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[MIRROR] Implementing tgchat to replace old VChat (#7371)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Selis <selis@xynolabs.com>
This commit is contained in:
co-authored by
Heroman3003
Selis
parent
a5c370fb85
commit
c2bc0f78c8
@@ -1,77 +1,100 @@
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/*!
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* Copyright (c) 2020 Aleksej Komarov
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* SPDX-License-Identifier: MIT
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*/
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SUBSYSTEM_DEF(chat)
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name = "Chat"
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flags = SS_TICKER
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wait = 1 // SS_TICKER means this runs every tick
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flags = SS_TICKER|SS_NO_INIT
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wait = 1
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priority = FIRE_PRIORITY_CHAT
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init_order = INIT_ORDER_CHAT
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var/list/list/msg_queue = list() //List of lists
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/// Assosciates a ckey with a list of messages to send to them.
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var/list/list/datum/chat_payload/client_to_payloads = list()
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/datum/controller/subsystem/chat/Initialize(timeofday)
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init_vchat()
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..()
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/// Associates a ckey with an assosciative list of their last CHAT_RELIABILITY_HISTORY_SIZE messages.
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var/list/list/datum/chat_payload/client_to_reliability_history = list()
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/// Assosciates a ckey with their next sequence number.
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var/list/client_to_sequence_number = list()
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/datum/controller/subsystem/chat/proc/generate_payload(client/target, message_data)
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var/sequence = client_to_sequence_number[target.ckey]
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client_to_sequence_number[target.ckey] += 1
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var/datum/chat_payload/payload = new
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payload.sequence = sequence
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payload.content = message_data
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if(!(target.ckey in client_to_reliability_history))
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client_to_reliability_history[target.ckey] = list()
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var/list/client_history = client_to_reliability_history[target.ckey]
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client_history["[sequence]"] = payload
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if(length(client_history) > CHAT_RELIABILITY_HISTORY_SIZE)
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var/oldest = text2num(client_history[1])
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for(var/index in 2 to length(client_history))
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var/test = text2num(client_history[index])
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if(test < oldest)
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oldest = test
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client_history -= "[oldest]"
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return payload
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/datum/controller/subsystem/chat/proc/send_payload_to_client(client/target, datum/chat_payload/payload)
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target.tgui_panel.window.send_message("chat/message", payload.into_message())
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SEND_TEXT(target, payload.get_content_as_html())
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/datum/controller/subsystem/chat/fire()
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var/list/msg_queue = src.msg_queue // Local variable for sanic speed.
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for(var/client/C as anything in msg_queue)
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var/list/messages = msg_queue[C]
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msg_queue -= C
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if (C)
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C << output(jsEncode(messages), "htmloutput:putmessage")
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for(var/ckey in client_to_payloads)
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var/client/target = GLOB.directory[ckey]
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if(isnull(target)) // verify client still exists
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LAZYREMOVE(client_to_payloads, ckey)
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continue
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for(var/datum/chat_payload/payload as anything in client_to_payloads[ckey])
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send_payload_to_client(target, payload)
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LAZYREMOVE(client_to_payloads, ckey)
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if(MC_TICK_CHECK)
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return
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/datum/controller/subsystem/chat/stat_entry()
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..("C:[msg_queue.len]")
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/datum/controller/subsystem/chat/proc/queue(queue_target, list/message_data)
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var/list/targets = islist(queue_target) ? queue_target : list(queue_target)
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for(var/target in targets)
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var/client/client = CLIENT_FROM_VAR(target)
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if(isnull(client))
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continue
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LAZYADDASSOCLIST(client_to_payloads, client.ckey, generate_payload(client, message_data))
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/datum/controller/subsystem/chat/proc/queue(target, time, message, handle_whitespace = TRUE)
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if(!target || !message)
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/datum/controller/subsystem/chat/proc/send_immediate(send_target, list/message_data)
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var/list/targets = islist(send_target) ? send_target : list(send_target)
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for(var/target in targets)
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var/client/client = CLIENT_FROM_VAR(target)
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if(isnull(client))
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continue
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send_payload_to_client(client, generate_payload(client, message_data))
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/datum/controller/subsystem/chat/proc/handle_resend(client/client, sequence)
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var/list/client_history = client_to_reliability_history[client.ckey]
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sequence = "[sequence]"
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if(isnull(client_history) || !(sequence in client_history))
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return
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if(!istext(message))
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stack_trace("to_chat called with invalid input type")
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return
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var/datum/chat_payload/payload = client_history[sequence]
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if(payload.resends > CHAT_RELIABILITY_MAX_RESENDS)
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return // we tried but byond said no
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// Currently to_chat(world, ...) gets sent individually to each client. Consider.
