Shadekin nerfs (again) (#7705)

This commit is contained in:
Raeschen
2024-02-09 18:32:40 -05:00
committed by GitHub
parent 8f24952da9
commit c466e71aeb
6 changed files with 327 additions and 26 deletions
@@ -472,32 +472,32 @@
switch(eyecolor_type)
if(BLUE_EYES)
total_health = 100
total_health = 75 //ChompEDIT - balance tweaks
energy_light = 0.5
energy_dark = 0.5
nutrition_conversion_scaling = 0.5 //CHOMPEdit - Add nutrition <-> dark energy conversion
if(RED_EYES)
total_health = 200
total_health = 150 //ChompEDIT - balance tweaks
energy_light = -1
energy_dark = 0.1
nutrition_conversion_scaling = 2 //CHOMPEdit - Add nutrition <-> dark energy conversion
if(PURPLE_EYES)
total_health = 150
total_health = 100 //ChompEDIT - balance tweaks
energy_light = -0.5
energy_dark = 1
nutrition_conversion_scaling = 1 //CHOMPEdit - Add nutrition <-> dark energy conversion
if(YELLOW_EYES)
total_health = 100
total_health = 50 //ChompEDIT - balance tweaks
energy_light = -2
energy_dark = 3
nutrition_conversion_scaling = 0.5 //CHOMPEdit - Add nutrition <-> dark energy conversion
if(GREEN_EYES)
total_health = 100
total_health = 100 //ChompEDIT - balance tweaks
energy_light = 0.125
energy_dark = 2
nutrition_conversion_scaling = 0.5 //CHOMPEdit - Add nutrition <-> dark energy conversion
if(ORANGE_EYES)
total_health = 175
total_health = 125 //ChompEDIT - balance tweaks
energy_light = -0.5
energy_dark = 0.25
nutrition_conversion_scaling = 1.5 //CHOMPEdit - Add nutrition <-> dark energy conversion
@@ -41,6 +41,7 @@
verbpath = /mob/living/carbon/human/proc/phase_shift
ability_icon_state = "tech_passwall"
/* //ChompEDIT - Moved to modular_chomp
/mob/living/carbon/human/proc/phase_shift()
set name = "Phase Shift (100)"
set desc = "Shift yourself out of alignment with realspace to travel quickly to different areas."
@@ -264,26 +265,7 @@
force_max_speed = TRUE
ability_flags &= ~AB_PHASE_SHIFTING
SK.doing_phase = FALSE //CHOMPEdit - Prevent bugs when spamming phase button
//CHOMPEdit start - gentle phasing for carbonkin
//toggle proc for toggling gentle/normal phasing
/mob/living/carbon/human/proc/phase_strength_toggle()
set name = "Toggle Phase Strength"
set desc = "Toggle strength of phase. Gentle but slower, or faster but destructive to lights."
set category = "Shadekin"
var/datum/species/shadekin/SK = species
if(!istype(SK))
to_chat(src, "<span class='warning'>Only a shadekin can use that!</span>")
return FALSE
if(SK.phase_gentle)
to_chat(src, "<span class='notice'>Phasing toggled to Normal. You may damage lights.</span>")
SK.phase_gentle = 0
else
to_chat(src, "<span class='notice'>Phasing toggled to Gentle. You won't damage lights, but concentrating on that incurs a short stun.</span>")
SK.phase_gentle = 1
//CHOMPEdit End
*/ //ChompEDIT END - moved to modular_chomp
//CHOMPEdit Start - Toggle to Nutrition conversion
/mob/living/carbon/human/proc/nutrition_conversion_toggle()
+1
View File
@@ -35,6 +35,7 @@
s.start()
if(isliving(hit_atom))
blink_mob(hit_atom)
dephase_shadekin() //ChompEDIT - mess with shadekins
qdel(src)
// Artifical bluespace crystal, doesn't give you much research.