moved reagents and recipes purely used for xenoarch to a new file, forgot to commit some icons, tweaks to a bunch of xenoarch stuff

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-08-11 20:27:30 +10:00
parent 782510645a
commit c5d598596e
8 changed files with 108 additions and 18 deletions

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@@ -209,6 +209,7 @@
#define FILE_DIR "icons/vending_icons"
#define FILE_DIR "interface"
#define FILE_DIR "maps"
#define FILE_DIR "maps/backup"
#define FILE_DIR "maps/RandomZLevels"
#define FILE_DIR "sound"
#define FILE_DIR "sound/AI"
@@ -1159,17 +1160,23 @@
#include "code\modules\research\research.dm"
#include "code\modules\research\research_shuttle.dm"
#include "code\modules\research\server.dm"
#include "code\modules\research\xenoarchaeology\analysis_machinery.dm"
#include "code\modules\research\xenoarchaeology\archaeo_analysis.dm"
#include "code\modules\research\xenoarchaeology\archaeo_chem.dm"
#include "code\modules\research\xenoarchaeology\archaeo_excavate.dm"
#include "code\modules\research\xenoarchaeology\archaeo_tools.dm"
#include "code\modules\research\xenoarchaeology\artifact_analysis.dm"
#include "code\modules\research\xenoarchaeology\artifact_archaeo.dm"
#include "code\modules\research\xenoarchaeology\artifact_db.dm"
#include "code\modules\research\xenoarchaeology\artifact_effect.dm"
#include "code\modules\research\xenoarchaeology\artifact_harvester.dm"
#include "code\modules\research\xenoarchaeology\artifact_misc.dm"
#include "code\modules\research\xenoarchaeology\artifact_synthetic.dm"
#include "code\modules\research\xenoarchaeology\artifacts.dm"
#include "code\modules\research\xenoarchaeology\core_sampler.dm"
#include "code\modules\research\xenoarchaeology\finds.dm"
#include "code\modules\research\xenoarchaeology\geosample.dm"
#include "code\modules\research\xenoarchaeology\readme.dm"
#include "code\modules\research\xenoarchaeology\tools.dm"
#include "code\modules\scripting\Errors.dm"
#include "code\modules\scripting\IDE.dm"
#include "code\modules\scripting\Options.dm"

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@@ -657,20 +657,6 @@ datum
reagent_state = SOLID
color = "#832828" // rgb: 131, 40, 40
tungsten //used purely to make lith-sodi-tungs, which is used in xenoarch
name = "Tungsten"
id = "tungsten"
description = "A chemical element, and a strong oxidising agent."
reagent_state = SOLID
color = "#808080" // rgb: 128, 128, 128, meant to be a silvery grey but idrc
lithiumsodiumtungstate
name = "Lithium Sodium Tungstate"
id = "lithiumsodiumtungstate"
description = "A reducing agent for geological compounds."
reagent_state = LIQUID
color = "#808080" // rgb: 128, 128, 128, again, silvery grey
lithium
name = "Lithium"
id = "lithium"

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@@ -15,6 +15,7 @@
var/spread = 0 //will the seam spread?
var/spreadChance = 0 //the percentual chance of an ore spreading to the neighbouring tiles
var/artifactChance = 0.3 //percent chance to spawn a xenoarchaelogical artifact
var/datum/geosample/geological_data //todo: set this up
/turf/simulated/mineral/Del()
return

