Merge remote-tracking branch 'origin/craft' into craft

This commit is contained in:
Fluff
2023-07-12 16:38:52 -04:00
661 changed files with 382838 additions and 65124 deletions

View File

@@ -101,10 +101,26 @@
switch(pred.a_intent)
if(I_HELP)
if(pred.m_intent == "run")
message_prey = "[pred] moves, pressing down on you within their [name] with each step."
else
message_prey = "As [pred] walks, their foot presses you tightly against the sole of their [name]!"
if(prob(40)) //Reducing spam exclusively on I_HELP. Still more frequent than old pitiful prob(1)
if(pred.m_intent == "run")
message_prey = pick(
"You feel weightless for a brief moment as \the [name] move upwards.",
"[pred]'s weight bears down on you with each of their steps.",
"\The [name] are a ride you've got no choice but to participate in as the wearer moves.",
"The wearer of \the [name] moves, and their feet press down on you with each step.",
"With each step, you're sandwiched again between [pred]'s feet and the insole of their boots.",
"As [pred] moves, their foot presses you tightly against the insole of their boots with each step.")
else
message_prey = pick(
"You feel weightless for a brief moment as \the [name] move upwards.",
"[pred]'s weight bears down on you with each of the calm steps of their walk.",
"\The [name] are a ride you've got no choice but to participate in as the wearer walks.",
"The wearer of \the [name] walks, and their feet press down on you heavily with each step.",
"With each step of their unhurried walk, you're tightly sandwiched between [pred]'s feet and the insole of their boots.",
"As [pred] walks, their foot presses you tightly against the insole of their boots with each step.")
to_chat(prey, span_emote_subtle("<I>[message_prey]</I>"))
return //No message for pred if I_HELP
if(I_DISARM)
if(pred.m_intent == "run")
@@ -151,7 +167,7 @@
I.take_damage(damage, 0)
if(message_pred != null)
to_chat(pred, "<span class='warning'>[message_pred]</span>")
to_chat(prey, "<span class='warning'>[message_prey]</span>")
to_chat(pred, span_warning(message_pred))
to_chat(prey, span_warning(message_prey))
return

