Merge branch 'master' of github.com:Baystation12/Baystation12

This commit is contained in:
SkyMarshal
2012-02-12 12:48:16 -07:00
24 changed files with 287 additions and 188 deletions

View File

@@ -517,7 +517,7 @@
#include "code\game\machinery\computer\id.dm" #include "code\game\machinery\computer\id.dm"
#include "code\game\machinery\computer\lockdown.dm" #include "code\game\machinery\computer\lockdown.dm"
#include "code\game\machinery\computer\medical.dm" #include "code\game\machinery\computer\medical.dm"
#include "code\game\machinery\computer\Operating.dm" #include "code\game\machinery\computer\operating.dm"
#include "code\game\machinery\computer\power.dm" #include "code\game\machinery\computer\power.dm"
#include "code\game\machinery\computer\robot.dm" #include "code\game\machinery\computer\robot.dm"
#include "code\game\machinery\computer\security.dm" #include "code\game\machinery\computer\security.dm"

View File

@@ -518,4 +518,13 @@
protective_temperature = 100000 protective_temperature = 100000
flags = FPRINT | TABLEPASS | SUITSPACE flags = FPRINT | TABLEPASS | SUITSPACE
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
armor = list(melee = 100, bullet = 100, laser = 100,energy = 100, bomb = 100, bio = 100, rad = 100) armor = list(melee = 100, bullet = 100, laser = 100,energy = 100, bomb = 100, bio = 100, rad = 100)
/obj/item/clothing/under/rank/medical_sleeve
desc = "Made of a special fiber that gives special protection against biohazards. Has a cross on the chest denoting that the wearer is trained medical personnel. Has short sleeves."
name = "Short Sleeve Medical Jumpsuit"
icon_state = "medical_sleeve"
item_state = "medical_sleeve"
color = "medical_sleeve"
permeability_coefficient = 0.50
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)

View File

@@ -125,6 +125,8 @@
var/a_id = null var/a_id = null
var/temp = null var/temp = null
var/printing = null var/printing = null
var/list/Perp
var/tempname = null
/obj/machinery/computer/med_data/laptop /obj/machinery/computer/med_data/laptop

View File

@@ -1257,6 +1257,7 @@
name = "fork" name = "fork"
desc = "Pointy." desc = "Pointy."
icon_state = "fork" icon_state = "fork"
var/obj/item/weapon/reagent_containers/food/snacks/bite
/obj/item/weapon/kitchen/utensil/knife /obj/item/weapon/kitchen/utensil/knife
name = "knife" name = "knife"

View File

@@ -182,7 +182,7 @@
if("Detective") if("Detective")
return list(access_security, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court) return list(access_security, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court)
if("Medical Doctor") if("Medical Doctor")
return list(access_medical, access_morgue, access_surgery) return list(access_medical, access_morgue, access_surgery, access_virology)
if("Botanist") // -- TLE if("Botanist") // -- TLE
return list(access_hydroponics) // Removed tox and chem access because STOP PISSING OFF THE CHEMIST GUYS // //Removed medical access because WHAT THE FUCK YOU AREN'T A DOCTOR YOU GROW WHEAT return list(access_hydroponics) // Removed tox and chem access because STOP PISSING OFF THE CHEMIST GUYS // //Removed medical access because WHAT THE FUCK YOU AREN'T A DOCTOR YOU GROW WHEAT
if("Librarian") // -- TLE if("Librarian") // -- TLE
@@ -243,8 +243,8 @@
access_tox_storage, access_chemistry, access_teleporter, access_tox_storage, access_chemistry, access_teleporter,
access_research, access_robotics, access_xenobiology, access_RC_announce, access_research, access_robotics, access_xenobiology, access_RC_announce,
access_keycard_auth, access_tcomsat) access_keycard_auth, access_tcomsat)
if("Virologist") /*if("Virologist")
return list(access_medical, access_morgue, access_virology) return list(access_medical, access_morgue, access_virology)*/
if("Chief Medical Officer") if("Chief Medical Officer")
return list(access_medical, access_morgue, access_medlab, access_heads, return list(access_medical, access_morgue, access_medlab, access_heads,
access_chemistry, access_virology, access_cmo, access_surgery, access_RC_announce, access_chemistry, access_virology, access_cmo, access_surgery, access_RC_announce,

View File

@@ -444,7 +444,7 @@
break break
if(!selected) //Search for a ghost if dead body with client isn't found. if(!selected) //Search for a ghost if dead body with client isn't found.
for(var/mob/dead/observer/ghost in world) for(var/mob/dead/observer/ghost in world)
if (ghost.corpse.mind.key == find_key) if (ghost.corpse && ghost.corpse.mind.key == find_key)
selected = ghost selected = ghost
break break
return selected return selected

