Minor mapfixes

- Fixes some unreplaced walls on the Daedalus
- Fixes Daedalus reactor storage atmospherics
- Rearranges the Assault Shuttle's layout a bit. Bed moved to cockpit, ATM added to vault, permanent translocator beacon added to medical bay.
This commit is contained in:
Unknown
2020-04-22 10:37:56 -04:00
parent fabf5e630b
commit ca4c55a89d
2 changed files with 21 additions and 32 deletions

View File

@@ -37,14 +37,6 @@
}, },
/turf/simulated/floor/tiled/techfloor/grid, /turf/simulated/floor/tiled/techfloor/grid,
/area/mothership/breakroom) /area/mothership/breakroom)
"ae" = (
/turf/simulated/shuttle/wall/voidcraft/blue{
hard_corner = 1;
icon_state = "void-hc";
name = "small craft wall hc";
stripe_color = "#45b3d8"
},
/area/mothership/breakroom)
"af" = ( "af" = (
/obj/effect/shuttle_landmark{ /obj/effect/shuttle_landmark{
base_area = /area/space; base_area = /area/space;
@@ -2681,7 +2673,7 @@
"fx" = ( "fx" = (
/obj/machinery/alarm{ /obj/machinery/alarm{
pixel_y = 22; pixel_y = 22;
target_temperature = 273.15 target_temperature = 274.15
}, },
/obj/machinery/power/port_gen/pacman/super/potato{ /obj/machinery/power/port_gen/pacman/super/potato{
sheets = 100 sheets = 100
@@ -2924,6 +2916,11 @@
/obj/machinery/atmospherics/unary/vent_scrubber/on{ /obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4 dir = 4
}, },
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techfloor/grid, /turf/simulated/floor/tiled/techfloor/grid,
/area/mothership/vault) /area/mothership/vault)
"fU" = ( "fU" = (
@@ -9732,6 +9729,11 @@
/obj/machinery/atmospherics/unary/vent_pump/on{ /obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8 dir = 8
}, },
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techfloor/grid, /turf/simulated/floor/tiled/techfloor/grid,
/area/mothership/vault) /area/mothership/vault)
"Do" = ( "Do" = (
@@ -20058,7 +20060,7 @@ aa
tG tG
tG tG
tG tG
ae tG
aq aq
ax ax
FW FW
@@ -20768,7 +20770,7 @@ aa
tG tG
tG tG
tG tG
ae tG
aq aq
ax ax
FW FW

View File

@@ -884,11 +884,8 @@
/turf/simulated/floor/bluegrid, /turf/simulated/floor/bluegrid,
/area/shuttle/tabiranth) /area/shuttle/tabiranth)
"aQ" = ( "aQ" = (
/obj/item/device/perfect_tele_beacon/stationary{ /obj/structure/bed/pod,
tele_name = "Tabiranth"; /obj/item/weapon/bedsheet/rd,
tele_network = "centcom"
},
/obj/effect/floor_decal/industrial/hatch,
/turf/simulated/floor/tiled/techmaint, /turf/simulated/floor/tiled/techmaint,
/area/shuttle/tabiranth) /area/shuttle/tabiranth)
"aR" = ( "aR" = (
@@ -1132,6 +1129,11 @@
d2 = 2; d2 = 2;
icon_state = "1-2" icon_state = "1-2"
}, },
/obj/item/device/perfect_tele_beacon/stationary{
tele_name = "Tabiranth";
tele_network = "centcom"
},
/obj/effect/floor_decal/industrial/hatch,
/turf/simulated/floor/tiled/white, /turf/simulated/floor/tiled/white,
/area/shuttle/tabiranth) /area/shuttle/tabiranth)
"be" = ( "be" = (
@@ -1539,8 +1541,6 @@
/turf/simulated/floor/tiled/techfloor/grid, /turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/tabiranth) /area/shuttle/tabiranth)
"br" = ( "br" = (
/obj/structure/bed/pod,
/obj/item/weapon/bedsheet/rd,
/obj/effect/floor_decal/techfloor{ /obj/effect/floor_decal/techfloor{
dir = 4 dir = 4
}, },
@@ -1548,6 +1548,7 @@
dir = 4; dir = 4;
pixel_y = 0 pixel_y = 0
}, },
/obj/machinery/atm,
/turf/simulated/floor/tiled/techfloor/grid, /turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/tabiranth) /area/shuttle/tabiranth)
"bs" = ( "bs" = (
@@ -1726,20 +1727,6 @@
/area/shuttle/tabiranth) /area/shuttle/tabiranth)
"bI" = ( "bI" = (
/obj/structure/bed/chair/bay/shuttle, /obj/structure/bed/chair/bay/shuttle,
/obj/machinery/portable_atmospherics/canister/oxygen{
anchored = 1;
density = 0;
health = 1000;
layer = 2.2;
volume = 10000
},
/obj/machinery/portable_atmospherics/canister/oxygen{
anchored = 1;
density = 0;
health = 1000;
layer = 2.2;
volume = 10000
},
/obj/machinery/button/remote/blast_door{ /obj/machinery/button/remote/blast_door{
id = "tabi-vault"; id = "tabi-vault";
name = "Vault Blast Door Controls"; name = "Vault Blast Door Controls";