View File

@@ -0,0 +1,169 @@
/obj/item/clothing/mask/gas/sechailer
name = "hailer face mask"
desc = "A compact, durable gas mask that can be connected to an air supply. This one possesses a security hailer."
description_info = "This mask has a hailer attached, you can activate it on the button or use the Halt! verb, for switching phrases you can alt+click it or change it using the change phrase verb."
icon_state = "halfgas"
armor = list(melee = 10, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 55, rad = 0)
action_button_name = "HALT!"
body_parts_covered = FACE
var/obj/item/device/hailer/hailer
var/cooldown = 0
var/phrase = 1
var/aggressiveness = 1
var/safety = 1
var/list/phrase_list = list(
"halt" = "HALT! HALT! HALT! HALT!",
"bobby" = "Stop in the name of the Law.",
"compliance" = "Compliance is in your best interest.",
"justice" = "Prepare for justice!",
"running" = "Running will only increase your sentence.",
"dontmove" = "Don't move, Creep!",
"floor" = "Down on the floor, Creep!",
"robocop" = "Dead or alive you're coming with me.",
"god" = "God made today for the crooks we could not catch yesterday.",
"freeze" = "Freeze, Scum Bag!",
"imperial" = "Stop right there, criminal scum!",
"bash" = "Stop or I'll bash you.",
"harry" = "Go ahead, make my day.",
"asshole" = "Stop breaking the law, asshole.",
"stfu" = "You have the right to shut the fuck up",
"shutup" = "Shut up crime!",
"super" = "Face the wrath of the golden bolt.",
"dredd" = "I am, the LAW!"
)
/obj/item/clothing/mask/gas/sechailer/swat/hos
name = "\improper HOS SWAT mask"
desc = "A close-fitting tactical mask with an especially aggressive Compli-o-nator 3000. It has a tan stripe."
icon_state = "hosmask"
/obj/item/clothing/mask/gas/sechailer/swat/warden
name = "\improper Warden SWAT mask"
desc = "A close-fitting tactical mask with an especially aggressive Compli-o-nator 3000. It has a blue stripe."
icon_state = "wardenmask"
/obj/item/clothing/mask/gas/sechailer/swat/officer //Just a little nicer to begin with. Can always up the anger with a screwdriver!
aggressiveness = 1
phrase = 1
/obj/item/clothing/mask/gas/sechailer/swat
name = "\improper SWAT mask"
desc = "A close-fitting tactical mask with an especially aggressive Compli-o-nator 3000."
icon_state = "officermask"
body_parts_covered = HEAD|FACE|EYES
flags_inv = HIDEFACE|BLOCKHAIR
aggressiveness = 3
phrase = 12
/obj/item/clothing/mask/gas/sechailer/ui_action_click()
halt()
/obj/item/clothing/mask/gas/sechailer/AltClick(mob/user)
selectphrase()
/obj/item/clothing/mask/gas/sechailer/verb/selectphrase()
set name = "Select gas mask phrase"
set category = "Object"
set desc = "Alter the message shouted by your complionator gas mask."
var/key = phrase_list[phrase]
var/message = phrase_list[key]
if (!safety)
to_chat(usr, "<span class='notice'>You set the restrictor to: FUCK YOUR CUNT YOU SHIT EATING COCKSUCKER MAN EAT A DONG FUCKING ASS RAMMING SHIT FUCK EAT PENISES IN YOUR FUCK FACE AND SHIT OUT ABORTIONS OF FUCK AND DO SHIT IN YOUR ASS YOU COCK FUCK SHIT MONKEY FUCK ASS WANKER FROM THE DEPTHS OF SHIT.</span>")
return
switch(aggressiveness)
if(1)
phrase = (phrase < 6) ? (phrase + 1) : 1
key = phrase_list[phrase]
message = phrase_list[key]
to_chat(usr,"<span class='notice'>You set the restrictor to: [message]</span>")
if(2)
phrase = (phrase < 11 && phrase >= 7) ? (phrase + 1) : 7
key = phrase_list[phrase]
message = phrase_list[key]
to_chat(usr,"<span class='notice'>You set the restrictor to: [message]</span>")
if(3)
phrase = (phrase < 18 && phrase >= 12 ) ? (phrase + 1) : 12
key = phrase_list[phrase]
message = phrase_list[key]
to_chat(usr,"<span class='notice'>You set the restrictor to: [message]</span>")
if(4)
phrase = (phrase < 18 && phrase >= 1 ) ? (phrase + 1) : 1
key = phrase_list[phrase]
message = phrase_list[key]
to_chat(usr,"<span class='notice'>You set the restrictor to: [message]</span>")
else
to_chat(usr, "<span class='notice'>It's broken.</span>")
/obj/item/clothing/mask/gas/sechailer/emag_act(mob/user)
if(safety)
safety = 0
to_chat(user, "<span class='warning'>You silently fry [src]'s vocal circuit with the cryptographic sequencer.</span>")
else
return
/obj/item/clothing/mask/gas/sechailer/attackby(obj/item/I, mob/user)
if(I.is_screwdriver())
switch(aggressiveness)
if(1)
to_chat(user, "<span class='notice'>You set the aggressiveness restrictor to the second position.</span>")
aggressiveness = 2
phrase = 7
if(2)
to_chat(user, "<span class='notice'>You set the aggressiveness restrictor to the third position.</span>")
aggressiveness = 3
phrase = 13
if(3)
to_chat(user, "<span class='notice'>You set the aggressiveness restrictor to the fourth position.</span>")
aggressiveness = 4
phrase = 1
if(4)
to_chat(user, "<span class='notice'>You set the aggressiveness restrictor to the first position.</span>")
aggressiveness = 1
phrase = 1
if(5)
to_chat(user, "<span class='warning'>You adjust the restrictor but nothing happens, probably because its broken.</span>")
if(I.is_wirecutter())
if(aggressiveness != 5)
to_chat(user, "<span class='warning'>You broke it!</span>")
aggressiveness = 5
if(I.is_crowbar())
if(!hailer)
to_chat(user, "<span class='warning'>This mask has an integrated hailer, you can't remove it!</span>")
else
var/obj/N = new /obj/item/clothing/mask/gas/half(src.loc)
playsound(src, 'sound/items/Screwdriver.ogg', 50, 1)
N.fingerprints = src.fingerprints
N.fingerprintshidden = src.fingerprintshidden
N.fingerprintslast = src.fingerprintslast
N.suit_fibers = src.suit_fibers
if(!isturf(N.loc))
user.put_in_hands(hailer)
user.put_in_hands(N)
else
hailer.loc = N.loc
qdel(src)
return
..()
/obj/item/clothing/mask/gas/sechailer/verb/halt()
set name = "HALT!"
set category = "Objects"
set desc = "Activate your face mask hailer."
var/key = phrase_list[phrase]
var/message = phrase_list[key]
if(cooldown < world.time - 35) // A cooldown, to stop people being jerks
if(!safety)
message = "FUCK YOUR CUNT YOU SHIT EATING COCKSUCKER MAN EAT A DONG FUCKING ASS RAMMING SHIT FUCK EAT PENISES IN YOUR FUCK FACE AND SHIT OUT ABORTIONS OF FUCK AND DO SHIT IN YOUR ASS YOU COCK FUCK SHIT MONKEY FUCK ASS WANKER FROM THE DEPTHS OF SHIT."
usr.visible_message("[usr]'s Compli-o-Nator: <font color='red' size='4'><b>[message]</b></font>")
playsound(src, 'sound/voice/binsult.ogg', 50, 0, 4) //Future sound channel = something like SFX
cooldown = world.time
return
usr.visible_message("[usr]'s Compli-o-Nator: <font color='red' size='4'><b>[message]</b></font>")
playsound(src, "sound/voice/complionator/[key].ogg", 50, 0, 4) //future sound channel = something like SFX
cooldown = world.time

