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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
compile and misc other fixes
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
@@ -42,7 +42,8 @@
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updatehealth()
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if("disarm")
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if (prob(80)) playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1)
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if (prob(80))
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playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1)
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Weaken(rand(0.5,3))
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for(var/mob/O in viewers(src, null))
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if ((O.client && !( O.blinded )))
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@@ -824,11 +824,6 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
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pressure_alert = -2
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else
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pressure_alert = -1
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else if(pressure <= 50)
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var/adjusted_pressure = calculate_affecting_pressure(pressure) //Returns how much pressure actually affects the mob.
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if(adjusted_pressure < 50)
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adjustBruteLoss( (50 - adjusted_pressure) / 50 )
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return
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/*
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