Makes it possible to select department channels on intercoms.

This commit is contained in:
PsiOmega
2015-08-29 18:47:20 +02:00
parent 0bd41e604b
commit c730a67d79
7 changed files with 118 additions and 44 deletions

View File

@@ -245,8 +245,8 @@ Turf and target are seperate in case you want to teleport some distance from a t
//Ensure the frequency is within bounds of what it should be sending/recieving at
/proc/sanitize_frequency(var/f, var/low = PUBLIC_LOW_FREQ, var/high = PUBLIC_HIGH_FREQ)
f = round(f)
f = max(high, f)
f = min(low, f)
f = max(low, f)
f = min(high, f)
if ((f % 2) == 0) //Ensure the last digit is an odd number
f += 1
return f

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@@ -139,7 +139,7 @@ var/datum/antagonist/traitor/traitors
if(istype(R,/obj/item/device/radio))
// generate list of radio freqs
var/obj/item/device/radio/target_radio = R
var/freq = 1441
var/freq = PUBLIC_LOW_FREQ
var/list/freqlist = list()
while (freq <= PUBLIC_HIGH_FREQ)
if (freq < 1451 || freq > PUB_FREQ)

View File

@@ -28,12 +28,15 @@
if(!req_one_access) req_one_access = list()
if(!L) return 0
if(!istype(L, /list)) return 0
for(var/req in src.req_access)
if(!(req in L)) //doesn't have this access
return has_access(req_access, req_one_access, L)
/proc/has_access(var/list/req_access, var/list/req_one_access, var/list/accesses)
for(var/req in req_access)
if(!(req in accesses)) //doesn't have this access
return 0
if(src.req_one_access.len)
for(var/req in src.req_one_access)
if(req in L) //has an access from the single access list
if(req_one_access.len)
for(var/req in req_one_access)
if(req in accesses) //has an access from the single access list
return 1
return 0
return 1
@@ -219,13 +222,12 @@ proc/get_all_job_icons() //For all existing HUD icons
if(I)
var/job_icons = get_all_job_icons()
var/centcom = get_all_centcom_jobs()
if(I.assignment in job_icons) //Check if the job has a hud icon
return I.assignment
if(I.rank in job_icons)
return I.rank
var/centcom = get_all_centcom_jobs()
if(I.assignment in centcom) //Return with the NT logo if it is a Centcom job
return "Centcom"
if(I.rank in centcom)

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@@ -353,7 +353,7 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
// --- This following recording is intended for research and feedback in the use of department radio channels ---
var/part_blackbox_b = "</span><b> \[[freq_text]\]</b> <span class='message'>" // Tweaked for security headsets -- TLE
var/blackbox_msg = "[part_a][name][part_blackbox_b][quotedmsg][part_c]</span>"
var/blackbox_msg = "[part_a][name][part_blackbox_b][quotedmsg][part_c]"
//var/blackbox_admin_msg = "[part_a][M.name] (Real name: [M.real_name])[part_blackbox_b][quotedmsg][part_c]"
//BR.messages_admin += blackbox_admin_msg
@@ -531,13 +531,10 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
var/obj/item/device/radio/headset/radio = new
var/part_b = "</span><b> \icon[radio]\[[freq_text]\][part_b_extra]</b> <span class='message'>" // Tweaked for security headsets -- TLE
var/part_blackbox_b = "</span><b> \[[freq_text]\]</b> <span class='message'>" // Tweaked for security headsets -- TLE
var/part_c = "</span></span>"
// --- This following recording is intended for research and feedback in the use of department radio channels ---
var/part_blackbox_b = "</span><b> \[[freq_text]\]</b> <span class='message'>" // Tweaked for security headsets -- TLE
var/blackbox_msg = "[part_a][source][part_blackbox_b]\"[text]\"[part_c]"
//var/blackbox_admin_msg = "[part_a][M.name] (Real name: [M.real_name])[part_blackbox_b][quotedmsg][part_c]"
//BR.messages_admin += blackbox_admin_msg
if(istype(blackbox))