View File

@@ -21,6 +21,7 @@
if(..()) if(..())
return return
var/dat var/dat
if (src.temp) if (src.temp)
dat = text("<TT>[src.temp]</TT><BR><BR><A href='?src=\ref[src];temp=1'>Clear Screen</A>") dat = text("<TT>[src.temp]</TT><BR><BR><A href='?src=\ref[src];temp=1'>Clear Screen</A>")
else else
@@ -28,23 +29,94 @@
if (src.authenticated) if (src.authenticated)
switch(src.screen) switch(src.screen)
if(1.0) if(1.0)
dat += "<p style='text-align:center;'>"
dat += text("<A href='?src=\ref[];search=1'>Search Records</A><BR>", src)
dat += {" dat += {"
<A href='?src=\ref[src];search=1'>Search Records</A> </p>
<BR><A href='?src=\ref[src];screen=2'>List Records</A> <table style="text-align:center;" cellspacing="0" width="100%">
<BR><A href='?src=\ref[src];search_dna=1'>Search DNA</A> <tr>
<BR> <th>Records:</th>
<BR><A href='?src=\ref[src];screen=5'>Virus Database</A> </tr>
<BR><A href='?src=\ref[src];screen=6'>Medbot Tracking</A> </table>
<BR> <table style="text-align:center;" border="1" cellspacing="0" width="100%">
<BR><A href='?src=\ref[src];screen=3'>Record Maintenance</A> <tr>
<BR><A href='?src=\ref[src];logout=1'>{Log Out}</A><BR> <th>Name</th>
"} <th>ID</th>
if(2.0) <th>Rank</th>
dat += "<B>Record List</B>:<HR>" <th>Fingerprints</th>
<th>Physical Status</th>
<th>Mental Status</th>
</tr>"}
for(var/datum/data/record/R in data_core.general) for(var/datum/data/record/R in data_core.general)
dat += text("<A href='?src=\ref[];d_rec=\ref[]'>[]: []<BR>", src, R, R.fields["id"], R.fields["name"]) var/physstat = R.fields["p_stat"]
//Foreach goto(132) var/background
dat += text("<HR><A href='?src=\ref[];screen=1'>Back</A>", src) switch(physstat)
if("*Deceased*")
background = "'background-color:#CD853F;'"
if("*Unconscious*")
background = "'background-color:#DC143C;'"
if("Physically Unfit")
background = "'background-color:#3BB9FF;'"
if("Active")
background = "'background-color:#00FF7F;'"
if("")
background = "'background-color:#FFFFFF;'"
physstat = "No Record."
dat += text("<tr style=[]><td><A href='?src=\ref[];d_rec=\ref[]'>[]</a></td>", background, src, R, R.fields["name"])
dat += text("<td>[]</td>", R.fields["id"])
dat += text("<td>[]</td>", R.fields["rank"])
dat += text("<td>[]</td>", R.fields["fingerprint"])
dat += text("<td>[]</td>", physstat)
dat += text("<td>[]</td></tr>", R.fields["m_stat"])
dat += "</table><hr width='75%' />"
dat += "<A href='?src=\ref[src];screen=5'>Virus Database</A><BR>"
dat += "<A href='?src=\ref[src];screen=6'>Medbot Tracking</A><BR>"
dat += "<A href='?src=\ref[src];screen=3'>Record Maintenance</A><BR><BR>"
dat += "<A href='?src=\ref[src];logout=1'>{Log Out}</A>"
if(2.0)
if(!Perp.len)
dat += text("ERROR. String could not be located.<br><br><A href='?src=\ref[];screen=1'>Back</A>", src)
else
dat += {"
<table style="text-align:center;" cellspacing="0" width="100%">
<tr> "}
dat += text("<th>Search Results for '[]':</th>", tempname)
dat += {"
</tr>
</table>
<table style="text-align:center;" border="1" cellspacing="0" width="100%">
<tr>
<th>Name</th>
<th>ID</th>
<th>Rank</th>
<th>Fingerprints</th>
<th>Physical Status</th>
<th>Mental Status</th>
</tr> "}
for(var/i=1, i<=Perp.len, i += 2)
var/datum/data/record/R = Perp[i]
var/physstat = R.fields["p_stat"]
var/background
switch(physstat)
if("*Deceased*")
background = "'background-color:#CD853F;'"
if("*Unconscious*")
background = "'background-color:#DC143C;'"
if("Physically Unfit")
background = "'background-color:#3BB9FF;'"
if("Active")
background = "'background-color:#00FF7F;'"
if("")
background = "'background-color:#FFFFFF;'"
physstat = "No Record."
dat += text("<tr style=[]><td><A href='?src=\ref[];choice=Browse Record;d_rec=\ref[]'>[]</a></td>", background, src, R, R.fields["name"])
dat += text("<td>[]</td>", R.fields["id"])
dat += text("<td>[]</td>", R.fields["rank"])
dat += text("<td>[]</td>", R.fields["fingerprint"])
dat += text("<td>[]</td>", physstat)
dat += text("<td>[]</td></tr>", R.fields["m_stat"])
dat += "</table><hr width='75%' />"
dat += text("<br><A href='?src=\ref[];screen=1'>Return to index.</A>", src)
if(3.0) if(3.0)
dat += "<B>Records Maintenance</B><HR>" dat += "<B>Records Maintenance</B><HR>"
if(disk) if(disk)
@@ -81,19 +153,18 @@
else else
dat += "<B>Medical Record Lost!</B><BR>" dat += "<B>Medical Record Lost!</B><BR>"
dat += text("<A href='?src=\ref[src];new=1'>New Record</A><BR><BR>") dat += text("<A href='?src=\ref[src];new=1'>New Record</A><BR><BR>")
dat += text("\n<A href='?src=\ref[];print_p=1'>Print Record</A><BR>\n<A href='?src=\ref[];screen=2'>Back</A><BR>", src, src) dat += text("\n<A href='?src=\ref[];print_p=1'>Print Record</A><BR>\n<A href='?src=\ref[];screen=1'>Back</A><BR>", src, src)
if(5.0) if(5.0)
dat += "<CENTER><B>Virus Database</B></CENTER>" dat += "<B>Virus Database</B><HR>"
for(var/Dt in typesof(/datum/disease/)) for(var/Dt in typesof(/datum/disease/))