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if(target == world)
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target = GLOB.clients
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//Some macros remain in the string even after parsing and fuck up the eventual output
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var/original_message = message
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message = replacetext(message, "\n", "<br>")
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message = replacetext(message, "\improper", "")
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message = replacetext(message, "\proper", "")
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if(isnull(time))
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time = world.time
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var/list/messageStruct = list("time" = time, "message" = message);
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if(islist(target))
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for(var/I in target)
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var/client/C = CLIENT_FROM_VAR(I) //Grab us a client if possible
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if(!C || !C.chatOutput)
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continue // No client? No care.
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else if(C.chatOutput.broken)
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DIRECT_OUTPUT(C, original_message)
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continue
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else if(!C.chatOutput.loaded)
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continue // If not loaded yet, do nothing and history-sending on load will get it.
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LAZYINITLIST(msg_queue[C])
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msg_queue[C][++msg_queue[C].len] = messageStruct
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else
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var/client/C = CLIENT_FROM_VAR(target) //Grab us a client if possible
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if(!C || !C.chatOutput)
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return // No client? No care.
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else if(C.chatOutput.broken)
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DIRECT_OUTPUT(C, original_message)
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return
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else if(!C.chatOutput.loaded)
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return // If not loaded yet, do nothing and history-sending on load will get it.
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LAZYINITLIST(msg_queue[C])
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msg_queue[C][++msg_queue[C].len] = messageStruct
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payload.resends += 1
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send_payload_to_client(client, client_history[sequence])
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/*
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SSblackbox.record_feedback(
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"nested tally",
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"chat_resend_byond_version",
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1,
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list(
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"[client.byond_version]",
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"[client.byond_build]",
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),
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)
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*/
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@@ -0,0 +1,44 @@
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/*!
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* Copyright (c) 2022 Aleksej Komarov
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* SPDX-License-Identifier: MIT
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*/
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SUBSYSTEM_DEF(ping)
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name = "Ping"
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priority = FIRE_PRIORITY_PING
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// init_stage = INITSTAGE_EARLY
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wait = 4 SECONDS
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flags = SS_NO_INIT
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runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
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var/list/currentrun = list()
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/datum/controller/subsystem/ping/stat_entry()
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..("P:[GLOB.clients.len]")
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/datum/controller/subsystem/ping/fire(resumed = FALSE)
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// Prepare the new batch of clients
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if (!resumed)
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src.currentrun = GLOB.clients.Copy()
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// De-reference the list for sanic speeds
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var/list/currentrun = src.currentrun
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while (currentrun.len)
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var/client/client = currentrun[currentrun.len]
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currentrun.len--
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if(!client.is_preference_enabled(/datum/client_preference/vchat_enable))
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winset(client, "output", "on-show=&is-disabled=0&is-visible=1")
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winset(client, "browseroutput", "is-disabled=1;is-visible=0")
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client.tgui_panel.oldchat = TRUE
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if (client?.tgui_panel?.is_ready())
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// Send a soft ping
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client.tgui_panel.window.send_message("ping/soft", list(
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// Slightly less than the subsystem timer (somewhat arbitrary)
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// to prevent incoming pings from resetting the afk state
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"afk" = client.is_afk(3.5 SECONDS),
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))
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if (MC_TICK_CHECK)
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return
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+123
-117
@@ -2,6 +2,7 @@
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* Copyright (c) 2020 Aleksej Komarov
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* SPDX-License-Identifier: MIT
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*/
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/**
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* tgui subsystem
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*
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@@ -37,7 +38,7 @@ SUBSYSTEM_DEF(tgui)
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/datum/controller/subsystem/tgui/stat_entry()
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..("P:[all_uis.len]")
