git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1057 316c924e-a436-60f5-8080-3fe189b3f50e

This commit is contained in:
Atso.Sariola@gmail.com
2011-02-18 03:23:40 +00:00
parent 83dc883551
commit c85f20f54f
63 changed files with 10634 additions and 25 deletions

View File

@@ -32,6 +32,7 @@
return
/obj/item/weapon/storage/photo_album/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
if (src.contents.len >= 7)
return

View File

@@ -1468,6 +1468,7 @@ proc/move_mining_shuttle()
icon_state = "ore"
/obj/item/weapon/ore/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
if (istype(W, /obj/item/weapon/satchel))
var/obj/item/weapon/satchel/S = W
if (S.mode == 1)
@@ -1554,6 +1555,7 @@ proc/move_mining_shuttle()
return
/obj/item/weapon/satchel/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
if (istype(W, /obj/item/weapon/ore))
var/obj/item/weapon/ore/O = W
src.contents += O;
@@ -2637,6 +2639,7 @@ proc/move_mining_shuttle()
user << browse("[dat]", "window=moneybag")
/obj/item/weapon/moneybag/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
if (istype(W, /obj/item/weapon/coin))
var/obj/item/weapon/coin/C = W
user << "\blue You add the [C.name] into the bag."

View File

@@ -300,6 +300,7 @@
var/obj/disposalholder/H = new() // virtual holder object which actually
// travels through the pipes.
H.init(src) // copy the contents of disposer to holder
air_contents = new() // new empty gas resv.
@@ -358,6 +359,7 @@
dir = 0
var/count = 1000 //*** can travel 1000 steps before going inactive (in case of loops)
var/has_fat_guy = 0 // true if contains a fat person
var/destinationTag = 0 // changes if contains a delivery container
// initialize a holder from the contents of a disposal unit
@@ -373,6 +375,13 @@
var/mob/living/carbon/human/H = AM
if(H.mutations & 32) // is a human and fat?
has_fat_guy = 1 // set flag on holder
if(istype(AM, /obj/bigDelivery))
var/obj/bigDelivery/T = AM
src.destinationTag = T.sortTag
if(istype(AM, /obj/item/smallDelivery))
var/obj/item/smallDelivery/T = AM
src.destinationTag = T.sortTag
@@ -504,7 +513,7 @@
..()
return
// otherswise, do normal expel from turf
// otherwise, do normal expel from turf
expel(H, T, 0)
..()
@@ -640,7 +649,7 @@
del(H)
return
// otherswise, do normal expel from turf
// otherwise, do normal expel from turf
expel(H, T, 0)
spawn(2) // delete pipe after 2 ticks to ensure expel proc finished
@@ -790,6 +799,69 @@
else
return mask & (~setbit)
//a three-way junction that sorts objects
/obj/disposalpipe/sortjunction
desc = "An underfloor disposal pipe with a package sorting mechanism."
icon_state = "pipe-j1s"
var/sortType = 0
var/posdir = 0
var/negdir = 0
var/sortdir = 0
New()
..()
posdir = dir
if(icon_state == "pipe-j1s")
sortdir = turn(posdir, -90)
negdir = turn(posdir, 180)
else
icon_state = "pipe-j2s"
sortdir = turn(posdir, 90)
negdir = turn(posdir, 180)
dpdir = sortdir | posdir | negdir
update()
return
// next direction to move
// if coming in from negdir, then next is primary dir or sortdir
// if coming in from posdir, then flip around and go back to posdir
// if coming in from sortdir, go to posdir
nextdir(var/fromdir, var/sortTag)
//var/flipdir = turn(fromdir, 180)
if(fromdir != sortdir) // probably came from the negdir
if(src.sortType == sortTag) //if destination matches filtered type...
return sortdir // exit through sortdirection
else
return posdir
else // came from sortdir
// so go with the flow to positive direction
return posdir
transfer(var/obj/disposalholder/H)
var/nextdir = nextdir(H.dir, H.destinationTag)
H.dir = nextdir
var/turf/T = H.nextloc()
var/obj/disposalpipe/P = H.findpipe(T)
if(P)
// find other holder in next loc, if inactive merge it with current
var/obj/disposalholder/H2 = locate() in P
if(H2 && !H2.active)
H.merge(H2)
H.loc = P
else // if wasn't a pipe, then set loc to turf
H.loc = T
return null
return P

View File

@@ -226,6 +226,7 @@
/obj/item/scrap/attackby(obj/item/I, mob/user)
..()
if(istype(I, /obj/item/scrap))
var/obj/item/scrap/S = I
if( (S.total()+src.total() ) > MAX_SCRAP )