var/datum/disease/Dis = new Dt(0) var/datum/disease/Dis = new Dt(0)
if(!Dis.desc) if(!Dis.desc)
continue continue
dat += "<br><a href='?src=\ref[src];vir=[Dt]'>[Dis.name]</a>" dat += "<a href='?src=\ref[src];vir=[Dt]'>[Dis.name]</a><br>"
dat += "<br><a href='?src=\ref[src];screen=1'>Back</a>" dat += "<br><a href='?src=\ref[src];screen=1'>Back</a>"
if(6.0) if(6.0)
dat += "<center><b>Medical Robot Monitor</b></center>" dat += "<b>Medical Robot Monitor</b><hr>"
dat += "<a href='?src=\ref[src];screen=1'>Back</a>" dat += "<b>Medical Robots:</b><br>"
dat += "<br><b>Medical Robots:</b>"
var/bdat = null var/bdat = null
for(var/obj/machinery/bot/medbot/M in world) for(var/obj/machinery/bot/medbot/M in world)
var/turf/bl = get_turf(M) var/turf/bl = get_turf(M)
@@ -104,14 +175,16 @@
bdat += "Using Internal Synthesizer.<br>" bdat += "Using Internal Synthesizer.<br>"
if(!bdat) if(!bdat)
dat += "<br><center>None detected</center>" dat += "None detected<br><br>"
else else
dat += "<br>[bdat]" dat += "[bdat]<br>"
dat += "<a href='?src=\ref[src];screen=1'>Back</a>"
else else
else else
dat += text("<A href='?src=\ref[];login=1'>{Log In}</A>", src) dat += text("<A href='?src=\ref[];login=1'>{Log In}</A>", src)
user << browse(text("<HEAD><TITLE>Medical Records</TITLE></HEAD><TT>[]</TT>", dat), "window=med_rec") user << browse(text("<HEAD><TITLE>Medical Records</TITLE></HEAD><TT>[]</TT>", dat), "window=med_rec;size=600x400")
onclose(user, "med_rec") onclose(user, "med_rec")
return return
@@ -309,7 +382,7 @@
if("watch") if("watch")
src.active1.fields["m_stat"] = "*Watch*" src.active1.fields["m_stat"] = "*Watch*"
if("stable") if("stable")
src.active2.fields["m_stat"] = "Stable" src.active1.fields["m_stat"] = "Stable"
if (href_list["b_type"]) if (href_list["b_type"])
@@ -395,26 +468,33 @@
src.active2.fields[text("com_[]", href_list["del_c"])] = "<B>Deleted</B>" src.active2.fields[text("com_[]", href_list["del_c"])] = "<B>Deleted</B>"
if (href_list["search"]) if (href_list["search"])
var/t1 = input("Search String: (Name or ID)", "Med. records", null, null) as text var/t1 = input("Search String: (Partial Name or ID or Fingerprints or DNA or Rank)", "Med. records", null, null) as text
if ((!( t1 ) || usr.stat || !( src.authenticated ) || usr.restrained() || ((!in_range(src, usr)) && (!istype(usr, /mob/living/silicon))))) if ((!( t1 ) || usr.stat || !( src.authenticated ) || usr.restrained() || ((!in_range(src, usr)) && (!istype(usr, /mob/living/silicon)))))
return return
src.active1 = null Perp = new/list()
src.active2 = null
t1 = lowertext(t1) t1 = lowertext(t1)
var/list/components = dd_text2list(t1, " ")
if(components.len > 5)
return //Lets not let them search too greedily.
for(var/datum/data/record/R in data_core.general) for(var/datum/data/record/R in data_core.general)
if ((lowertext(R.fields["name"]) == t1 || t1 == lowertext(R.fields["id"]))) var/temptext = R.fields["name"] + " " + R.fields["id"] + " " + R.fields["fingerprint"] + " " + R.fields["rank"]
src.active1 = R
else
//Foreach continue //goto(3229)
if (!( src.active1 ))
src.temp = text("Could not locate record [].", t1)
else
for(var/datum/data/record/E in data_core.medical) for(var/datum/data/record/E in data_core.medical)
if ((E.fields["name"] == src.active1.fields["name"] || E.fields["id"] == src.active1.fields["id"])) if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
src.active2 = E temptext += " " + E.fields["b_dna"]
else
//Foreach continue //goto(3334) for(var/i = 1, i<=components.len, i++)
src.screen = 4 if(findtext(temptext,components[i]))
var/prelist = new/list(2)
prelist[1] = R
Perp += prelist
for(var/i = 1, i<=Perp.len, i+=2)
for(var/datum/data/record/E in data_core.medical)
var/datum/data/record/R = Perp[i]
if ((E.fields["name"] == R.fields["name"] && E.fields["id"] == R.fields["id"]))
Perp[i+1] = E
tempname = t1
src.screen = 2
if (href_list["print_p"]) if (href_list["print_p"])
if (!( src.printing )) if (!( src.printing ))
@@ -437,24 +517,6 @@
P.info += "</TT>" P.info += "</TT>"
P.name = "paper - 'Medical Record'" P.name = "paper - 'Medical Record'"
src.printing = null src.printing = null
if (href_list["search_dna"])
var/t1 = input("Search String: (DNA)", "Medical records", null, null) as text
if ((!( t1 ) || usr.stat || !( authenticated ) || usr.restrained() || (!in_range(src, usr)) && (!istype(usr, /mob/living/silicon))))
return
active1 = null
active2 = null
t1 = lowertext(t1)
for(var/datum/data/record/R in data_core.medical)
if (lowertext(R.fields["b_dna"]) == t1)
active2 = R
if (!( active2 ))
temp = text("Could not locate record [].", t1)
else
for(var/datum/data/record/E in data_core.general)
if ((E.fields["name"] == active2.fields["name"] || E.fields["id"] == active2.fields["id"]))
active1 = E
screen = 4
if (href_list["eject_disk"]) if (href_list["eject_disk"])
if (!disk) if (!disk)
return return

