diff --git a/modular_chomp/code/modules/projectiles/guns/bullet.dm b/modular_chomp/code/modules/projectiles/guns/bullet.dm index 820686ab72..1a7cf63750 100644 --- a/modular_chomp/code/modules/projectiles/guns/bullet.dm +++ b/modular_chomp/code/modules/projectiles/guns/bullet.dm @@ -1,6 +1,9 @@ /obj/item/projectile/bullet damage = 25 //seems many bullets use this value for some reason +/obj/item/projectile/bullet/pistol/strong + damage = 40 + /* Old balance stuff, check the modular_chomp/zBallisticPort folder for the new stuff //These are projectiles that do not have damage defined anywhere. Gonna follow laser weapons sorta with a extra kick, 25/35/60