View File

@@ -1,4 +1,4 @@
/datum/trait/positive/hardfeet
/datum/trait/neutral/hardfeet
custom_only = FALSE
/datum/trait/positive/linguist

View File

@@ -23,7 +23,7 @@
/obj/item/weapon/circuitboard,
/obj/item/weapon/smes_coil,
/obj/item/weapon/fuel_assembly,
/obj/item/weapon/ore/bluespace_crystal
/obj/item/weapon/bluespace_crystal
) // CHOMPEdit - Buffing the gripper to allow bluespace crystal use for telesci building.
var/obj/item/wrapped = null // Item currently being held.

View File

@@ -1,45 +1,52 @@
//Unfiying spider health, into two catagories. Disrupters and tanks.
/mob/living/simple_mob/animal/giant_spider/carrier //Disrupter, old 100
maxHealth = 70
health = 70
maxHealth = 60
health = 60
/mob/living/simple_mob/animal/giant_spider/electric //disrupter, old 210
maxHealth = 70
health = 70
maxHealth = 60
health = 60
projectiletype = /obj/item/projectile/energy/mob/electric_spider
/mob/living/simple_mob/animal/giant_spider/frost //tank, old 175
maxHealth = 130
health = 130
maxHealth = 120
health = 120
/mob/living/simple_mob/animal/giant_spider //tank, old 200
maxHealth = 120
health = 120
/mob/living/simple_mob/animal/giant_spider/ion //disrupter, old 90
maxHealth = 70
health = 70
maxHealth = 60
health = 60
/mob/living/simple_mob/animal/giant_spider/hunter //disrupter, old 120
maxHealth = 70
health = 70
maxHealth = 60
health = 60
/mob/living/simple_mob/animal/giant_spider/lurker //disrupter, old 100
maxHealth = 70
health = 70
maxHealth = 60
health = 60
/mob/living/simple_mob/animal/giant_spider/pepper //tank, old 210
maxHealth = 130
health = 130
maxHealth = 120
health = 120
/mob/living/simple_mob/animal/giant_spider/phorogenic //tank, old 225
maxHealth = 130
health = 130
maxHealth = 120
health = 120
/mob/living/simple_mob/animal/giant_spider/thermic //tank, old 175
maxHealth = 130
health = 130
maxHealth = 120
health = 120
/mob/living/simple_mob/animal/giant_spider/tunneler_spider //disrupter, old 120
maxHealth = 70
health = 70
maxHealth = 60
health = 60
/mob/living/simple_mob/animal/giant_spider/webslinger //disrupter, old 90
maxHealth = 70
health = 70
maxHealth = 60
health = 60
/obj/effect/spider/eggcluster
spider_type = /obj/effect/spider/spiderling/varied

View File

@@ -283,7 +283,7 @@
vore_max_size = RESIZE_HUGE
vore_min_size = RESIZE_SMALL
vore_pounce_chance = 0 // Beat them into crit before eating.
vore_icons = null
vore_icons = SA_ICON_LIVING
can_be_drop_prey = FALSE //CHOMP Add

View File

@@ -1,7 +1,7 @@
/mob/living/simple_mob/animal/wolf/direwolf/Initialize()
/mob/living/simple_mob/vore/wolf/direwolf/Initialize()
. = ..()
verbs += /mob/living/simple_mob/proc/pick_color
/mob/living/simple_mob/animal/wolf/direwolf
/mob/living/simple_mob/vore/wolf/direwolf
maxHealth = 100
health = 100
health = 100