View File

@@ -355,6 +355,12 @@ THERMAL GLASSES
else if(src.icon_state == "labcoat_pink") else if(src.icon_state == "labcoat_pink")
src.icon_state = "labcoat_pink_open" src.icon_state = "labcoat_pink_open"
usr << "You unbutton the labcoat." usr << "You unbutton the labcoat."
else if(src.icon_state == "labcoat_sleeve_open")
src.icon_state = "labcoat_sleeve"
usr << "You button up the labcoat."
else if(src.icon_state == "labcoat_sleeve")
src.icon_state = "labcoat_sleeve_open"
usr << "You unbutton the labcoat."
else else
usr << "Sorry! The suit you're wearing doesn't have buttons!" usr << "Sorry! The suit you're wearing doesn't have buttons!"

View File

@@ -18,28 +18,71 @@ KNIFE
// FORK // FORK
/obj/item/weapon/kitchen/utensil/fork/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) /obj/item/weapon/kitchen/utensil/fork/attack(mob/living/M as mob, mob/living/carbon/user as mob)
if(!istype(M)) if(istype(M,/mob/living/carbon) || istype(M,/mob/living/simple_animal/livestock))
return ..() if (bite)
if(M == user)
if(user.zone_sel.selecting != "eyes" && user.zone_sel.selecting != "head") user.visible_message( \
return ..() "\blue [user] eats a delicious forkful of [bite]!", \
"\blue You eat a delicious forkful of [bite]!")
if (src.icon_state == "forkloaded") //This is a poor way of handling it, but a proper rewrite of the fork to allow for a more varied foodening can happen when I'm in the mood. --NEO else
if(M == user) user.visible_message( \
for(var/mob/O in viewers(M, null)) "\blue [user] feeds [M] a delicious forkful of [bite]!", \
O.show_message(text("\blue [] eats a delicious forkful of omelette!", user), 1) "\blue You feed [M] a delicious forkful of [bite]!")
M.reagents.add_reagent("nutriment", 1) spawn(0)
bite.reagents.reaction(M, INGEST)
bite.reagents.trans_to(M)
del(bite)
src.icon_state = "fork"
else if(user.zone_sel.selecting == "eyes")
if((user.mutations & CLUMSY) && prob(50))
M = user
return eyestab(M, user)
else else
for(var/mob/O in viewers(M, null)) user << "\red Your fork does not have any food on it."
O.show_message(text("\blue [] feeds [] a delicious forkful of omelette!", user, M), 1)
M.reagents.add_reagent("nutriment", 1)
src.icon_state = "fork"
return
else else
if((user.mutations & CLUMSY) && prob(50)) user << "\red You can't seem to feed [M]."
M = user
return eyestab(M,user) /obj/item/weapon/kitchen/utensil/fork/afterattack(obj/item/weapon/reagent_containers/food/snacks/snack as obj, mob/living/carbon/user as mob)
if(istype(snack))
if(bite)
user << "\red You already have [bite] on your fork."
else
bite = new snack.type(src)
icon_state = "forkloaded"
user.visible_message( \
"[user] takes a piece of [bite] with their fork!", \
"\blue You take a piece of [bite] with your fork!" \
)
if(bite.reagents && snack.reagents) //transfer bit's worth of reagents to
bite.reagents.clear_reagents()
if(snack.reagents.total_volume)
snack.reagents.reaction(src, TOUCH) // react "food" with fork
spawn(0)
if(snack.reagents.total_volume > snack.bitesize)
snack.reagents.trans_to(bite, snack.bitesize)
else
snack.reagents.trans_to(bite, snack.reagents.total_volume)
snack.bitecount++
if(!snack.reagents.total_volume)
// due to the trash code being hard-coded to place in hand, do magic trick
// free active hand
user.drop_item(src)
// consumption fills active hand, drop it back down
snack.On_Consume()
var/obj/trash = user.get_active_hand()
if(trash)
user.drop_item(trash)
trash.loc = get_turf(snack.loc) // move trash to snack's turf
// put fork back in hand
user.put_in_hand(src)
user << "\red You grab the last bite of [snack]."
del(snack)
else
return ..()

