diff --git a/code/modules/food/kitchen/cooking_machines/_appliance.dm b/code/modules/food/kitchen/cooking_machines/_appliance.dm
index 07d812f8b5..1c1e8046ba 100644
--- a/code/modules/food/kitchen/cooking_machines/_appliance.dm
+++ b/code/modules/food/kitchen/cooking_machines/_appliance.dm
@@ -734,7 +734,7 @@
/datum/cooking_item
var/max_cookwork
var/cookwork
- var/overcook_mult = 3 // How long it takes to overcook. This is max_cookwork x overcook mult. If you're changing this, mind that at 3x, a max_cookwork of 30 becomes 90 ticks for the purpose of burning, and a max_cookwork of 4 only has 12 before burning!
+ var/overcook_mult = 6 // How long it takes to overcook. This is max_cookwork x overcook mult. If you're changing this, mind that at 3x, a max_cookwork of 30 becomes 90 ticks for the purpose of burning, and a max_cookwork of 4 only has 12 before burning! // CHOMPedit: doubled to 6
var/result_type = 0
var/obj/item/weapon/reagent_containers/cooking_container/container = null
var/combine_target = null
diff --git a/code/modules/lore_codex/codex.dm b/code/modules/lore_codex/codex.dm
index d6c1eafa61..e93f10638f 100644
--- a/code/modules/lore_codex/codex.dm
+++ b/code/modules/lore_codex/codex.dm
@@ -9,13 +9,21 @@
var/datum/codex_tree/tree = null
var/root_type = /datum/lore/codex/category/main_borealis_lore //YW EDIT
+ var/static/list/codex_tree_keys = list() // CHOMPedit: static list linking codexes to the correct codex_tree.
+
/obj/item/weapon/book/codex/Initialize()
- tree = new(src, root_type)
+ tree = codex_tree_keys["[root_type]"] // CHOMPedit start
+ if(!tree)
+ tree = new(src, root_type)
+ codex_tree_keys["[root_type]"] = tree // CHOMPedit end
. = ..()
/obj/item/weapon/book/codex/attack_self(mob/user)
- if(!tree)
- tree = new(src, root_type)
+ if(!tree) // CHOMPedit start
+ tree = codex_tree_keys["[root_type]"]
+ if(!tree)
+ tree = new(src, root_type)
+ codex_tree_keys["[root_type]"] = tree // CHOMPedit end
icon_state = "[initial(icon_state)]-open"
tree.display(user)
diff --git a/icons/obj/library_ch.dmi b/icons/obj/library_ch.dmi
index 06a1ce0c4b..ca33af5a8c 100644
Binary files a/icons/obj/library_ch.dmi and b/icons/obj/library_ch.dmi differ
diff --git a/maps/southern_cross/southern_cross-2.dmm b/maps/southern_cross/southern_cross-2.dmm
index f28639c5a1..ae340e1f89 100644
--- a/maps/southern_cross/southern_cross-2.dmm
+++ b/maps/southern_cross/southern_cross-2.dmm
@@ -51358,7 +51358,7 @@
dir = 4
},
/obj/structure/table/marble,
-/obj/item/weapon/book/manual/chef_recipes,
+/obj/item/weapon/book/codex/chef_recipes,
/turf/simulated/floor/tiled/white,
/area/crew_quarters/kitchen)
"gRL" = (
diff --git a/modular_chomp/code/modules/lore_codex/codex.dm b/modular_chomp/code/modules/lore_codex/codex.dm
new file mode 100644
index 0000000000..40f7207d9e
--- /dev/null
+++ b/modular_chomp/code/modules/lore_codex/codex.dm
@@ -0,0 +1,8 @@
+/obj/item/weapon/book/codex/chef_recipes
+ name = "Chef Recipes Ultramatus Edition"
+ color = "#585a5e"
+ icon = 'icons/obj/library_ch.dmi'
+ icon_state = "cooked_book"
+ item_state = "book16"
+ root_type = /datum/lore/codex/category/cooking_recipe_list
+ libcategory = "Reference"
diff --git a/modular_chomp/code/modules/lore_codex/codex_tree.dm b/modular_chomp/code/modules/lore_codex/codex_tree.dm
new file mode 100644
index 0000000000..200a1ec4f0
--- /dev/null
+++ b/modular_chomp/code/modules/lore_codex/codex_tree.dm
@@ -0,0 +1,171 @@
+// Holds the various pages and implementations for codex books, so they can be used in more than just books.
+
+/datum/codex_tree
+ var/atom/movable/holder = null
+ var/root_type = null
+ var/datum/lore/codex/home = null // Top-most page.
+ var/list/current_page = list() // Current page or category to display to the user. // converted to list to track multiple players.