View File

@@ -1,3 +1,17 @@
// Access check is of the type requires one. These have been carefully selected to avoid allowing the janitor to see channels he shouldn't
var/global/list/default_intercom_channels = list(
num2text(PUB_FREQ) = list(),
num2text(AI_FREQ) = list(access_synth),
num2text(ERT_FREQ) = list(access_cent_specops),
num2text(COMM_FREQ) = list(access_heads),
num2text(ENG_FREQ) = list(access_engine_equip, access_atmospherics),
num2text(MED_FREQ) = list(access_medical_equip),
num2text(SEC_FREQ) = list(access_security),
num2text(SCI_FREQ) = list(access_tox,access_robotics,access_xenobiology),
num2text(SUP_FREQ) = list(access_cargo),
num2text(SRV_FREQ) = list(access_janitor, access_hydroponics)
)
/obj/item/device/radio/intercom
name = "station intercom"
desc = "Talk through this."
@@ -11,9 +25,39 @@
var/mob/living/silicon/ai/ai = list()
var/last_tick //used to delay the powercheck
var/list/intercom_channels
/obj/item/device/radio/intercom/New()
..()
processing_objects += src
intercom_channels = default_intercom_channels
/obj/item/device/radio/intercom/syndicate
name = "illicit intercom"
/obj/item/device/radio/intercom/syndicate/New()
..()
intercom_channels = list(
num2text(PUB_FREQ) = list(),
num2text(SYND_FREQ) = list(access_syndicate),
num2text(COMM_FREQ) = list(access_syndicate),
num2text(ENG_FREQ) = list(access_syndicate),
num2text(MED_FREQ) = list(access_syndicate),
num2text(SEC_FREQ) = list(access_syndicate),
num2text(SCI_FREQ) = list(access_syndicate),
num2text(SUP_FREQ) = list(access_syndicate),
num2text(SRV_FREQ) = list(access_syndicate)
)
/obj/item/device/radio/intercom/proc/has_channel_access(var/mob/user, var/freq)
if(!user)
return 0
if(!(freq in intercom_channels))
return 0
var/obj/item/weapon/card/id/I = user.GetIdCard()
return has_access(list(), intercom_channels[freq], I ? I.GetAccess() : list())
/obj/item/device/radio/intercom/Destroy()
processing_objects -= src
@@ -29,6 +73,16 @@
spawn (0)
attack_self(user)
/obj/item/device/radio/intercom/list_channels(var/mob/user)
var/dat = ""
for (var/priv_chan in intercom_channels)
if(has_channel_access(user, priv_chan))
dat+="<A href='byond://?src=\ref[src];spec_freq=[priv_chan]'>[get_frequency_name(text2num(priv_chan))]</A><br>"
if(dat)
dat = "<br><b>Available Channels</b><br>" + dat
return dat
/obj/item/device/radio/intercom/receive_range(freq, level)
if (!on)
return -1
@@ -57,8 +111,8 @@
if(!src.loc)
on = 0
else
var/area/A = src.loc.loc
if(!A || !isarea(A))
var/area/A = get_area(src)
if(!A)
on = 0
else
on = A.powered(EQUIP) // set "on" to the power status
@@ -68,9 +122,25 @@
else
icon_state = "intercom"
/obj/item/device/radio/intercom/Topic(href, href_list)
if(..())
return 1
if(href_list["spec_freq"])
var freq = href_list["spec_freq"]
if(has_channel_access(usr, freq))
set_frequency(text2num(freq))
. = 1
if(.)
interact(usr)
/obj/item/device/radio/intercom/locked
var/locked_frequency
/obj/item/device/radio/intercom/locked/set_frequency(var/frequency)
if(frequency == locked_frequency)
..(locked_frequency)
/obj/item/device/radio/intercom/locked/list_channels()
return ""