View File

@@ -1,6 +1,22 @@
var/CMinutes = null var/CMinutes = null
var/savefile/Banlist var/savefile/Banlist
/proc/LoadBans()
Banlist = new("data/banlist.bdb")
log_admin("Loading banlist.")
if (!length(Banlist.dir)) log_admin("Banlist is empty.")
if (!Banlist.dir.Find("base"))
log_admin("Banlist missing base dir.")
Banlist.dir.Add("base")
Banlist.cd = "/base"
ClearTempbans()
return 1
/proc/CheckBan(var/client/clientvar) /proc/CheckBan(var/client/clientvar)
@@ -11,11 +27,11 @@ var/savefile/Banlist
if (Banlist.dir.Find("[key][id]")) if (Banlist.dir.Find("[key][id]"))
Banlist.cd = "[key][id]" Banlist.cd = "[key][id]"
if (Banlist["temp"]) if (Banlist["temp"])
if (!GetExp(Banlist["minutes"])) if (!GetBanExp(Banlist["minutes"]))
ClearTempbans() ClearTempbans()
return 0 return 0
else else
return "[Banlist["reason"]]\n(This ban will be automatically removed in [GetExp(Banlist["minutes"])].)" return "[Banlist["reason"]]\n(This ban will be automatically removed in [GetBanExp(Banlist["minutes"])].)"
else else
Banlist.cd = "/base/[key][id]" Banlist.cd = "/base/[key][id]"
return "[Banlist["reason"]]\n(This is a permanent ban)" return "[Banlist["reason"]]\n(This is a permanent ban)"
@@ -23,40 +39,23 @@ var/savefile/Banlist
Banlist.cd = "/base" Banlist.cd = "/base"
for (var/A in Banlist.dir) for (var/A in Banlist.dir)
Banlist.cd = "/base/[A]" Banlist.cd = "/base/[A]"
if (id == Banlist["id"] || key == Banlist["key"]) if ( key == Banlist["key"] || (id == Banlist["id"] && Banlist["skipIdCheck"] == 0) )
if(Banlist["temp"]) if(Banlist["temp"])
if (!GetExp(Banlist["minutes"])) if (!GetBanExp(Banlist["minutes"]))
ClearTempbans() ClearTempbans()
return 0 return 0
else else
return "[Banlist["reason"]]\n(This ban will be automatically removed in [GetExp(Banlist["minutes"])].)" return "[Banlist["reason"]]\n(This ban will be automatically removed in [GetBanExp(Banlist["minutes"])].)"
else else
return "[Banlist["reason"]]\n(This is a permanent ban)" return "[Banlist["reason"]]\n(This is a permanent ban)"
return 0 return 0
/proc/UpdateTime() //No idea why i made this a proc. /proc/UpdateTime()
CMinutes = (world.realtime / 10) / 60 CMinutes = (world.realtime / 10) / 60
return 1 return 1
/proc/LoadBans()
Banlist = new("data/banlist.bdb")
log_admin("Loading Banlist")
if (!length(Banlist.dir)) log_admin("Banlist is empty.")
if (!Banlist.dir.Find("base"))
log_admin("Banlist missing base dir.")
Banlist.dir.Add("base")
Banlist.cd = "/base"
else if (Banlist.dir.Find("base"))
Banlist.cd = "/base"
ClearTempbans()
return 1
/proc/ClearTempbans() /proc/ClearTempbans()
UpdateTime() UpdateTime()
@@ -92,6 +91,7 @@ var/savefile/Banlist
Banlist.cd = "/base/[ckey][computerid]" Banlist.cd = "/base/[ckey][computerid]"
Banlist["key"] << ckey Banlist["key"] << ckey
Banlist["id"] << computerid Banlist["id"] << computerid
Banlist["skipIdCheck"] << 0
Banlist["reason"] << reason Banlist["reason"] << reason
Banlist["bannedby"] << bannedby Banlist["bannedby"] << bannedby
Banlist["temp"] << temp Banlist["temp"] << temp
@@ -106,7 +106,6 @@ var/savefile/Banlist
Banlist.cd = "/base/[foldername]" Banlist.cd = "/base/[foldername]"
Banlist["key"] >> key Banlist["key"] >> key
Banlist["id"] >> id
Banlist.cd = "/base" Banlist.cd = "/base"
if (!Banlist.dir.Remove(foldername)) return 0 if (!Banlist.dir.Remove(foldername)) return 0
@@ -129,7 +128,7 @@ var/savefile/Banlist
return 1 return 1
/proc/GetExp(minutes as num) /proc/GetBanExp(minutes as num)
UpdateTime() UpdateTime()
var/exp = minutes - CMinutes var/exp = minutes - CMinutes
if (exp <= 0) if (exp <= 0)
@@ -147,20 +146,19 @@ var/savefile/Banlist
/obj/admins/proc/unbanpanel() /obj/admins/proc/unbanpanel()
var/count = 0 var/count = 0
var/dat var/dat
//var/dat = "<HR><B>Unban Player:</B> \blue(U) = Unban , (E) = Edit Ban\green (Total<HR><table border=1 rules=all frame=void cellspacing=0 cellpadding=3 >"
Banlist.cd = "/base" Banlist.cd = "/base"
for (var/A in Banlist.dir) for (var/A in Banlist.dir)
count++ count++
Banlist.cd = "/base/[A]" Banlist.cd = "/base/[A]"
dat += text("<tr><td><A href='?src=\ref[src];unbanf=[Banlist["key"]][Banlist["id"]]'>(U)</A><A href='?src=\ref[src];unbane=[Banlist["key"]][Banlist["id"]]'>(E)</A> Key: <B>[Banlist["key"]]</B></td><td> ([Banlist["temp"] ? "[GetExp(Banlist["minutes"]) ? GetExp(Banlist["minutes"]) : "Removal pending" ]" : "Permaban"])</td><td>(By: [Banlist["bannedby"]])</td><td>(Reason: [Banlist["reason"]])</td></tr>") dat += text("<tr><td><A href='?src=\ref[src];unban_del=[Banlist["key"]][Banlist["id"]]'>(U)</A><A href='?src=\ref[src];unban_edit=[Banlist["key"]][Banlist["id"]]'>(E)</A><A href='?src=\ref[src];unban_cid=[Banlist["key"]][Banlist["id"]]'>(K)</A> Key: <B>[Banlist["key"]]</B></td><td> ([Banlist["temp"] ? "[GetBanExp(Banlist["minutes"]) ? GetBanExp(Banlist["minutes"]) : "Removal pending" ]" : "Permaban"])</td><td>(By: [Banlist["bannedby"]])</td><td>(Reason: [Banlist["reason"]])</td></tr>")
dat += "</table>" dat += "</table>"
dat = "<HR><B>Bans:</B> <FONT COLOR=blue>(U) = Unban , (E) = Edit Ban</FONT> - <FONT COLOR=green>([count] Bans)</FONT><HR><table border=1 rules=all frame=void cellspacing=0 cellpadding=3 >[dat]" dat = "<HR><B>Bans:</B> <FONT COLOR=blue>(U) = Unban , (E) = Edit Ban , (K) = Remove Computer ID</FONT> - <FONT COLOR=green>([count] Bans)</FONT><HR><table border=1 rules=all frame=void cellspacing=0 cellpadding=3 >[dat]"
usr << browse(dat, "window=unbanp;size=875x400") usr << browse(dat, "window=unbanp;size=875x400")
//////////////////////////////////// DEBUG //////////////////////////////////// //////////////////////////////////// DEBUG ////////////////////////////////////
/proc/CreateBans() /*/proc/CreateBans()
UpdateTime() UpdateTime()
@@ -192,5 +190,5 @@ var/savefile/Banlist
/proc/ClearAllBans() /proc/ClearAllBans()
Banlist.cd = "/base" Banlist.cd = "/base"
for (var/A in Banlist.dir) for (var/A in Banlist.dir)
RemoveBan(A) RemoveBan(A)*/

