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Re-adds balance changes to heavy lasers.
They got changed by accident when I did the laser light show.
Also, adds changelogs for my last couple changes, because I'm an
idiot and forgot them.
This commit is contained in:
@@ -43,8 +43,8 @@
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/obj/item/projectile/beam/heavylaser
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name = "heavy laser"
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icon_state = "heavylaser"
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damage = 80
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armor_penetration = 50
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damage = 60
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armor_penetration = 30
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light_range = 3
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light_power = 1
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light_color = "#FF0D00"
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@@ -54,8 +54,8 @@
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impact_type = /obj/effect/projectile/laser_heavy/impact
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/obj/item/projectile/beam/heavylaser/cannon
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damage = 90
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armor_penetration = 100
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damage = 80
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armor_penetration = 50
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light_color = "#FF0D00"
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/obj/item/projectile/beam/xray
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