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Merge pull request #5464 from Neerti/arc_projectile_fix
Makes arcing projectiles exist in the code.
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@@ -323,6 +323,7 @@
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before_move()
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Move(location.return_turf())
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after_move()
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if(!bumped && !isturf(original))
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if(loc == get_turf(original))
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@@ -348,6 +349,9 @@
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/obj/item/projectile/proc/before_move()
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return
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/obj/item/projectile/proc/after_move()
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return
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/obj/item/projectile/proc/setup_trajectory(turf/startloc, turf/targloc, var/x_offset = 0, var/y_offset = 0)
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// setup projectile state
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starting = startloc
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