View File

@@ -115,8 +115,8 @@
/////////////////////////////////////new ban stuff /////////////////////////////////////new ban stuff
if(href_list["unbanf"]) if(href_list["unban_del"])
var/banfolder = href_list["unbanf"] var/banfolder = href_list["unban_del"]
Banlist.cd = "/base/[banfolder]" Banlist.cd = "/base/[banfolder]"
var/key = Banlist["key"] var/key = Banlist["key"]
if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes") if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes")
@@ -126,11 +126,18 @@
alert(usr,"This ban has already been lifted / does not exist.","Error","Ok") alert(usr,"This ban has already been lifted / does not exist.","Error","Ok")
unbanpanel() unbanpanel()
if(href_list["unbane"]) if(href_list["unban_cid"])
var/banfolder = href_list["unban_cid"]
Banlist.cd = "/base/[banfolder]"
var/key = Banlist["key"]
if(alert(usr, "Are you sure you want to remove the computer ID for [key]'s ban? Without the ID, a different account could get on the server from [key]'s computer.", "Confirmation", "Yes", "No") == "Yes")
Banlist["skipIdCheck"] << 1
if(href_list["unban_edit"])
UpdateTime() UpdateTime()
var/reason var/reason
var/mins = 0 var/mins = 0
var/banfolder = href_list["unbane"] var/banfolder = href_list["unban_edit"]
Banlist.cd = "/base/[banfolder]" Banlist.cd = "/base/[banfolder]"
var/reason2 = Banlist["reason"] var/reason2 = Banlist["reason"]
var/temp = Banlist["temp"] var/temp = Banlist["temp"]
@@ -155,10 +162,10 @@
if(!reason) if(!reason)
return return
log_admin("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetExp(mins)]") log_admin("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetBanExp(mins)]")
ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetExp(mins)]") ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetBanExp(mins)]")
message_admins("\blue [key_name_admin(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetExp(mins)]", 1) message_admins("\blue [key_name_admin(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetBanExp(mins)]", 1)
Banlist.cd = "/base/[banfolder]" Banlist.cd = "/base/[banfolder]"
Banlist["reason"] << reason Banlist["reason"] << reason
Banlist["temp"] << temp Banlist["temp"] << temp