View File

@@ -91,7 +91,7 @@
icon_state = "meb_m_hi"
maxcharge = 10000
charge_amount = 20
origin_tech = list(TECH_POWER = 5, TECH_PRECURSOR = 1)
origin_tech = list(TECH_POWER = 8)
/obj/item/weapon/cell/device/giga/empty/Initialize()
. = ..()
@@ -161,10 +161,10 @@
catalogue_data = list(/datum/category_item/catalogue/anomalous/precursor_a/alien_void_cell)
icon = 'icons/obj/abductor.dmi'
icon_state = "cell"
maxcharge = 3600
charge_amount = 180 // 5%.
maxcharge = 5000
charge_amount = 130 // 2.5%.
charge_delay = 50 // Every five seconds, bit faster than the default.
origin_tech = list(TECH_POWER = 7, TECH_ENGINEERING = 5, TECH_PHORON = 5, TECH_ARCANE = 1, TECH_PRECURSOR = 1)
origin_tech = list(TECH_POWER = 7, TECH_ENGINEERING = 6, TECH_PHORON = 6, TECH_ARCANE = 2, TECH_PRECURSOR = 2)
/obj/item/weapon/cell/device/weapon/recharge/alien/update_icon()
return // No overlays please.
@@ -192,8 +192,8 @@
origin_tech = list(TECH_POWER = 8, TECH_ENGINEERING = 6)
icon = 'icons/obj/abductor.dmi'
icon_state = "cell"
maxcharge = 4800 //10x the device version
charge_amount = 1200 //10x the device version
maxcharge = 10000
charge_amount = 500
self_recharge = TRUE
charge_delay = 50
matter = null
@@ -224,11 +224,12 @@
//YAWN Addtion
/obj/item/weapon/cell/device/weapon/recharge/alien/omni
name = "omni weapon power cell"
desc = "A mix between alien technology and phoron tech. Seems to fit in almost any cell slot..."
charge_amount = 120 // 2.5%.
maxcharge = 4800
desc = "A mix between alien technology and phoron-based tech. Not quite as good as a true void cell though."
charge_amount = 90 // 2.5%.
maxcharge = 3600
charge_delay = 50
origin_tech = list(TECH_POWER = 8, TECH_ENGINEERING = 6, TECH_PHORON = 6, TECH_ARCANE = 2, TECH_PRECURSOR = 2)
swaps_to = null
origin_tech = list(TECH_POWER = 8, TECH_ENGINEERING = 6, TECH_PHORON = 6, TECH_ARCANE = 1, TECH_PRECURSOR = 1)
/obj/item/weapon/cell/device/weapon/recharge/alien/omni/empty/Initialize()
. = ..()

View File

@@ -20,7 +20,7 @@
name = "security borg rechargable D battery"
origin_tech = list(TECH_POWER = 0)
icon_state = "secborg"
maxcharge = 600 //600 max charge / 100 charge per shot = six shots
maxcharge = 2400 //who the hell thought 6 shots was enough for a dogborg taser?
matter = list(MAT_STEEL = 700, MAT_GLASS = 40)
/obj/item/weapon/cell/secborg/empty/New()
@@ -88,7 +88,7 @@
*/
/obj/item/weapon/cell/giga
name = "giga-capacity power cell"
origin_tech = list(TECH_POWER = 6, TECH_PRECURSOR = 1)
origin_tech = list(TECH_POWER = 8)
icon_state = "meb_b_hi"
maxcharge = 40000
matter = list(MAT_STEEL = 1000, MAT_GLASS = 100)
@@ -162,7 +162,7 @@
icon_state = "yellow slime extract" //"potato_battery"
description_info = "This 'cell' holds a max charge of 20k and self recharges over time."
maxcharge = 20000
charge_amount = 1000 // 5%.
charge_amount = 500 // 2.5%.
matter = null
self_recharge = TRUE
standard_overlays = FALSE

