mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-14 20:23:26 +00:00
Merge pull request #9979 from mwerezak/camera-console-fix
More check_eye() fixes
This commit is contained in:
@@ -1233,7 +1233,7 @@
|
|||||||
damageoverlay.overlays += I
|
damageoverlay.overlays += I
|
||||||
|
|
||||||
if( stat == DEAD )
|
if( stat == DEAD )
|
||||||
sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS)
|
sight = SEE_TURFS|SEE_MOBS|SEE_OBJS|SEE_SELF
|
||||||
see_in_dark = 8
|
see_in_dark = 8
|
||||||
if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO
|
if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO
|
||||||
if(healths) healths.icon_state = "health7" //DEAD healthmeter
|
if(healths) healths.icon_state = "health7" //DEAD healthmeter
|
||||||
@@ -1256,7 +1256,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
else
|
else
|
||||||
sight &= ~(SEE_TURFS|SEE_MOBS|SEE_OBJS)
|
sight = species.vision_flags
|
||||||
see_in_dark = species.darksight
|
see_in_dark = species.darksight
|
||||||
see_invisible = see_in_dark>2 ? SEE_INVISIBLE_LEVEL_ONE : SEE_INVISIBLE_LIVING
|
see_invisible = see_in_dark>2 ? SEE_INVISIBLE_LEVEL_ONE : SEE_INVISIBLE_LIVING
|
||||||
|
|
||||||
@@ -1265,29 +1265,23 @@
|
|||||||
see_in_dark = 8
|
see_in_dark = 8
|
||||||
if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO
|
if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO
|
||||||
|
|
||||||
if(seer==1)
|
if(seer)
|
||||||
var/obj/effect/rune/R = locate() in loc
|
var/obj/effect/rune/R = locate() in loc
|
||||||
if(R && R.word1 == cultwords["see"] && R.word2 == cultwords["hell"] && R.word3 == cultwords["join"])
|
if(R && R.word1 == cultwords["see"] && R.word2 == cultwords["hell"] && R.word3 == cultwords["join"])
|
||||||
see_invisible = SEE_INVISIBLE_OBSERVER
|
see_invisible = SEE_INVISIBLE_OBSERVER
|
||||||
else
|
else
|
||||||
see_invisible = SEE_INVISIBLE_LIVING
|
|
||||||
seer = 0
|
seer = 0
|
||||||
|
|
||||||
var/tmp/glasses_processed = 0
|
var/equipped_glasses = glasses
|
||||||
var/obj/item/weapon/rig/rig = back
|
var/obj/item/weapon/rig/rig = back
|
||||||
if(istype(rig) && rig.visor)
|
if(istype(rig) && rig.visor)
|
||||||
if(!rig.helmet || (head && rig.helmet == head))
|
if(!rig.helmet || (head && rig.helmet == head))
|
||||||
if(rig.visor && rig.visor.vision && rig.visor.active && rig.visor.vision.glasses)
|
if(rig.visor && rig.visor.vision && rig.visor.active && rig.visor.vision.glasses)
|
||||||
glasses_processed = 1
|
equipped_glasses = rig.visor.vision.glasses
|
||||||
process_glasses(rig.visor.vision.glasses)
|
if(equipped_glasses)
|
||||||
|
process_glasses(equipped_glasses)
|
||||||
|
|
||||||
if(glasses && !glasses_processed)
|
if(!seer)
|
||||||
glasses_processed = 1
|
|
||||||
process_glasses(glasses)
|
|
||||||
|
|
||||||
if(!glasses_processed && (species.vision_flags > 0))
|
|
||||||
sight |= species.vision_flags
|
|
||||||
if(!seer && !glasses_processed)
|
|
||||||
see_invisible = SEE_INVISIBLE_LIVING
|
see_invisible = SEE_INVISIBLE_LIVING
|
||||||
|
|
||||||
if(healths)
|
if(healths)
|
||||||
@@ -1411,7 +1405,7 @@
|
|||||||
if(viewflags < 0)
|
if(viewflags < 0)
|
||||||
reset_view(null, 0)
|
reset_view(null, 0)
|
||||||
else if(viewflags)
|
else if(viewflags)
|
||||||
sight |= viewflags
|
sight = viewflags //when viewing from a machine, use only the sight flags that the machine provides
|
||||||
else
|
else
|
||||||
var/isRemoteObserve = 0
|
var/isRemoteObserve = 0
|
||||||
if((mRemote in mutations) && remoteview_target)
|
if((mRemote in mutations) && remoteview_target)
|
||||||
|
|||||||
@@ -37,7 +37,7 @@
|
|||||||
var/list/unarmed_attacks = null // For empty hand harm-intent attack
|
var/list/unarmed_attacks = null // For empty hand harm-intent attack
|
||||||
var/brute_mod = 1 // Physical damage multiplier.
