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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Change to use to_world and add wrapping spans.
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@@ -877,7 +877,7 @@ var/datum/announcement/minor/admin_min_announcer = new
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if(!check_rights(R_SERVER|R_EVENT))
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return
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if(SSticker.current_state > GAME_STATE_PREGAME)
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to_chat(usr, "<font color='red'>Error: Start Now: Game has already started.</font>")
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to_chat(usr, "<span class='warning'>Error: Start Now: Game has already started.</span>")
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return
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if(!SSticker.start_immediately)
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SSticker.start_immediately = TRUE
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@@ -885,11 +885,11 @@ var/datum/announcement/minor/admin_min_announcer = new
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if(SSticker.current_state == GAME_STATE_INIT)
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msg = " (The server is still setting up, but the round will be started as soon as possible.)"
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log_admin("[key_name(usr)] has started the game.[msg]")
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message_admins("<font color='blue'>[key_name_admin(usr)] has started the game.[msg]</font>")
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message_admins("<span class='notice'>[key_name_admin(usr)] has started the game.[msg]</span>")
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feedback_add_details("admin_verb","SN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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else
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SSticker.start_immediately = FALSE
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to_chat(world, "<b>Immediate game start canceled. Normal startup resumed.</b>")
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to_world("<span class='notice'>Immediate game start canceled. Normal startup resumed.</span>")
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log_and_message_admins("cancelled immediate game start.")
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/datum/admins/proc/toggleenter()
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