View File

@@ -0,0 +1,29 @@
/datum/design/item/organ/internal/augment/AssembleDesignName()
..()
name = "Biotech implant device prototype ([item_name])"
/datum/design/item/organ/internal/augment/armmounted/hand
desc = "An augment that fits neatly into the hand, useful for determining the usefulness of an object for research."
id = "research_implant"
req_tech = list(TECH_BIO = 5, TECH_MATERIAL = 2)
materials = list(MAT_STEEL = 3000, MAT_GLASS = 3000)
build_path = /obj/item/organ/internal/augment/armmounted/hand
sort_string = "JVACE"
/datum/design/item/organ/internal/augment/armmounted/shoulder/multiple
desc = "A large implant that fits into a subject's arm. It deploys an array of tools by some painful means."
id = "tool_implant"
req_tech = list(TECH_BIO = 5, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
materials = list(MAT_STEEL = 6000, MAT_GLASS = 6000)
build_path = /obj/item/organ/internal/augment/armmounted/shoulder/multiple
sort_string = "JVACI"
/datum/design/item/organ/internal/augment/armmounted/shoulder/multiple/medical
desc = "A large implant that fits into a subject's arm. It deploys an array of tools by some painful means."
id = "surgical_implant"
req_tech = list(TECH_BIO = 6, TECH_MATERIAL = 4)
materials = list(MAT_STEEL = 6000, MAT_GLASS = 6000, MAT_SILVER = 1000)
build_path = /obj/item/organ/internal/augment/armmounted/shoulder/multiple/medical
sort_string = "JVACJ"

View File

@@ -57,8 +57,8 @@
/datum/design/item/powercell/giga
name = "giga-capacity"
id = "giga_cell"
req_tech = list(TECH_POWER = 6, TECH_MATERIAL = 5, TECH_PRECURSOR = 1, TECH_PHORON = 4)
materials = list(MAT_STEEL = 1000, MAT_GOLD = 300, MAT_SILVER = 300, MAT_GLASS = 100, MAT_PHORON = 1000, MAT_METALHYDROGEN = 250, MAT_DURASTEEL = 100, MAT_URANIUM = 100)
req_tech = list(TECH_POWER = 7, TECH_MATERIAL = 5, TECH_ARCANE = 1, TECH_PHORON = 4)
materials = list(MAT_STEEL = 1000, MAT_GOLD = 300, MAT_SILVER = 300, MAT_GLASS = 100, MAT_PHORON = 1000, MAT_DURASTEEL = 100, MAT_URANIUM = 100)
build_path = /obj/item/weapon/cell/giga
category = list("Misc")
sort_string = "BAAAE"
@@ -140,8 +140,8 @@
/datum/design/item/powercell/giga_device
name = "device, giga"
id = "giga_device"
req_tech = list(TECH_POWER = 6, TECH_MATERIAL = 6, TECH_PRECURSOR = 1, TECH_PHORON = 4)
materials = list(MAT_STEEL = 2000, MAT_GOLD = 500, MAT_SILVER = 500, MAT_GLASS = 100, MAT_PHORON = 2000, MAT_METALHYDROGEN = 500, MAT_DURASTEEL = 200, MAT_URANIUM = 200)
req_tech = list(TECH_POWER = 7, TECH_MATERIAL = 6, TECH_ARCANE = 1, TECH_PHORON = 4)
materials = list(MAT_STEEL = 2000, MAT_GOLD = 500, MAT_SILVER = 500, MAT_GLASS = 100, MAT_PHORON = 2000, MAT_DURASTEEL = 200, MAT_URANIUM = 200)
build_path = /obj/item/weapon/cell/device/giga
category = list("Misc")
sort_string = "BAAAH"