View File

@@ -20,11 +20,6 @@ var/savefile/Banlistjob
return 1 return 1
return 0 return 0
///proc/UpdateTime() //No idea why i made this a proc.
// CMinutes = (world.realtime / 10) / 60
// return 1
/proc/LoadBansjob() /proc/LoadBansjob()
Banlistjob = new("data/job_fullnew.bdb") Banlistjob = new("data/job_fullnew.bdb")
@@ -189,7 +184,7 @@ var/savefile/Banlistjob
return 1 return 1
/proc/GetExpjob(minutes as num) /proc/GetBanExpjob(minutes as num)
UpdateTime() UpdateTime()
var/exp = minutes - CMinutes var/exp = minutes - CMinutes
if (exp <= 0) if (exp <= 0)
@@ -212,7 +207,7 @@ var/savefile/Banlistjob
for (var/A in Banlistjob.dir) for (var/A in Banlistjob.dir)
count++ count++
Banlistjob.cd = "/base/[A]" Banlistjob.cd = "/base/[A]"
dat += text("<tr><td><A href='?src=\ref[src];unjobbanf=[Banlistjob["key"]][Banlistjob["id"]][Banlistjob["rank"]]'>(U)</A> Key: <B>[Banlistjob["key"]] </B>Rank: <B>[Banlistjob["rank"]]</B></td><td> ([Banlistjob["temp"] ? "[GetExpjob(Banlistjob["minutes"]) ? GetExpjob(Banlistjob["minutes"]) : "Removal pending" ]" : "Permaban"])</td><td>(By: [Banlistjob["bannedby"]])</td><td>(Reason: [Banlistjob["reason"]])</td></tr>") dat += text("<tr><td><A href='?src=\ref[src];unjobbanf=[Banlistjob["key"]][Banlistjob["id"]][Banlistjob["rank"]]'>(U)</A> Key: <B>[Banlistjob["key"]] </B>Rank: <B>[Banlistjob["rank"]]</B></td><td> ([Banlistjob["temp"] ? "[GetBanExpjob(Banlistjob["minutes"]) ? GetBanExpjob(Banlistjob["minutes"]) : "Removal pending" ]" : "Permaban"])</td><td>(By: [Banlistjob["bannedby"]])</td><td>(Reason: [Banlistjob["reason"]])</td></tr>")
dat += "</table>" dat += "</table>"
dat = "<HR><B>Bans:</B> <FONT COLOR=blue>(U) = Unban , </FONT> - <FONT COLOR=green>([count] Bans)</FONT><HR><table border=1 rules=all frame=void cellspacing=0 cellpadding=3 >[dat]" dat = "<HR><B>Bans:</B> <FONT COLOR=blue>(U) = Unban , </FONT> - <FONT COLOR=green>([count] Bans)</FONT><HR><table border=1 rules=all frame=void cellspacing=0 cellpadding=3 >[dat]"

View File

@@ -491,6 +491,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
M.radiation = 0 M.radiation = 0
//M.health = 100 //M.health = 100
M.nutrition = 400 M.nutrition = 400
M.bodytemperature = initial(M.bodytemperature)
M.heal_overall_damage(1000, 1000) M.heal_overall_damage(1000, 1000)
//M.updatehealth() //M.updatehealth()
M.buckled = initial(M.buckled) M.buckled = initial(M.buckled)
@@ -725,35 +726,25 @@ Traitors and the like can also be revived with the previous role mostly intact.
for(var/t in L) for(var/t in L)
usr << "[t]" usr << "[t]"
/client/proc/cmd_admin_remove_plasma() /client/proc/cmd_admin_remove_plasma(area/A as area)
set category = "Debug" set category = "Debug"
set name = "Stabilize Atmos." set name = "Stabilize Atmos."
set desc = "Stabilize atmos in selected area."
if(!holder) if(!holder)
src << "Only administrators may use this command." src << "Only administrators may use this command."
return return
// DEFERRED
/* spawn(1)
spawn(0) for(var/turf/simulated/T in A)
for(var/turf/T in view()) if(T.air)
T.poison = 0 T.air.oxygen = T.oxygen
T.oldpoison = 0 T.air.carbon_dioxide = T.carbon_dioxide
T.tmppoison = 0 T.air.nitrogen = T.nitrogen
T.oxygen = 755985 T.air.toxins = T.toxins
T.oldoxy = 755985 T.air.temperature = T.temperature
T.tmpoxy = 755985
T.co2 = 14.8176 // make things update properly
T.oldco2 = 14.8176 T.assume_air(new /datum/gas_mixture())
T.tmpco2 = 14.8176
T.n2 = 2.844e+006
T.on2 = 2.844e+006
T.tn2 = 2.844e+006
T.tsl_gas = 0
T.osl_gas = 0
T.sl_gas = 0
T.temp = 293.15
T.otemp = 293.15
T.ttemp = 293.15
*/
/client/proc/toggle_view_range() /client/proc/toggle_view_range()
set category = "Special Verbs" set category = "Special Verbs"

View File

@@ -46,3 +46,8 @@
name = "Pink Labcoat" name = "Pink Labcoat"
desc = "A suit that protects against minor chemical spills. Has a pink stripe down from the shoulders." desc = "A suit that protects against minor chemical spills. Has a pink stripe down from the shoulders."
icon_state = "labcoat_pink_open" icon_state = "labcoat_pink_open"
/obj/item/clothing/suit/storage/labcoat/red
name = "Red Labcoat"
desc = "A suit that protects against minor chemical spills. Has a red stripe on the shoulders and rolled up sleeves."
icon_state = "labcoat_sleeve_open"

View File

@@ -10,6 +10,8 @@
alive = 1 alive = 1
health = 10 health = 10
max_health = 10 max_health = 10
aggression = 100
speed = 8
list/access_list = list()//accesses go here list/access_list = list()//accesses go here
//AI things //AI things
task = "thinking" task = "thinking"
@@ -119,4 +121,4 @@
*/ */

