mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-08-23 05:07:51 +01:00
Shadekin nerfs (again) (#7705)
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@@ -472,32 +472,32 @@
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switch(eyecolor_type)
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if(BLUE_EYES)
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total_health = 100
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total_health = 75 //ChompEDIT - balance tweaks
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energy_light = 0.5
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energy_dark = 0.5
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nutrition_conversion_scaling = 0.5 //CHOMPEdit - Add nutrition <-> dark energy conversion
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if(RED_EYES)
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total_health = 200
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total_health = 150 //ChompEDIT - balance tweaks
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energy_light = -1
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energy_dark = 0.1
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nutrition_conversion_scaling = 2 //CHOMPEdit - Add nutrition <-> dark energy conversion
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if(PURPLE_EYES)
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total_health = 150
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total_health = 100 //ChompEDIT - balance tweaks
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energy_light = -0.5
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energy_dark = 1
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nutrition_conversion_scaling = 1 //CHOMPEdit - Add nutrition <-> dark energy conversion
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if(YELLOW_EYES)
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total_health = 100
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total_health = 50 //ChompEDIT - balance tweaks
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energy_light = -2
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energy_dark = 3
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nutrition_conversion_scaling = 0.5 //CHOMPEdit - Add nutrition <-> dark energy conversion
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if(GREEN_EYES)
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total_health = 100
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total_health = 100 //ChompEDIT - balance tweaks
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energy_light = 0.125
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energy_dark = 2
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nutrition_conversion_scaling = 0.5 //CHOMPEdit - Add nutrition <-> dark energy conversion
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if(ORANGE_EYES)
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total_health = 175
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total_health = 125 //ChompEDIT - balance tweaks
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energy_light = -0.5
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energy_dark = 0.25
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nutrition_conversion_scaling = 1.5 //CHOMPEdit - Add nutrition <-> dark energy conversion
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@@ -41,6 +41,7 @@
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verbpath = /mob/living/carbon/human/proc/phase_shift
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ability_icon_state = "tech_passwall"
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/* //ChompEDIT - Moved to modular_chomp
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/mob/living/carbon/human/proc/phase_shift()
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set name = "Phase Shift (100)"
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set desc = "Shift yourself out of alignment with realspace to travel quickly to different areas."
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@@ -264,26 +265,7 @@
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force_max_speed = TRUE
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ability_flags &= ~AB_PHASE_SHIFTING
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SK.doing_phase = FALSE //CHOMPEdit - Prevent bugs when spamming phase button
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//CHOMPEdit start - gentle phasing for carbonkin
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//toggle proc for toggling gentle/normal phasing
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/mob/living/carbon/human/proc/phase_strength_toggle()
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set name = "Toggle Phase Strength"
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set desc = "Toggle strength of phase. Gentle but slower, or faster but destructive to lights."
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set category = "Shadekin"
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var/datum/species/shadekin/SK = species
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if(!istype(SK))
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to_chat(src, "<span class='warning'>Only a shadekin can use that!</span>")
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return FALSE
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if(SK.phase_gentle)
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to_chat(src, "<span class='notice'>Phasing toggled to Normal. You may damage lights.</span>")
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SK.phase_gentle = 0
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else
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to_chat(src, "<span class='notice'>Phasing toggled to Gentle. You won't damage lights, but concentrating on that incurs a short stun.</span>")
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SK.phase_gentle = 1
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//CHOMPEdit End
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*/ //ChompEDIT END - moved to modular_chomp
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//CHOMPEdit Start - Toggle to Nutrition conversion
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/mob/living/carbon/human/proc/nutrition_conversion_toggle()
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@@ -35,6 +35,7 @@
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s.start()
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if(isliving(hit_atom))
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blink_mob(hit_atom)
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dephase_shadekin() //ChompEDIT - mess with shadekins
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qdel(src)
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// Artifical bluespace crystal, doesn't give you much research.
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