+ var/list/indexed_pages = list() // Assoc list with search terms pointing to a ref of the page. It's created on New().
+ var/list/history = list() // List of pages we previously visited. // now a 2D list
+
+/datum/codex_tree/New(var/new_holder, var/new_root_type)
+ holder = new_holder
+ root_type = new_root_type
+ generate_pages()
+ ..()
+
+/datum/codex_tree/proc/generate_pages()
+ home = new root_type(src) // This will also generate the others.
+ //current_page = home
+ indexed_pages = home.index_page() // changed from current_page to home.
+
+// Changes current_page to its parent, assuming one exists.
+/datum/codex_tree/proc/go_to_parent(var/mob/user)
+ var/datum/lore/codex/D = current_page["[user]"]
+ if(istype(D) && D.parent)
+ current_page["[user]"] = D.parent
+
+// Changes current_page to a specific page or category.
+/datum/codex_tree/proc/go_to_page(var/datum/lore/codex/new_page, var/dont_record_history = FALSE, var/mob/user)
+ var/datum/lore/codex/D = current_page["[user]"]
+ if(new_page && istype(D)) // Make sure we're not going to a null page for whatever reason.
+ current_page["[user]"] = new_page
+ if(!dont_record_history)
+ var/list/H = history["[user]"]
+ if(!H)
+ H = list()
+ H.Add(new_page)
+ history["[user]"] = H
+
+/datum/codex_tree/proc/quick_link(var/search_word, var/mob/user)
+ for(var/word in indexed_pages)
+ if(lowertext(search_word) == lowertext(word)) // Exact matches unfortunately limit our ability to perform SEOs.
+ go_to_page(indexed_pages[word], FALSE, user)
+ return
+
+/datum/codex_tree/proc/get_page_from_type(var/desired_type)
+ for(var/word in indexed_pages)
+ var/datum/lore/codex/C = indexed_pages[word]
+ if(C.type == desired_type)
+ return C
+ return null
+
+// Returns to the last visited page, based on the history list.
+/datum/codex_tree/proc/go_back(var/mob/user)
+ var/list/H = history["[user]"]
+ var/datum/lore/codex/D = current_page["[user]"]
+ if(!LAZYLEN(H) || !istype(D))
+ return
+ if((H.len) > 1)
+ if(H[H.len] == D)
+ H.len-- // This gets rid of the current page in the history.
+ history["[user]"] = H
+ if(H.len == 1)
+ go_to_page(H[H.len], TRUE, user)
+ return
+ go_to_page(pop(history["[user]"]), TRUE, user) // Where as this will get us the previous page that we want to go to.
+ else
+ go_to_page(H[H.len], TRUE, user)
+
+/datum/codex_tree/proc/get_tree_position(var/mob/user)
+ var/datum/lore/codex/checked = current_page["[user]"]
+ if(istype(checked))
+ var/output = ""
+ output = "[checked.name]"
+ while(checked.parent)
+ output = "[checked.parent.name] \> [output]"
+ checked = checked.parent
+ return output
+
+/datum/codex_tree/proc/make_search_bar()
+ var/html = {"
+
+ "}
+ return html
+
+/datum/codex_tree/proc/display(mob/user)
+// icon_state = "[initial(icon_state)]-open"
+ if(!home)
+ generate_pages()
+ if(!user)
+ return
+ var/datum/lore/codex/D = current_page["[user]"]
+ if(!istype(D)) // Initialize current_page and history
+ current_page["[user]"] = home
+ D = current_page["[user]"]
+ if(!istype(D))
+ log_debug("Codex_tree failed to failed to load for [user].")
+ return
+ var/list/H_init = list()
+ H_init.Add(home)
+ history["[user]"] = H_init
+ //if(!current_page)
+ //generate_pages()
+
+ user << browse_rsc('html/browser/codex.css', "codex.css")
+
+ var/dat
+ dat = ""
+ dat += "[holder.name] ([D.name])"
+ dat += ""
+ dat += ""
+
+ dat += ""
+ dat += "[get_tree_position(user)] "
+ dat += "[make_search_bar()] "
+ dat += "
"
+ dat += "
[D.name]
"
+ dat += " "
+ if(D.data)
+ dat += "[D.data] "
+ dat += " "
+ if(istype(D, /datum/lore/codex/category))
+ dat += "
"
+ var/datum/lore/codex/category/C = D
+ for(var/datum/lore/codex/child in C.children)
+ dat += "[child.name]"
+ dat += "
"
+ dat += ""
+ var/list/H = history["[user]"]
+ if(LAZYLEN(H))
+ dat += " \[Go Back\]"
+ if(D.parent)
+ dat += " \[Go Up\]"
+ if(D != home)
+ dat += " \[Go To Home\]"
+ dat += "
"
+ user << browse(dat, "window=the_empress_protects;size=600x550")
+ onclose(user, "the_empress_protects", src)
+
+/datum/codex_tree/Topic(href, href_list)
+ . = ..()
+ if(.)
