mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
construction/deconstruction. Major map rework/changes.
This commit is contained in:
@@ -30,7 +30,7 @@
|
||||
invocation = "none"
|
||||
invocation_type = SpI_NONE
|
||||
range = 0
|
||||
summon_type = list(/turf/simulated/floor/engine/cult)
|
||||
summon_type = list(/turf/simulated/floor/cult)
|
||||
|
||||
hud_state = "const_floor"
|
||||
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
|
||||
proc/findNullRod(var/atom/target)
|
||||
if(istype(target,/obj/item/weapon/nullrod))
|
||||
var/turf/T = get_turf(target)
|
||||
T.turf_animation('icons/effects/96x96.dmi',"nullding",-32,-32,MOB_LAYER+1,'sound/piano/Ab7.ogg')
|
||||
return 1
|
||||
else if(target.contents)
|
||||
for(var/atom/A in target.contents)
|
||||
|
||||
Reference in New Issue
Block a user