|
var/brute_mod = 1 // Physical damage multiplier.
|
||||||
var/burn_mod = 1 // Burn damage multiplier.
|
var/burn_mod = 1 // Burn damage multiplier.
|
||||||
var/vision_flags = 0 // Same flags as glasses.
|
var/vision_flags = SEE_SELF // Same flags as glasses.
|
||||||
|
|
||||||
// Death vars.
|
// Death vars.
|
||||||
var/gibber_type = /obj/effect/gibspawner/human
|
var/gibber_type = /obj/effect/gibspawner/human
|
||||||
|
|||||||
@@ -42,7 +42,7 @@
|
|||||||
breath_type = null
|
breath_type = null
|
||||||
poison_type = null
|
poison_type = null
|
||||||
|
|
||||||
vision_flags = SEE_MOBS
|
vision_flags = SEE_SELF|SEE_MOBS
|
||||||
|
|
||||||
has_organ = list(
|
has_organ = list(
|
||||||
"heart" = /datum/organ/internal/heart,
|
"heart" = /datum/organ/internal/heart,
|
||||||
|
|||||||
@@ -388,8 +388,7 @@ var/list/ai_verbs_default = list(
|
|||||||
|
|
||||||
/mob/living/silicon/ai/check_eye(var/mob/user as mob)
|
/mob/living/silicon/ai/check_eye(var/mob/user as mob)
|
||||||
if (!camera)
|
if (!camera)
|
||||||
return null
|
return -1
|
||||||
user.reset_view(camera)
|
|
||||||
return 0
|
return 0
|
||||||
|
|
||||||
/mob/living/silicon/ai/restrained()
|
/mob/living/silicon/ai/restrained()
|
||||||
|
|||||||
@@ -124,7 +124,6 @@
|
|||||||
/mob/living/silicon/pai/check_eye(var/mob/user as mob)
|
/mob/living/silicon/pai/check_eye(var/mob/user as mob)
|
||||||
if (!src.current)
|
if (!src.current)
|
||||||
return -1
|
return -1
|
||||||
user.reset_view(src.current)
|
|
||||||
return 0
|
return 0
|
||||||
|
|
||||||
/mob/living/silicon/pai/blob_act()
|
/mob/living/silicon/pai/blob_act()
|
||||||
|
|||||||
@@ -53,11 +53,10 @@
|
|||||||
|
|
||||||
/obj/machinery/computer/helm/check_eye(var/mob/user as mob)
|
/obj/machinery/computer/helm/check_eye(var/mob/user as mob)
|
||||||
if (!manual_control)
|
if (!manual_control)
|
||||||
return null
|
return -1
|
||||||
if (!get_dist(user, src) > 1 || user.blinded || !linked )
|
if (!get_dist(user, src) > 1 || user.blinded || !linked )
|
||||||
return null
|
return -1
|
||||||
user.reset_view(linked)
|
return 0
|
||||||
return 1
|
|
||||||
|
|
||||||
/obj/machinery/computer/helm/attack_hand(var/mob/user as mob)
|
/obj/machinery/computer/helm/attack_hand(var/mob/user as mob)
|
||||||
if(..())
|
if(..())
|
||||||
@@ -67,6 +66,8 @@
|
|||||||
|
|
||||||
if(!isAI(user))
|
if(!isAI(user))
|
||||||
user.set_machine(src)
|
user.set_machine(src)
|
||||||
|
if(linked)
|
||||||
|
user.reset_view(linked)
|
||||||
|
|
||||||
ui_interact(user)
|
ui_interact(user)
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user