View File

@@ -39,35 +39,35 @@
/datum/design/item/weapon/phase/frontier_holdout
id = "holdout frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 6000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_METALHYDROGEN = 150, MAT_VERDANTIUM = 100, MAT_PHORON = 1000)
materials = list(MAT_STEEL = 6000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 100, MAT_PHORON = 1000)
build_path = /obj/item/weapon/gun/energy/locked/frontier/holdout
sort_string = "MACAE"
/datum/design/item/weapon/phase/frontier_phaser
id = "frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 7000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_METALHYDROGEN = 200, MAT_VERDANTIUM = 150, MAT_PHORON = 2000)
materials = list(MAT_STEEL = 7000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 150, MAT_PHORON = 2000)
build_path = /obj/item/weapon/gun/energy/locked/frontier
sort_string = "MACAF"
/datum/design/item/weapon/phase/frontier_carbine
id = "carbine frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 8, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 6500, MAT_GLASS = 900, MAT_DURASTEEL = 150, MAT_METALHYDROGEN = 250, MAT_VERDANTIUM = 200, MAT_PHORON = 4000)
materials = list(MAT_STEEL = 6500, MAT_GLASS = 900, MAT_DURASTEEL = 150, MAT_VERDANTIUM = 200, MAT_PHORON = 4000)
build_path = /obj/item/weapon/gun/energy/locked/frontier/carbine
sort_string = "MACAG"
/datum/design/item/weapon/phase/frontier_rifle
id = "marksman rifle frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 8000, MAT_GLASS = 900, MAT_DURASTEEL = 200, MAT_METALHYDROGEN = 300, MAT_VERDANTIUM = 250, MAT_PHORON = 2000)
materials = list(MAT_STEEL = 8000, MAT_GLASS = 900, MAT_DURASTEEL = 200, MAT_VERDANTIUM = 250, MAT_PHORON = 2000)
build_path = /obj/item/weapon/gun/energy/locked/frontier/rifle
sort_string = "MACAH"
/datum/design/item/weapon/phase/frontier_handbow
id = "handbow frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 5000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_METALHYDROGEN = 200, MAT_VERDANTIUM = 150, MAT_PHORON = 1000)
materials = list(MAT_STEEL = 5000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 150, MAT_PHORON = 1000)
build_path = /obj/item/weapon/gun/energy/locked/frontier/handbow
sort_string = "MACAI"
@@ -79,3 +79,10 @@
build_path = /obj/item/weapon/gun/projectile/caseless/prototype
sort_string = "MACBA"
/datum/design/item/weapon/energy/lasercannon
desc = "The lasing medium of this prototype is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core."
id = "lasercannon"
req_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 6, TECH_POWER = 5)
materials = list(MAT_STEEL = 4000, MAT_GLASS = 1000, MAT_DIAMOND = 2000, MAT_TITANIUM = 4000, MAT_LEAD = 4000, MAT_URANIUM = 5000)
build_path = /obj/item/weapon/gun/energy/lasercannon
sort_string = "MAAAD"

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@@ -0,0 +1,48 @@
/datum/tgui_feedback
var/selected_window
/datum/tgui_feedback/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "TguiFeedback", "TGUI Feedback Submission")
ui.open()
/datum/tgui_feedback/tgui_state(mob/user)
return GLOB.tgui_always_state
/datum/tgui_feedback/tgui_static_data(mob/user)
var/list/data = list()
data["open_windows"] = list()
for(var/datum/tgui/ui in user.tgui_open_uis)
data["open_windows"] += ui.title
return data
/datum/tgui_feedback/tgui_data(mob/user)
var/list/data = list()
data["selected_window"] = selected_window
return data
/datum/tgui_feedback/tgui_act(action, params)
if(..())
return
switch(action)
if("pick_window")
if(!params["win"])
return
selected_window = sanitize(params["win"])
. = TRUE
if("submit")
message_admins("TGUI Feedback: Rating [params["rating"]] - Comment: [params["comment"]]")
. = TRUE
/client/verb/tgui_feedback()
set name = "Submit TGUI Feedback"
set category = "OOC"
var/datum/tgui_feedback/feedback = new()
feedback.tgui_interact(usr)

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/**
* tgui state: ticket_state
*
* Grants the user UI_INTERACTIVE, if a ticket is open.
**/
GLOBAL_DATUM_INIT(tgui_ticket_state, /datum/tgui_state/ticket_state, new)
/datum/tgui_state/ticket_state/can_use_topic(src_object, mob/user)
//if (user.client.current_ticket)
// return STATUS_INTERACTIVE
//return STATUS_CLOSE
return STATUS_INTERACTIVE