+ return
+
+
+ if(href_list["target"]) // Direct link, using a ref
+ var/datum/lore/codex/new_page = locate(href_list["target"])
+ go_to_page(new_page, FALSE, usr)
+ else if(href_list["search_query"])
+ quick_link(href_list["search_query"], usr)
+ else if(href_list["go_to_parent"])
+ go_to_parent(usr)
+ else if(href_list["go_back"])
+ go_back(usr)
+ else if(href_list["go_to_home"])
+ go_to_page(home, FALSE, usr)
+ else if(href_list["quick_link"]) // Indirect link, using a (hopefully) indexed word.
+ quick_link(href_list["quick_link"], usr)
+ else if(href_list["close"])
+ // Close the book, if our holder is actually a book.
+ //if(istype(holder, /obj/item/weapon/book/codex))
+ //holder.icon_state = initial(holder.icon_state)
+ usr << browse(null, "window=the_empress_protects")
+ return
+ display(usr)
diff --git a/modular_chomp/code/modules/lore_codex/cooking_codex.dm b/modular_chomp/code/modules/lore_codex/cooking_codex.dm
new file mode 100644
index 0000000000..4b464ee518
--- /dev/null
+++ b/modular_chomp/code/modules/lore_codex/cooking_codex.dm
@@ -0,0 +1,138 @@
+// These aren't lore but I guess that's part of the typepath forever.
+/datum/lore/codex/category/cooking_recipe_list
+ name = "Index"
+ data = "Greetings, fellow sapient! Within these hallowed scripts rest sacred incantations for the rearrangement \
+ of carbon structures into shapes most delectable to those possessing exquisite gustatory senses and requiring \
+ nutrituous sustenance. As a reference for Gustomancy of all experience Classes, below explains the form of \
+ each component spell. Hark, reader beware! To peruse beyond permission of the mighty Wizard Federation is to \
+ be struck with a 10,000 year imprisonment curse of cuboidal containment sphere!\
+
\
+ Heat Applicator: A device, commonly of metal, into which component spells are inserted and transmogrified \
+ into the Gustomancic Product. Applicators convert Electromancy into heat, and may require heating to an ideal \
+ temperature before spellcrafting. Overapplication will result in failure of the spell, and respiratory distress! \
+ \
+ Pure Fluids: A purified substance, typically of liquid form, added to the Applicator from a fluid vessel. \
+ Fluids are typically extracted from a bearing object, ground from bulk form, or produced by Chemomancy. \
+ \
+ Material Objects: Any component spell object not created by Botanomancy. Most are created by lesser \
+ Gustomancy tools or Gustomancy spells. Others may require creative acquistion methods! \
+ \
+ Grown Produce: A product of the soils and vessels of Botanomancy, typically fruit or vegetable. The \
+ methods of Botanomancy lie beyond the scope of this Gustomancy tome! \
+ \
+ Cooked Shell: A coating of specified pure fluid, typically batter, applied to all component spell \
+ objects. Traditionally, specified fluid is placed in a glass vessel and each component spell dipped within. \
+ \
+ Temporal Shift: Length of passage through the temporial medium, unaffected by Chronomancy. \
+ \
+ Meal Quantity: Number of uses of the completed spell. \
+
\
+ The segmented fusion of Gustomancy and Chemomancy is currently beyond the scope of this tome, as is the \
+ usage of simple Gustomantic techniques such as rolling flat and slicing dough. The Gustomancer is reminded \
+ most basic tools and supplies within the Gustomancy study, and most fusion fluids may be created with some \
+ combination of flour, milk, water, egg, and enzyme."
+ // The joke is none of this is magic, and neither is the Wizard Federation.
+
+/datum/lore/codex/page/cooking_recipe
+ name = null
+
+// Algorithmically write all cooking recipes in the game. This should run once per round.
+/datum/lore/codex/category/cooking_recipe_list/New()
+ ..()
+ var/list/new_children_list = list()
+ var/list/name_repeats = list()
+ for(var/Rp in subtypesof(/datum/recipe))
+ var/datum/recipe/R = new Rp() // Datums must be initialized to read list vars
+ if(!istype(R))
+ log_debug("Recipe generation failed, recipe datum is [R].")