View File

@@ -4,7 +4,6 @@
suffix = "\[3\]"
icon_state = "walkietalkie"
item_state = "walkietalkie"
req_access = list(access_synth)
var/on = 1 // 0 for off
var/last_transmission
@@ -89,17 +88,19 @@
<A href='byond://?src=\ref[src];freq=10'>+</A><BR>
"}
for (var/ch_name in channels)
dat+=text_sec_channel(ch_name, channels[ch_name])
if(allowed(user))
dat+= "Channel Name: [(frequency in DEPT_FREQS) ? get_frequency_name(frequency) : "Unknown"]<BR>"
dat+=list_channels(user)
dat+={"[text_wires()]</TT></body></html>"}
user << browse(dat, "window=radio")
onclose(user, "radio")
return
/obj/item/device/radio/proc/list_channels(var/mob/user)
var/dat = ""
for (var/ch_name in channels)
dat+=text_sec_channel(ch_name, channels[ch_name])
return dat
/obj/item/device/radio/proc/text_wires()
if (b_stat)
return wires.GetInteractWindow()
@@ -122,7 +123,7 @@
/obj/item/device/radio/Topic(href, href_list)
if(..() || !on)
usr << browse(null, "window=radio")
return
return 1
usr.set_machine(src)
if (href_list["track"])
@@ -130,20 +131,20 @@
var/mob/living/silicon/ai/A = locate(href_list["track2"])
if(A && target)
A.ai_actual_track(target)
return
. = 1
else if (href_list["freq"])
var/new_frequency = (frequency + text2num(href_list["freq"]))
if ((frequency < RADIO_LOW_FREQ || frequency > RADIO_HIGH_FREQ) || !allowed(usr))
if ((new_frequency < PUBLIC_LOW_FREQ || new_frequency > PUBLIC_HIGH_FREQ))
new_frequency = sanitize_frequency(new_frequency)
set_frequency(new_frequency)
if(hidden_uplink)
if(hidden_uplink.check_trigger(usr, frequency, traitor_frequency))
usr << browse(null, "window=radio")
return
. = 1
else if (href_list["talk"])
ToggleBroadcast()
. = 1
else if (href_list["listen"])
var/chan_name = href_list["ch_name"]
if (!chan_name)
@@ -153,10 +154,11 @@
channels[chan_name] &= ~FREQ_LISTENING
else
channels[chan_name] |= FREQ_LISTENING
. = 1
if(href_list["nowindow"]) // here for pAIs, maybe others will want it, idk
return
return 1
if(.)
interact(usr)
/obj/item/device/radio/proc/autosay(var/message, var/from, var/channel) //BS12 EDIT
@@ -501,12 +503,16 @@
/obj/item/device/radio/borg
var/mob/living/silicon/robot/myborg = null // Cyborg which owns this radio. Used for power checks
var/obj/item/device/encryptionkey/keyslot = null//Borg radios can handle a single encryption key
var/shut_up = 0
var/shut_up = 1
icon = 'icons/obj/robot_component.dmi' // Cyborgs radio icons should look like the component.
icon_state = "radio"
canhear_range = 3
canhear_range = 0
subspace_transmission = 1
/obj/item/device/radio/borg/Destroy()
myborg = null
return ..()
/obj/item/device/radio/borg/talk_into()
. = ..()
if (isrobot(src.loc))
@@ -588,8 +594,8 @@
return
/obj/item/device/radio/borg/Topic(href, href_list)
if(usr.stat || !on)
return
if(..())
return 1
if (href_list["mode"])
if(subspace_transmission != 1)
subspace_transmission = 1
@@ -601,14 +607,14 @@
channels = list()
else
recalculateChannels()
return 1
if (href_list["shutup"]) // Toggle loudspeaker mode, AKA everyone around you hearing your radio.
shut_up = !shut_up
if(shut_up)
canhear_range = 0
else
canhear_range = 3
..()
return 1
/obj/item/device/radio/borg/interact(mob/user as mob)
if(!on)
@@ -628,8 +634,7 @@
"}
if(subspace_transmission)//Don't even bother if subspace isn't turned on
for (var/ch_name in channels)
dat+=text_sec_channel(ch_name, channels[ch_name])
dat+=list_channels(user)
dat+={"[text_wires()]</TT></body></html>"}
user << browse(dat, "window=radio")
onclose(user, "radio")

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@@ -230,7 +230,7 @@
assignment = "Synthetic"
/obj/item/weapon/card/id/synthetic/New()
access = get_all_station_access()
access = get_all_station_access() + access_synth
..()
/obj/item/weapon/card/id/centcom