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//
// CLIENT PROCS
//
/client/verb/mentorhelp(msg as text)
set category = "Admin"
set name = "Mentorhelp"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, "<span class='danger'>Speech is currently admin-disabled.</span>")
return
//handle muting and automuting
if(prefs.muted & MUTE_ADMINHELP)
to_chat(src, "<span class='danger'>Error: Mentor-PM: You cannot send adminhelps (Muted).</span>")
return
if(handle_spam_prevention(msg,MUTE_ADMINHELP))
return
if(!msg)
return
//remove out adminhelp verb temporarily to prevent spamming of admins.
src.verbs -= /client/verb/mentorhelp
spawn(600)
src.verbs += /client/verb/mentorhelp // 1 minute cool-down for mentorhelps
feedback_add_details("admin_verb","Mentorhelp") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(current_ticket)
if(tgui_alert(usr, "You already have a ticket open. Is this for the same issue?","Duplicate?",list("Yes","No")) != "No")
if(current_ticket)
log_admin("Mentorhelp: [key_name(src)]: [msg]")
current_ticket.MessageNoRecipient(msg)
to_chat(usr, "<span class='adminnotice'><span class='mentor'>Mentor-PM to-<b>Mentors</b>: [msg]</span></span>")
return
else
to_chat(usr, "<span class='warning'>Ticket not found, creating new one...</span>")
else
current_ticket.AddInteraction("[usr.ckey] opened a new ticket.")
current_ticket.Resolve()
new /datum/ticket(msg, src, FALSE, 1)
//admin proc
/client/proc/cmd_mentor_ticket_panel()
set name = "Mentor Ticket List"
set category = "Admin"
var/browse_to
switch(tgui_input_list(usr, "Display which ticket list?", "List Choice", list("Active Tickets", "Resolved Tickets")))
if("Active Tickets")
browse_to = AHELP_ACTIVE
if("Resolved Tickets")
browse_to = AHELP_RESOLVED
else
return
GLOB.tickets.BrowseTickets(browse_to)
/proc/message_mentors(var/msg)
msg = "<span class='mentor_channel'><span class='prefix'>Mentor:</span> <span class=\"message\">[msg]</span></span>"
for(var/client/C in GLOB.mentors)
to_chat(C, msg)
for(var/client/C in GLOB.admins)
to_chat(C, msg)
//
// CLIENT PROCS
//
/client/verb/adminhelp(msg as text)
set category = "Admin"
set name = "Adminhelp"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, "<span class='danger'>Speech is currently admin-disabled.</span>")
return
//handle muting and automuting
if(prefs.muted & MUTE_ADMINHELP)
to_chat(src, "<span class='danger'>Error: Admin-PM: You cannot send adminhelps (Muted).</span>")
return
if(handle_spam_prevention(msg,MUTE_ADMINHELP))
return
if(!msg)
return
//remove out adminhelp verb temporarily to prevent spamming of admins.
src.verbs -= /client/verb/adminhelp
spawn(1200)
src.verbs += /client/verb/adminhelp // 2 minute cool-down for adminhelps
feedback_add_details("admin_verb","Adminhelp") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(current_ticket)
if(tgui_alert(usr, "You already have a ticket open. Is this for the same issue?","Duplicate?",list("Yes","No")) != "No")
if(current_ticket)
current_ticket.MessageNoRecipient(msg)
to_chat(usr, "<span class='adminnotice'>PM to-<b>Admins</b>: [msg]</span>")
return
else
to_chat(usr, "<span class='warning'>Ticket not found, creating new one...</span>")
else
current_ticket.AddInteraction("[key_name_admin(usr)] opened a new ticket.")
current_ticket.Close()
new /datum/ticket(msg, src, FALSE, 0)
//admin proc
/client/proc/cmd_admin_ticket_panel()
set name = "Show Ticket List"
set category = "Admin"
if(!check_rights(R_ADMIN|R_MOD|R_DEBUG|R_EVENT, TRUE))
return
var/browse_to
switch(tgui_input_list(usr, "Display which ticket list?", "List Choice", list("Active Tickets", "Closed Tickets", "Resolved Tickets")))
if("Active Tickets")
browse_to = AHELP_ACTIVE
if("Closed Tickets")
browse_to = AHELP_CLOSED
if("Resolved Tickets")
browse_to = AHELP_RESOLVED
else
return
GLOB.tickets.BrowseTickets(browse_to)
//// VOREstation Additions Below
/datum/ticket/proc/send2adminchat()
if(!config.chat_webhook_url)
return
var/list/adm = get_admin_counts()
var/list/afkmins = adm["afk"]
var/list/allmins = adm["total"]
spawn(0) //Unreliable world.Exports()
var/query_string = "type=adminhelp"
query_string += "&key=[url_encode(config.chat_webhook_key)]"
query_string += "&from=[url_encode(key_name(initiator))]"
query_string += "&msg=[url_encode(html_decode(name))]"
query_string += "&admin_number=[allmins.len]"
query_string += "&admin_number_afk=[afkmins.len]"
world.Export("[config.chat_webhook_url]?[query_string]")
/client/verb/adminspice()
set category = "Admin"
set name = "Request Spice"
set desc = "Request admins to spice round up for you"
//handle muting and automuting
if(prefs.muted & MUTE_ADMINHELP)
to_chat(usr, "<span class='danger'>Error: You cannot request spice (muted from adminhelps).</span>")
return
if(tgui_alert(usr, "Are you sure you want to request the admins spice things up for you? You accept the consequences if you do.","Spicy!",list("Yes","No")) != "No")
message_admins("[ADMIN_FULLMONTY(usr)] has requested the round be spiced up a little.")
to_chat(usr, "<span class='notice'>You have requested some more spice in your round.</span>")
else
to_chat(usr, "<span class='notice'>Spice request cancelled.</span>")
return
//if they requested spice, then remove spice verb temporarily to prevent spamming
usr.verbs -= /client/verb/adminspice
spawn(10 MINUTES)
if(usr) // In case we left in the 10 minute cooldown
usr.verbs += /client/verb/adminspice // 10 minute cool-down for spice request