+ qdel(R)
+ continue
+
+ var/datum/lore/codex/page/cooking_recipe/D = new(holder, src)
+ var/atom/movable/these = R.result // Result is a typepath, requiring use of initial()
+ D.name = capitalize("[initial(these.name)]") // Capitalization on recipe names is inconsistent
+
+ var/n = 1
+ while(D.name in name_repeats) // Ensure each name is unique so we have a unique keyword for every recipe
+ D.name = "[capitalize("[initial(these.name)]")]-[n]"
+ n++
+ name_repeats["[D.name]"] = TRUE // The value here doesn't matter, we just need this to be an associative list.
+ D.keywords.Add(D.name)
+
+ // Most ingredient names will be capitalized to draw the reader's eye.
+ var/text = R.appliance
+ switch(text) // These are binary values, so we'll use the defines to convert to a string
+ if(MICROWAVE)
+ text = "Microwave"
+ if(FRYER)
+ text = "Deep fryer"
+ if(OVEN)
+ text = "Oven"
+ if(GRILL)
+ text = "Grill"
+ if(CANDYMAKER)
+ text = "Candy maker"
+ if(CEREALMAKER)
+ text = "Cereal maker"
+ else
+ text = ""
+ D.data = "Heat Applicator: [text ? text : "none"] "
+ text = ""
+
+ if(LAZYLEN(R.reagents))
+ var/i = 0 // Comma counter
+ for(var/thing in R.reagents) // String
+ if(i)
+ text += ", "
+ text += "[capitalize(thing)]: [R.reagents[thing]] units"
+ i++
+ D.data += "Pure Fluids: [text ? text : "none"] "
+ text = ""
+
+ if(LAZYLEN(R.items))
+ var/i = 0
+ for(var/atom/movable/AM as anything in R.items) // Atom typepath
+ if(i)
+ text += ", "
+ text += "[capitalize(initial(AM.name))]"
+ i++
+ D.data += "Material Objects: [text ? text : "none"] "
+ text = ""
+
+ if(LAZYLEN(R.fruit)) // Inelegant copypasta time
+ var/i = 0
+ for(var/thing in R.fruit) // String
+ if(i)
+ text += ", "
+ text += "[capitalize(thing)]: [R.fruit[thing]] quantity"
+ i++
+ D.data += "Grown Produce: [text ? text : "none"] "
+ text = ""
+
+ if(R.coating)
+ var/datum/reagent/ooze = initial(R.coating) // Datum typepath
+ text = capitalize(initial(ooze.name))
+ D.data += "Cooked Shell: [text ? text : "none"] "
+ text = 0
+
+ if(R.time) // Deciseconds
+ text = R.time
+ D.data += "Temporal Shift: [text ? text/10 : 0] second\s "
+ text = 0
+
+ if(R.result_quantity) // Should never be null.
+ text = R.result_quantity
+ D.data += "Meal Quantity: [text ? text : 0] plate\s "
+
+ new_children_list[D.name] = D // We make this an associative list so we can alphabetize later
+ qdel(R) // Delete recipe datum after we're done with it
+
+ // This nonsense alphabetizes the list and converts back to array format before handing off to the parent.
+ // Array format is necessary for the codex code to work properly.
+ new_children_list = sortList(new_children_list)
+ var/list/sorted_children[LAZYLEN(new_children_list)]
+ for(var/x = 1, x <= LAZYLEN(sorted_children), x++)
+ var/key = new_children_list[x]
+ sorted_children[x] = new_children_list[key]
+ children = sortList(sorted_children)
+ src.index_page()
diff --git a/vorestation.dme b/vorestation.dme
index 1e9d60bc3e..64826c3882 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -2767,7 +2767,6 @@
#include "code\modules\looking_glass\lg_imageholder.dm"
#include "code\modules\looking_glass\lg_turfs.dm"
#include "code\modules\lore_codex\codex.dm"
-#include "code\modules\lore_codex\codex_tree.dm"
#include "code\modules\lore_codex\pages.dm"
#include "code\modules\lore_codex\lore_data_yw\important_locations.dm"
#include "code\modules\lore_codex\lore_data_yw\main.dm"
@@ -4676,6 +4675,9 @@
#include "modular_chomp\code\modules\food\food\drinks\bottle.dm"
#include "modular_chomp\code\modules\food\food\snacks\meat.dm"
#include "modular_chomp\code\modules\living\carbon\human\ai_controlled\ai_controlled.dm"
+#include "modular_chomp\code\modules\lore_codex\codex.dm"
+#include "modular_chomp\code\modules\lore_codex\codex_tree.dm"
+#include "modular_chomp\code\modules\lore_codex\cooking_codex.dm"
#include "modular_chomp\code\modules\materials\materials\gems.dm"
#include "modular_chomp\code\modules\materials\materials\metals\metals.dm"
#include "modular_chomp\code\modules\materials\materials\organic\animal_products.dm"