View File

@@ -33,7 +33,7 @@
src.target_lastloc = M.loc src.target_lastloc = M.loc
else else
var/turf/olddist = get_dist(src, src.target) var/turf/olddist = get_dist(src, src.target)
walk_to(src, src.target,1,4) walk_to(src, src.target,1,speed)
if ((get_dist(src, src.target)) >= (olddist)) if ((get_dist(src, src.target)) >= (olddist))
src.frustration++ src.frustration++
else else
@@ -106,6 +106,8 @@
seek_target() seek_target()
if(!prob(aggression)) return // make them attack depending on aggression levels
src.anchored = 0 src.anchored = 0
var/T = null var/T = null
for(var/mob/living/C in view(src.seekrange,src))//TODO: mess with this for(var/mob/living/C in view(src.seekrange,src))//TODO: mess with this
@@ -198,4 +200,4 @@
smoke.set_up(10, 0, src.loc) smoke.set_up(10, 0, src.loc)
smoke.start() smoke.start()
src.task = "thinking" src.task = "thinking"
*/ */

View File

@@ -135,9 +135,10 @@
name = "Spess Carp" name = "Spess Carp"
desc = "A ferocious, fang-bearing creature that resembles a fish." desc = "A ferocious, fang-bearing creature that resembles a fish."
icon_state = "spesscarp" icon_state = "spesscarp"
health = 25 health = 100
max_health = 25 max_health = 100
aggressive = 1 aggressive = 1
aggression = 20
defensive = 1 defensive = 1
wanderer = 1 wanderer = 1
atkcarbon = 1 atkcarbon = 1
@@ -152,6 +153,7 @@
attacktext = "bites" attacktext = "bites"
attack_sound = 'bite.ogg' attack_sound = 'bite.ogg'
attack_speed = 10 attack_speed = 10
speed = 8
var/stunchance = 10 // chance to tackle things down var/stunchance = 10 // chance to tackle things down
@@ -185,8 +187,8 @@
/obj/effect/critter/spesscarp/elite /obj/effect/critter/spesscarp/elite
desc = "Oh shit, you're really fucked now. It has an evil gleam in its eye." desc = "Oh shit, you're really fucked now. It has an evil gleam in its eye."
health = 50 health = 200
max_health = 50 max_health = 200
melee_damage_lower = 20 melee_damage_lower = 20
melee_damage_upper = 35 melee_damage_upper = 35
stunchance = 15 stunchance = 15

View File

@@ -453,33 +453,6 @@
..() ..()
reagents.add_reagent("nutriment", 8) reagents.add_reagent("nutriment", 8)
bitesize = 1 bitesize = 1
attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W,/obj/item/weapon/kitchen/utensil/fork))
if (W.icon_state == "forkloaded")
user << "\red You already have omelette on your fork."
return
//W.icon = 'kitchen.dmi'
W.icon_state = "forkloaded"
/*if (herp)
world << "[user] takes a piece of omelette with his fork!"*/
//Why this unecessary check? Oh I know, because I'm bad >:C
// Yes, you are. You griefing my badmin toys. --rastaf0
user.visible_message( \
"[user] takes a piece of omelette with their fork!", \
"\blue You take a piece of omelette with your fork!" \
)
reagents.remove_reagent("nutriment", 1)
if (reagents.total_volume <= 0)
del(src)
/*
* Unsused.
/obj/item/weapon/reagent_containers/food/snacks/omeletteforkload
name = "Omelette Du Fromage"
desc = "That's all you can say!"
New()
..()
reagents.add_reagent("nutriment", 1)
*/
/obj/item/weapon/reagent_containers/food/snacks/muffin /obj/item/weapon/reagent_containers/food/snacks/muffin
name = "Muffin" name = "Muffin"

View File

@@ -185,7 +185,7 @@ proc/move_mining_shuttle()
item_state = "dpickaxe" item_state = "dpickaxe"
digspeed = 10 digspeed = 10
origin_tech = "materials=6;engineering=4" origin_tech = "materials=6;engineering=4"
desc = "A pickaxe with a diamond pick head, this is just like minecraft." desc = "A pickaxe with a diamond pick head."
diamonddrill //When people ask about the badass leader of the mining tools, they are talking about ME! diamonddrill //When people ask about the badass leader of the mining tools, they are talking about ME!
name = "Diamond Mining Drill" name = "Diamond Mining Drill"

View File

@@ -3,4 +3,5 @@ spaceman96: Trenna Seber: /obj/item/weapon/pen/multi, /obj/item/clothing/suit/st
asanadas: Book Berner: /obj/item/clothing/under/chameleon/psyche asanadas: Book Berner: /obj/item/clothing/under/chameleon/psyche
tastyfish: Cindy Robertson: /obj/item/weapon/wrapping_paper tastyfish: Cindy Robertson: /obj/item/weapon/wrapping_paper
eternal248: Maximilian Haynes: /obj/item/weapon/paper/certificate eternal248: Maximilian Haynes: /obj/item/weapon/paper/certificate
searif: Yuki Matsuda: /obj/item/weapon/paper/certificate searif: Yuki Matsuda: /obj/item/weapon/paper/certificate
erthilo: Farah Lants: /obj/item/clothing/under/rank/medical_sleeve, /obj/item/clothing/suit/storage/labcoat/red

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