Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and

construction/deconstruction. Major map rework/changes.
This commit is contained in:
Zuhayr
2015-08-16 06:05:21 -07:00
parent 4a0a6e7163
commit c8baafed2a
91 changed files with 7763 additions and 8513 deletions
+1 -1
View File
@@ -2,7 +2,7 @@
iterations = 5
descriptor = "moon caves"
wall_type = /turf/simulated/mineral
floor_type = /turf/simulated/floor/plating/airless/asteroid
floor_type = /turf/simulated/floor/asteroid
target_turf_type = /turf/unsimulated/mask
var/mineral_sparse = /turf/simulated/mineral/random
var/mineral_rich = /turf/simulated/mineral/random/high_chance