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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-28 19:12:01 +00:00
Some more adjustment
Stupid thing
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@@ -10,14 +10,14 @@
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var/grenade_timer = 5
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heat_resist = 1
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cold_resist = 1
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movement_cooldown = 1
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movement_cooldown = 1.5
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var/leap_warmup = 2 SECOND
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var/leap_sound = 'sound/weapons/gauss_shoot.ogg'
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var/jaunt_warning = 1.0 SECONDS // How long the jaunt telegraphing is.
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var/jaunt_tile_speed = 15 // How long to wait between each tile. Higher numbers result in an easier to dodge tunnel attack.
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projectiletype = /obj/item/projectile/energy/plasma/vepr/inversion
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melee_attack_delay = 12 SECOND
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ranged_attack_delay = 0.5 SECONDS
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ranged_attack_delay = 1.5 SECONDS
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special_attack_min_range = 1
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special_attack_max_range = 7
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special_attack_cooldown = 7 SECONDS
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@@ -267,7 +267,7 @@
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/obj/item/projectile/energy/plasma/vepr/inversion
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name = "inversion bolt"
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damage = 25
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damage = 20
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eyeblur = 0
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armor_penetration = 50
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light_range = 2
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