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@@ -0,0 +1,75 @@
//chemistry stuff here so that it can be easily viewed/modified
datum
reagent
tungsten //used purely to make lith-sodi-tungs
name = "Tungsten"
id = "tungsten"
description = "A chemical element, and a strong oxidising agent."
reagent_state = SOLID
color = "#808080" // rgb: 128, 128, 128, meant to be a silvery grey but idrc
lithiumsodiumtungstate
name = "Lithium Sodium Tungstate"
id = "lithiumsodiumtungstate"
description = "A reducing agent for geological compounds."
reagent_state = LIQUID
color = "#808080" // rgb: 128, 128, 128, again, silvery grey
ground_rock
name = "Ground Rock"
id = "ground_rock"
description = "A fine dust made of ground up geological samples."
reagent_state = SOLID
color = "#C81040" //rgb: 200, 16, 64
//todo: make this brown
density_separated_sample
name = "Density separated sample"
id = "density_separated_sample"
description = "A watery paste which has had density separation applied to its contents."
reagent_state = LIQUID
color = "#C81040" //rgb: 200, 16, 64
//todo: make this white
analysis_sample
name = "Analysis sample"
id = "analysis_sample"
description = "A watery paste used in chemical analysis."
reagent_state = LIQUID
color = "#C81040" //rgb: 200, 16, 64
//todo: make this white
chemical_waste
name = "Chemical Waste"
id = "chemical_waste"
description = "A viscous, toxic liquid left over from many chemical processes."
reagent_state = LIQUID
color = "#C81040" //rgb: 200, 16, 64
//todo: make this fluoro/bright green
datum
chemical_reaction
lithiumsodiumtungstate //LiNa2WO4, not the easiest chem to mix
name = "Lithium Sodium Tungstate"
id = "lithiumsodiumtungstate"
result = "lithiumsodiumtungstate"
required_reagents = list("lithium" = 1, "sodium" = 2, "tungsten" = 1, "oxygen" = 4)
result_amount = 8
density_separated_liquid
name = "Density separated sample"
id = "density_separated_sample"
result = "density_separated_sample"
secondary_results = list("chemical_waste" = 1)
required_reagents = list("ground_rock" = 1, "lithiumsodiumtungstate" = 2)
result_amount = 2
analysis_liquid
name = "Analysis sample"
id = "analysis_sample"
result = "analysis_sample"
secondary_results = list("chemical_waste" = 1)
required_reagents = list("density_separated_sample" = 5)
result_amount = 4
requires_heating = 1

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@@ -49,12 +49,12 @@
user << "\red The core sampler is out of sample bags!"
else
filled_bag = new /obj/item/weapon/storage/samplebag(src)
//sampled_turf = src.type
icon_state = "sampler1"
for(var/i=0, i<7, i++)
var/obj/item/weapon/rocksliver/R = new(filled_bag)
R.source_rock = T.type
R.geological_data = T.geological_data
user << "\blue You take a core sample of the [T]."

View File

@@ -12,7 +12,7 @@
icon = 'mining.dmi'
icon_state = "sliver0" //0-4
//item_state = "electronic"
var/source_rock = "/turf/simulated/mineral"
var/source_rock = "/turf/simulated/mineral/archaeo"
item_state = ""
var/datum/geosample/geological_data
@@ -27,6 +27,7 @@
/obj/item/weapon/ore/strangerock
var/datum/geosample/geological_data
var/source_rock = "/turf/simulated/mineral"
/obj/item/weapon/ore/strangerock/New()
..()
@@ -44,6 +45,7 @@
src.visible_message("The [src] crumbles away, leaving some dust and gravel behind.")
/obj/item/weapon/ore/strangerock/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W,/obj/item/weapon/weldingtool/))
var/obj/item/weapon/weldingtool/w = W
if(w.isOn() && (w.get_fuel() > 3))
@@ -61,6 +63,22 @@
M.show_message("\blue A few sparks fly off the rock, but otherwise nothing else happens.",1)
w.remove_fuel(4)
else if(istype(W,/obj/item/device/core_sampler/))
var/obj/item/device/core_sampler/S = W
if(S.filled_bag)
user << "\red The core sampler is full!"
else if(S.num_stored_bags < 1)
user << "\red The core sampler is out of sample bags!"
else
S.filled_bag = new /obj/item/weapon/storage/samplebag(S)
S.icon_state = "sampler1"
for(var/i=0, i<7, i++)
var/obj/item/weapon/rocksliver/R = new /obj/item/weapon/rocksliver(S.filled_bag)
R.source_rock = src.source_rock
R.geological_data = src.geological_data
user << "\blue You take a core sample of the [src]."
/obj/item/weapon/ore/strangerock/acid_act(var/datum/reagent/R)
if(src.method)
if(inside)

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@@ -1,5 +1,7 @@
datum/geosample
var/scrambled = 0 //if this sample has been mixed with other samples
//
var/age_thousand = 1 //age can correspond to different artifacts
var/age_million = 0
var/age_billion = 0
@@ -36,4 +38,5 @@ datum/geosample/proc/UpdateTurf(var/turf/simulated/mineral/container)
age_million = rand(1,999)
age_billion = rand(10, 13)
if("Archaeo")
//speshul
//snowflake
age_thousand = rand(1,999)

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