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https://github.com/CHOMPStation2/CHOMPStation2.git
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Flooring fixes
Firstly it fixes a long-standing bugs with constructable flooring not actually populating on server startup, but instead through a proc that's only called on existing floor tiles. Second it changes sif wood tiles into a child of wood tiles now that the reason for carpet colors not working is known & fixed.
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@@ -10,7 +10,7 @@
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/obj/fiftyspawner/wood/sif
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name = "stack of alien wood"
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type_to_spawn = /obj/item/stack/tile/sifwood
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type_to_spawn = /obj/item/stack/tile/wood/sif
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/obj/fiftyspawner/carpet
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name = "stack of carpet"
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@@ -37,9 +37,6 @@
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flags = 0
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origin_tech = list(TECH_BIO = 1)
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no_variants = FALSE
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/obj/item/stack/tile/grass/fifty
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amount = 50
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/*
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* Wood
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*/
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@@ -55,23 +52,11 @@
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flags = 0
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no_variants = FALSE
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/obj/item/stack/tile/sifwood
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/obj/item/stack/tile/wood/sif
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name = "alien wood tile"
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singular_name = "alien wood tile"
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desc = "An easy to fit wooden floor tile. It's blue!"
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icon_state = "tile-sifwood"
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force = 1.0
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throwforce = 1.0
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throw_speed = 5
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throw_range = 20
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flags = 0
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no_variants = FALSE
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/obj/item/stack/tile/wood/fifty
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amount = 50
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/obj/item/stack/tile/sifwood/fifty
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amount = 50
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/obj/item/stack/tile/wood/cyborg
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name = "wood floor tile synthesizer"
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