diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm index e12e168fb5..89962bb15a 100644 --- a/code/game/turfs/simulated/floor.dm +++ b/code/game/turfs/simulated/floor.dm @@ -64,7 +64,8 @@ swap_decals() flooring = newflooring footstep_sounds = newflooring.footstep_sounds - //update_icon(1) // We'll do it in late initialize + if(!initializing) + update_icon(1) levelupdate() //This proc will set floor_type to null and the update_icon() proc will then change the icon_state of the turf