount, req_components[I]) // amount of cable to take, idealy amount required, but limited by amount provided
var/obj/item/stack/cable_coil/CC = new /obj/item/stack/cable_coil(src)
CC.amount = camt
CC.update_icon()
CP.use(camt)
components += CC
req_components[I] -= camt
update_desc()
break
else if(istype(P, /obj/item/stack/material/glass/reinforced))
if(istype(P, /obj/item/stack/material/glass/reinforced))
var/obj/item/stack/material/glass/reinforced/CP = P
if(CP.get_amount() > 1)
var/camt = min(CP.amount, req_components[I]) // amount of glass to take, idealy amount required, but limited by amount provided
@@ -539,8 +551,65 @@
update_desc()
break
user << desc
if(P && P.loc != src && !istype(P, /obj/item/stack/cable_coil) && !istype(P, /obj/item/stack/material))
if(P && P.loc != src && !istype(P, /obj/item/stack/material))
user << "<span class='warning'>You cannot add that component to the machine!</span>"
return
update_icon()
/obj/structure/frame/verb/rotate()
set name = "Rotate Frame Counter-Clockwise"
set category = "Object"
set src in oview(1)
if(usr.incapacitated())
return 0
if(anchored)
usr << "It is fastened to the floor therefore you can't rotate it!"
return 0
set_dir(turn(dir, 90))
var/dir_text
if(dir == 1)
dir_text = "north"
else if(dir == 2)
dir_text = "south"
else if(dir == 4)
dir_text = "east"
else if(dir == 8)
dir_text = "west"
usr << "<span class='notice'>You rotate the [src] to face [dir_text]!</span>"
return
/obj/structure/frame/verb/revrotate()
set name = "Rotate Frame Clockwise"
set category = "Object"
set src in oview(1)
if(usr.incapacitated())
return 0
if(anchored)
usr << "It is fastened to the floor therefore you can't rotate it!"
return 0
set_dir(turn(dir, 270))
var/dir_text
if(dir == 1)
dir_text = "north"
else if(dir == 2)
dir_text = "south"
else if(dir == 4)
dir_text = "east"
else if(dir == 8)
dir_text = "west"
usr << "<span class='notice'>You rotate the [src] to face [dir_text]!</span>"
return