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/datum/controller/subsystem/tgui/fire(resumed = 0)
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/datum/controller/subsystem/tgui/fire(resumed = FALSE)
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if(!resumed)
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src.current_run = all_uis.Copy()
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// Cache for sanic speed (lists are references anyways)
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@@ -46,8 +47,8 @@ SUBSYSTEM_DEF(tgui)
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var/datum/tgui/ui = current_run[current_run.len]
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current_run.len--
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// TODO: Move user/src_object check to process()
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if(ui && ui.user && ui.src_object)
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ui.process()
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if(ui?.user && ui.src_object)
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ui.process(wait * 0.1)
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else
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ui.close(0)
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if(MC_TICK_CHECK)
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@@ -86,6 +87,8 @@ SUBSYSTEM_DEF(tgui)
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window_found = TRUE
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break
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if(!window_found)
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log_tgui(user, "Error: Pool exhausted",
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context = "SStgui/request_pooled_window")
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return null
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return window
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@@ -97,6 +100,7 @@ SUBSYSTEM_DEF(tgui)
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* required user mob
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*/
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/datum/controller/subsystem/tgui/proc/force_close_all_windows(mob/user)
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log_tgui(user, context = "SStgui/force_close_all_windows")
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if(user.client)
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user.client.tgui_windows = list()
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for(var/i in 1 to TGUI_WINDOW_HARD_LIMIT)
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@@ -112,6 +116,7 @@ SUBSYSTEM_DEF(tgui)
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* required window_id string
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*/
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/datum/controller/subsystem/tgui/proc/force_close_window(mob/user, window_id)
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log_tgui(user, context = "SStgui/force_close_window")
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// Close all tgui datums based on window_id.
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for(var/datum/tgui/ui in user.tgui_open_uis)
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if(ui.window && ui.window.id == window_id)
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@@ -121,22 +126,23 @@ SUBSYSTEM_DEF(tgui)
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// Close window directly just to be sure.
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user << browse(null, "window=[window_id]")
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/**
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* public
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*
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* Get a open UI given a user, src_object, and ui_key and try to update it with data.
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*
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* required user mob The mob who opened/is using the UI.
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* required src_object datum The object/datum which owns the UI.
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* required ui_key string The ui_key of the UI.
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*
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* return datum/tgui The found UI.
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**/
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/**
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* public
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*
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* Try to find an instance of a UI, and push an update to it.
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*
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* required user mob The mob who opened/is using the UI.
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* required src_object datum The object/datum which owns the UI.
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* optional ui datum/tgui The UI to be updated, if it exists.
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* optional force_open bool If the UI should be re-opened instead of updated.
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*
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* return datum/tgui The found UI.
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*/
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/datum/controller/subsystem/tgui/proc/try_update_ui(
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mob/user,
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datum/src_object,
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datum/tgui/ui)
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// Look up a UI if it wasn't passed.
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// Look up a UI if it wasn't passed
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if(isnull(ui))
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ui = get_open_ui(user, src_object)
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// Couldn't find a UI.
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@@ -152,17 +158,16 @@ SUBSYSTEM_DEF(tgui)
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ui.send_update()
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return ui
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/**
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* private
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*
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* Get a open UI given a user, src_object, and ui_key.
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*
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* required user mob The mob who opened/is using the UI.
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* required src_object datum The object/datum which owns the UI.
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* required ui_key string The ui_key of the UI.
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*
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* return datum/tgui The found UI.
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**/
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/**
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* public
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*
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* Get a open UI given a user and src_object.
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*
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* required user mob The mob who opened/is using the UI.
