[MIRROR] Unify TGUI crew manifest across lobby and ghosts, make it a true table (#9223)

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
Co-authored-by: CHOMPStation2 <chompsation2@gmail.com>
This commit is contained in:
CHOMPStation2
2024-10-12 08:10:35 -07:00
committed by GitHub
parent c7e2562b64
commit c7d0d5ef28
4 changed files with 64 additions and 43 deletions
+2 -5
View File
@@ -717,11 +717,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
set name = "Show Crew Manifest"
set category = "Ghost.Game" //CHOMPEdit
var/dat
dat += "<h4>Crew Manifest</h4>"
dat += data_core.get_manifest()
src << browse(dat, "window=manifest;size=370x420;can_close=1")
var/datum/tgui_module/crew_manifest/self_deleting/S = new(src)
S.tgui_interact(src)
//This is called when a ghost is drag clicked to something.
/mob/observer/dead/MouseDrop(atom/over)