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Fix for tensioner not spawning nuke teams and wizard properly.
Increases probability from prob(1)prob(1) to prob(1)prob(50) git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3275 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -60,7 +60,7 @@ var/global/datum/tension/tension_master
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if(score > 100000)
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if(!supress)
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if(prob(1) || forcenexttick)
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if(prob(1) || forcenexttick)
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if(prob(50) || forcenexttick)
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if(forcenexttick)
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forcenexttick = 0
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@@ -308,7 +308,7 @@ var/global/datum/tension/tension_master
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for(var/mob/dead/observer/G in world)
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switch(alert("Do you wish to be considered for the position of Space Wizard Foundation 'diplomat'?","Please answer in 30 seconds!","Yes","No"))
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switch(alert(G, "Do you wish to be considered for the position of Space Wizard Foundation 'diplomat'?","Please answer in 30 seconds!","Yes","No"))
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if("Yes")
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if((world.time-time_passed)>300)//If more than 30 game seconds passed.
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return
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@@ -357,7 +357,7 @@ var/global/datum/tension/tension_master
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var/time_passed = world.time
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for(var/mob/dead/observer/G in world)
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switch(alert("Do you wish to be considered for a nuke team being sent in?","Please answer in 30 seconds!","Yes","No"))
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switch(alert(G,"Do you wish to be considered for a nuke team being sent in?","Please answer in 30 seconds!","Yes","No"))
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if("Yes")
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if((world.time-time_passed)>300)//If more than 30 game seconds passed.
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return
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