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visible_message() now affects objects. Holopads, pAIs, AI cards people in mecha should hence be able to see them
Tape recorders record hearable emotes and action messages Human and robot emotes now use custom_emote()
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@@ -141,3 +141,6 @@
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/obj/proc/see_emote(mob/M as mob, text, var/emote_type)
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return
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/obj/proc/show_message(msg, type, alt, alt_type)
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return
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