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* required src_object datum The object/datum which owns the UI.
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*
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* return datum/tgui The found UI.
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*/
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/datum/controller/subsystem/tgui/proc/get_open_ui(mob/user, datum/src_object)
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// No UIs opened for this src_object
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if(!LAZYLEN(src_object?.open_tguis))
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@@ -171,56 +176,57 @@ SUBSYSTEM_DEF(tgui)
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// Make sure we have the right user
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if(ui.user == user)
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return ui
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return null // Couldn't find a UI!
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return null
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/**
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* private
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*
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* Update all UIs attached to src_object.
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*
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* required src_object datum The object/datum which owns the UIs.
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*
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* return int The number of UIs updated.
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**/
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/**
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* public
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*
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* Update all UIs attached to src_object.
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*
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* required src_object datum The object/datum which owns the UIs.
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*
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* return int The number of UIs updated.
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*/
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/datum/controller/subsystem/tgui/proc/update_uis(datum/src_object)
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// No UIs opened for this src_object
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if(!LAZYLEN(src_object?.open_tguis))
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return 0
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var/count = 0
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for(var/datum/tgui/ui in src_object.open_tguis)
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// Check the UI is valid.
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if(ui && ui.src_object && ui.user && ui.src_object.tgui_host(ui.user))
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// Check if UI is valid.
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if(ui?.src_object && ui.user && ui.src_object.tgui_host(ui.user))
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INVOKE_ASYNC(ui, TYPE_PROC_REF(/datum/tgui, process), wait * 0.1, TRUE)
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count++ // Count each UI we update.
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count++
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return count
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/**
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* private
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*
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* Close all UIs attached to src_object.
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*
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* required src_object datum The object/datum which owns the UIs.
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*
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* return int The number of UIs closed.
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**/
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/**
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* public
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*
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* Close all UIs attached to src_object.
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*
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* required src_object datum The object/datum which owns the UIs.
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*
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* return int The number of UIs closed.
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*/
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/datum/controller/subsystem/tgui/proc/close_uis(datum/src_object)
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// No UIs opened for this src_object
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if(!LAZYLEN(src_object?.open_tguis))
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return 0
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var/count = 0
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for(var/datum/tgui/ui in src_object.open_tguis)
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if(ui && ui.src_object && ui.user && ui.src_object.tgui_host(ui.user)) // Check the UI is valid.
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ui.close() // Close the UI.
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count++ // Count each UI we close.
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// Check if UI is valid.
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if(ui?.src_object && ui.user && ui.src_object.tgui_host(ui.user))
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ui.close()
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count++
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return count
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/**
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* private
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*
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* Close all UIs regardless of their attachment to src_object.
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*
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* return int The number of UIs closed.
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**/
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/**
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* public
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*
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* Close all UIs regardless of their attachment to src_object.
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*
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* return int The number of UIs closed.
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*/
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/datum/controller/subsystem/tgui/proc/close_all_uis()
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var/count = 0
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for(var/datum/tgui/ui in all_uis)
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@@ -230,67 +236,67 @@ SUBSYSTEM_DEF(tgui)
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count++
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return count
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/**
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* private
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*
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* Update all UIs belonging to a user.
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*
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* required user mob The mob who opened/is using the UI.
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* optional src_object datum If provided, only update UIs belonging this src_object.
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*
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* return int The number of UIs updated.
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**/
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/**
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* public
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*
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* Update all UIs belonging to a user.
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*
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* required user mob The mob who opened/is using the UI.
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* optional src_object datum If provided, only update UIs belonging this src_object.
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*
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* return int The number of UIs updated.