View File

@@ -0,0 +1,207 @@
/obj/bigDelivery
desc = "A big wrapped package."
name = "large parcel"
icon = 'storage.dmi'
icon_state = "deliverycrate"
var/obj/wrapped = null
density = 1
var/sortTag = 0
flags = FPRINT
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
attack_hand(mob/user as mob)
src.wrapped.loc = (get_turf(src.loc))
if (istype(src.wrapped,/obj/closet))
var/obj/closet/O = src.wrapped
O.welded = 0
del(src)
return
attackby(obj/item/W as obj, mob/user as mob)
if(istype(W, /obj/item/device/destTagger))
var/obj/item/device/destTagger/O = W
user << "\blue *TAGGED*"
src.sortTag = O.currTag
return
/obj/item/smallDelivery
desc = "A small wrapped package."
name = "small parcel"
icon = 'storage.dmi'
icon_state = "deliverycrateSmall"
var/obj/item/wrapped = null
var/sortTag = 0
flags = FPRINT
attack_hand(mob/user as mob)
src.wrapped.loc = (get_turf(src.loc))
del(src)
return
attackby(obj/item/W as obj, mob/user as mob)
if(istype(W, /obj/item/device/destTagger))
var/obj/item/device/destTagger/O = W
user << "\blue *TAGGED*"
src.sortTag = O.currTag
return
/obj/item/weapon/packageWrap
name = "package wrapper"
icon = 'items.dmi'
icon_state = "deliveryPaper"
var/amount = 25.0
attack(target as obj, mob/user as mob)
if (istype(target, /obj/item))
var/obj/item/O = target
if (src.amount > 1)
var/obj/item/smallDelivery/P = new /obj/item/smallDelivery(get_turf(O.loc))
P.wrapped = O
O.loc = P
src.amount -= 1
else if (istype(target, /obj/crate))
var/obj/crate/O = target
if (src.amount > 3)
var/obj/bigDelivery/P = new /obj/bigDelivery(get_turf(O.loc))
P.wrapped = O
O.loc = P
src.amount -= 3
else
user << "\blue You need more paper."
else if (istype (target, /obj/closet))
var/obj/closet/O = target
if (src.amount > 3)
var/obj/bigDelivery/P = new /obj/bigDelivery(get_turf(O.loc))
P.wrapped = O
O.close()
O.welded = 1
O.loc = P
src.amount -= 3
else
user << "\blue The object you are trying to wrap is unsuitable for the sorting machinery!"
if (src.amount <= 0)
new /obj/item/weapon/c_tube( src.loc )
//SN src = null
del(src)
return
return
/obj/item/device/destTagger
name = "destination tagger"
desc = "Used to set the destination of properly wrapped packages."
icon_state = "forensic0"
var/currTag = 0
var/list/locationList = list("Waste Disposal", "Head of Personnel's Quarters", "Research Director's Office",
"Dormitory Toilets", "Locker Room", "Locker Toilets", "Fitness Room", "Kitchen", "Bar", "Bartender's workspace",
"Theatre", "Library", "Chapel Office", "Assembly Line", "Medbay", "Chemistry", "Surgery", "Exam Room",
"Security", "Head of Security", "Cargo Bay", "Quartermaster's Office", "Janitors Closet", "Hydroponics",
"Toxin Lab")
w_class = 1
item_state = "electronic"
flags = FPRINT | TABLEPASS | ONBELT | CONDUCT
attack_self(mob/user as mob)
var/dat = "<TT><B>TagMaster 2.2</B><BR><BR>"
if (src.currTag == 0)
dat += "<br>Current Selection: None<br>"
else
dat += "<br>Current Selection: [locationList[currTag]]<br><br>"
for (var/i = 1, i <= locationList.len, i++)
dat += "<A href='?src=\ref[src];nextTag=[i]'>[locationList[i]]</A>"
if (i%4==0)
dat += "<br>"
else
dat += " "
user << browse(dat, "window=destTagScreen")
onclose(user, "destTagScreen")
return
Topic(href, href_list)
src.add_fingerprint(usr)
if(href_list["nextTag"])
var/n = text2num(href_list["nextTag"])
src.currTag = n
src.updateUsrDialog()
/*
attack(target as obj, mob/user as mob)
user << "/blue *TAGGED*"
target.sortTag = src.currTag
attack(target as obj, mob/user as mob)
user << "/blue You can only tag properly wrapped delivery packages!"
*/
attack(target as obj, mob/user as mob)
if (istype(target, /obj/bigDelivery))
user << "\blue *TAGGED*"
var/obj/bigDelivery/O = target
O.sortTag = src.currTag
else if (istype(target, /obj/item/smallDelivery))
user << "\blue *TAGGED*"
var/obj/item/smallDelivery/O = target
O.sortTag = src.currTag
else
user << "\blue You can only tag properly wrapped delivery packages!"
return
/obj/machinery/disposal/deliveryChute
name = "Delivery chute"
desc = "A chute for big and small packages alike!"
density = 0
icon_state = "intake"
interact()
return
HasEntered(AM as mob|obj) //Go straight into the chute
if (istype(AM, /obj))
var/obj/O = AM
O.loc = src
else if (istype(AM, /mob))
var/mob/M = AM
M.loc = src
src.flush()
flush()
flushing = 1
flick("intake-closing", src)
var/deliveryCheck = 0
var/obj/disposalholder/H = new() // virtual holder object which actually
// travels through the pipes.
for(var/obj/bigDelivery/O in src)
deliveryCheck = 1
if(O.sortTag == 0)
O.sortTag = 1
for(var/obj/item/smallDelivery/O in src)
deliveryCheck = 1
if (O.sortTag == 0)
O.sortTag = 1
if(deliveryCheck == 0)
H.destinationTag = 1
H.init(src) // copy the contents of disposer to holder
air_contents = new() // new empty gas resv.
sleep(10)
playsound(src, 'disposalflush.ogg', 50, 0, 0)
sleep(5) // wait for animation to finish
H.start(src) // start the holder processing movement
flushing = 0
// now reset disposal state
flush = 0
if(mode == 2) // if was ready,
mode = 1 // switch to charging
update()
return