From c7aa3cc48a5bdafbecd05a43ea1c986ca943a622 Mon Sep 17 00:00:00 2001 From: PsiOmegaDelta Date: Thu, 7 Jul 2016 09:30:37 +0200 Subject: [PATCH] Clears the appearance flag for multi-tile objects. --- code/game/machinery/doors/multi_tile.dm | 1 + code/game/objects/structures/barsign.dm | 1 + .../modules/mob/living/silicon/robot/drone/drone_manufacturer.dm | 1 + 3 files changed, 3 insertions(+) diff --git a/code/game/machinery/doors/multi_tile.dm b/code/game/machinery/doors/multi_tile.dm index 4fc4b2fad7..45501a3de7 100644 --- a/code/game/machinery/doors/multi_tile.dm +++ b/code/game/machinery/doors/multi_tile.dm @@ -1,6 +1,7 @@ //Terribly sorry for the code doubling, but things go derpy otherwise. /obj/machinery/door/airlock/multi_tile width = 2 + appearance_flags = 0 /obj/machinery/door/airlock/multi_tile/New() ..() diff --git a/code/game/objects/structures/barsign.dm b/code/game/objects/structures/barsign.dm index 6152c1dbd1..7da51f6a66 100644 --- a/code/game/objects/structures/barsign.dm +++ b/code/game/objects/structures/barsign.dm @@ -1,6 +1,7 @@ /obj/structure/sign/double/barsign icon = 'icons/obj/barsigns.dmi' icon_state = "empty" + appearance_flags = 0 anchored = 1 var/cult = 0 diff --git a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm index 9039801006..737841d4ce 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm @@ -8,6 +8,7 @@ /obj/machinery/drone_fabricator name = "drone fabricator" desc = "A large automated factory for producing maintenance drones." + appearance_flags = 0 density = 1 anchored = 1