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*/
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/datum/controller/subsystem/tgui/proc/update_user_uis(mob/user, datum/src_object)
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var/count = 0
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if(length(user?.tgui_open_uis) == 0)
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return count
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for(var/datum/tgui/ui in user.tgui_open_uis)
|
||||
if(isnull(src_object) || ui.src_object == src_object)
|
||||
ui.process(force = 1)
|
||||
ui.process(wait * 0.1, force = 1)
|
||||
count++
|
||||
return count
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Close all UIs belonging to a user.
|
||||
*
|
||||
* required user mob The mob who opened/is using the UI.
|
||||
* optional src_object datum If provided, only close UIs belonging this src_object.
|
||||
*
|
||||
* return int The number of UIs closed.
|
||||
**/
|
||||
/datum/controller/subsystem/tgui/proc/close_user_uis(mob/user, datum/src_object, logout = FALSE)
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Close all UIs belonging to a user.
|
||||
*
|
||||
* required user mob The mob who opened/is using the UI.
|
||||
* optional src_object datum If provided, only close UIs belonging this src_object.
|
||||
*
|
||||
* return int The number of UIs closed.
|
||||
*/
|
||||
/datum/controller/subsystem/tgui/proc/close_user_uis(mob/user, datum/src_object)
|
||||
var/count = 0
|
||||
if(length(user?.tgui_open_uis) == 0)
|
||||
return count
|
||||
for(var/datum/tgui/ui in user.tgui_open_uis)
|
||||
if(isnull(src_object) || ui.src_object == src_object)
|
||||
ui.close(logout = logout)
|
||||
ui.close()
|
||||
count++
|
||||
return count
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Add a UI to the list of open UIs.
|
||||
*
|
||||
* required ui datum/tgui The UI to be added.
|
||||
**/
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Add a UI to the list of open UIs.
|
||||
*
|
||||
* required ui datum/tgui The UI to be added.
|
||||
*/
|
||||
/datum/controller/subsystem/tgui/proc/on_open(datum/tgui/ui)
|
||||
ui.user?.tgui_open_uis |= ui
|
||||
LAZYOR(ui.src_object.open_tguis, ui)
|
||||
all_uis |= ui
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Remove a UI from the list of open UIs.
|
||||
*
|
||||
* required ui datum/tgui The UI to be removed.
|
||||
*
|
||||
* return bool If the UI was removed or not.
|
||||
**/
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Remove a UI from the list of open UIs.
|
||||
*
|
||||
* required ui datum/tgui The UI to be removed.
|
||||
*
|
||||
* return bool If the UI was removed or not.
|
||||
*/
|
||||
/datum/controller/subsystem/tgui/proc/on_close(datum/tgui/ui)
|
||||
// Remove it from the list of processing UIs.
|
||||
all_uis -= ui
|
||||
@@ -302,28 +308,28 @@ SUBSYSTEM_DEF(tgui)
|
||||
LAZYREMOVE(ui.src_object.open_tguis, ui)
|
||||
return TRUE
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Handle client logout, by closing all their UIs.
|
||||
*
|
||||
* required user mob The mob which logged out.
|
||||
*
|
||||
* return int The number of UIs closed.
|
||||
**/
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Handle client logout, by closing all their UIs.
|
||||
*
|
||||
* required user mob The mob which logged out.
|
||||
*
|
||||
* return int The number of UIs closed.
|
||||
*/
|
||||
/datum/controller/subsystem/tgui/proc/on_logout(mob/user)
|
||||
return close_user_uis(user, logout = TRUE)
|
||||
close_user_uis(user)
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Handle clients switching mobs, by transferring their UIs.
|
||||
*
|
||||
* required user source The client's original mob.
|
||||
* required user target The client's new mob.
|
||||
*
|
||||
* return bool If the UIs were transferred.
|
||||
**/
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Handle clients switching mobs, by transferring their UIs.
|
||||
*
|
||||
* required user source The client's original mob.
|
||||
* required user target The client's new mob.
|
||||
*
|
||||
* return bool If the UIs were transferred.
|
||||
*/
|
||||
/datum/controller/subsystem/tgui/proc/on_transfer(mob/source, mob/target)
|
||||
// The old mob had no open UIs.
|
||||
if(length(source?.tgui_open_uis) == 0)
|
||||
|
||||
Reference in New Issue
Block a user