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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 02:09:41 +00:00
- Prayer visibility now starts on, as it should.
- Fixed pulse rifle, energy sword, blackhole and mob spawning - Fixed 'reload admins' not properly updating the 'admins' list, which made adminwho fail, along with some other things. - Fixed a bug, which prevented admin from even being loaded properly in some circumstances, in the database admin system. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5027 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -160,25 +160,3 @@ proc/sql_commit_feedback()
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if(!query.Execute())
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var/err = query.ErrorMsg()
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log_game("SQL ERROR during death reporting. Error : \[[err]\]\n")
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proc/debug_sql_commit_feedback()
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if(!blackbox)
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world << "Round ended without a blackbox recorder. No feedback was sent to the database."
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return
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//content is a list of lists. Each item in the list is a list with two fields, a variable name and a value. Items MUST only have these two values.
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var/list/datum/feedback_variable/content = blackbox.get_round_feedback()
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if(!content)
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world << "Round ended without any feedback being generated. No feedback was sent to the database."
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return
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for(var/datum/feedback_variable/item in content)
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var/variable = item.get_variable()
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var/value = item.get_value()
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world << "INSERT INTO erro_feedback (id, roundid, time, variable, value) VALUES (null, ABC, Now(), '[variable]', '[value]')"
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world << "end"
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@@ -97,6 +97,7 @@ var/list/admin_ranks = list() //list of all ranks with associated rights
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establish_db_connection()
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if(!dbcon.IsConnected())
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world.log << "Failed to connect to database in load_admins(). Reverting to legacy system."
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diary << "Failed to connect to database in load_admins(). Reverting to legacy system."
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config.admin_legacy_system = 1
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load_admins()
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@@ -107,7 +108,7 @@ var/list/admin_ranks = list() //list of all ranks with associated rights
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while(query.NextRow())
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var/ckey = query.item[1]
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var/rank = query.item[2]
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if(rank == "Removed") return //This person was de-adminned. They are only in the admin list for archive purposes.
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if(rank == "Removed") continue //This person was de-adminned. They are only in the admin list for archive purposes.
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var/rights = query.item[4]
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if(istext(rights)) rights = text2num(rights)
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@@ -115,8 +116,8 @@ var/list/admin_ranks = list() //list of all ranks with associated rights
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//find the client for a ckey if they are connected and associate them with the new admin datum
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D.associate(directory[ckey])
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if(!admin_datums)
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world.log << "The database query in load_admins() resulted in no admins being added to the list. Reverting to legacy system."
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diary << "The database query in load_admins() resulted in no admins being added to the list. Reverting to legacy system."
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config.admin_legacy_system = 1
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load_admins()
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@@ -32,7 +32,7 @@ var/list/admin_datums = list()
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owner = C
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owner.holder = src
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owner.add_admin_verbs() //TODO
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admins += src
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admins += C
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/datum/admins/proc/disassociate()
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if(owner)
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@@ -1401,25 +1401,32 @@
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var/path = text2path(dirty_path)
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if(!path)
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removed_paths += dirty_path
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continue
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else if(!ispath(path, /obj) && !ispath(path, /turf) && !ispath(path, /mob))
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removed_paths += dirty_path
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continue
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else if(ispath(path, /obj/item/weapon/gun/energy/pulse_rifle))
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if(!check_rights(R_FUN,0))
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removed_paths += dirty_path
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continue
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else if(ispath(path, /obj/item/weapon/melee/energy/blade))//Not an item one should be able to spawn./N
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if(!check_rights(R_FUN,0))
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removed_paths += dirty_path
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continue
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else if(ispath(path, /obj/effect/bhole))
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if(!check_rights(R_FUN,0))
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removed_paths += dirty_path
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continue
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else if(ispath(path, /mob))
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if(!check_rights(R_FUN,0))
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removed_paths += dirty_path
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else
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continue
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paths += path
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if(!paths) return
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else if (length(paths) > 5)
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if(!paths)
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alert("The path list you sent is empty")
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return
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if (length(paths) > 5)
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alert("Select fewer object types, (max 5)")
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return
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else if (length(removed_paths))
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@@ -1439,11 +1446,9 @@
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if (!( where in list("onfloor","inhand","inmarked") ))
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where = "onfloor"
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//TODO ERRORAGE
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if( where == "inhand" )
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usr << "Support for inhand not available yet. Will spawn on floor."
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where = "onfloor"
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//END TODO ERRORAGE
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if ( where == "inhand" ) //Can only give when human or monkey
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if ( !( ishuman(usr) || ismonkey(usr) ) )
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@@ -1452,6 +1457,7 @@
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else if ( usr.get_active_hand() )
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usr << "Your active hand is full. Spawning on floor."
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where = "onfloor"
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if ( where == "inmarked" )
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if ( !marked_datum )
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usr << "You don't have any object marked. Abandoning spawn."
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@@ -1472,9 +1478,6 @@
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if ( "inmarked" )
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target = marked_datum
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//TODO ERRORAGE - Give support for "inhand"
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if(target)
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for (var/path in paths)
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for (var/i = 0; i < number; i++)
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@@ -1487,6 +1490,8 @@
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var/mob/M = O
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M.real_name = obj_name
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if (number == 1)
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log_admin("[key_name(usr)] created a [english_list(paths)]")
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for(var/path in paths)
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@@ -4,7 +4,7 @@
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////////////////
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var/datum/admins/holder = null
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var/buildmode = 0
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var/seeprayers = 0
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var/seeprayers = 1
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var/muted = 0
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var/last_message = "" //Contains the last message sent by this client - used to protect against copy-paste spamming.
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