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/*
CHOMPedit - This file has been excluded from the compilation.
Reason: Replaced with "Tickets System". Main logic has been moved to: modular_chomp/modules/tickets/tickets.dm
*/
/client/var/datum/ticket/current_ticket //the current ticket the (usually) not-admin client is dealing with
/client/var/datum/ticket/selected_ticket //the current ticket being viewed in the Tickets Panel (usually) admin/mentor client
// CHOMPEdit Begin
/proc/get_ahelp_channel()
var/datum/tgs_api/v5/api = TGS_READ_GLOBAL(tgs)
if(istype(api) && config.ahelp_channel_tag)
for(var/datum/tgs_chat_channel/channel in api.chat_channels)
if(channel.custom_tag == config.ahelp_channel_tag)
return list(channel)
return 0
/proc/ahelp_discord_message(var/message)
if(!message)
return
if(config.discord_ahelps_disabled)
return
var/datum/tgs_chat_channel/ahelp_channel = get_ahelp_channel()
if(ahelp_channel)
world.TgsChatBroadcast(message,ahelp_channel)
else
world.TgsTargetedChatBroadcast(message,TRUE)
// CHOMPEdit End
//
//TICKET MANAGER
//
GLOBAL_DATUM_INIT(tickets, /datum/tickets, new)
/datum/tickets
var/list/active_tickets = list()
var/list/closed_tickets = list()
var/list/resolved_tickets = list()
var/obj/effect/statclick/ticket_list/astatclick = new(null, null, AHELP_ACTIVE)
var/obj/effect/statclick/ticket_list/cstatclick = new(null, null, AHELP_CLOSED)
var/obj/effect/statclick/ticket_list/rstatclick = new(null, null, AHELP_RESOLVED)
/datum/tickets/Destroy()
QDEL_LIST(active_tickets)
QDEL_LIST(closed_tickets)
QDEL_LIST(resolved_tickets)
QDEL_NULL(astatclick)
QDEL_NULL(cstatclick)
QDEL_NULL(rstatclick)
return ..()
//private
/datum/tickets/proc/ListInsert(datum/ticket/new_ticket)
var/list/ticket_list
switch(new_ticket.state)
if(AHELP_ACTIVE)
ticket_list = active_tickets
if(AHELP_CLOSED)
ticket_list = closed_tickets
if(AHELP_RESOLVED)
ticket_list = resolved_tickets
else
CRASH("Invalid ticket state: [new_ticket.state]")
var/num_closed = ticket_list.len
if(num_closed)
for(var/I in 1 to num_closed)
var/datum/ticket/T = ticket_list[I]
if(T.id > new_ticket.id)
ticket_list.Insert(I, new_ticket)
return
ticket_list += new_ticket
/datum/tickets/proc/BrowseTickets(state)
tgui_interact(usr)
//opens the ticket listings for one of the 3 states
/datum/tickets/proc/BrowseTicketsLegacy(state)
var/list/l2b
var/title
switch(state)
if(AHELP_ACTIVE)
l2b = active_tickets
title = "Active Tickets"
if(AHELP_CLOSED)
l2b = closed_tickets
title = "Closed Tickets"
if(AHELP_RESOLVED)
l2b = resolved_tickets
title = "Resolved Tickets"
if(!l2b)
return
var/list/dat = list("<html><head><title>[title]</title></head>")
dat += "<A HREF='?_src_=holder;[HrefToken()];ahelp_tickets=[state]'>Refresh</A><br><br>"
for(var/datum/ticket/T as anything in l2b)
dat += "<span class='adminnotice'><span class='adminhelp'>Ticket #[T.id]</span>: <A HREF='?_src_=holder;ahelp=\ref[T];[HrefToken()];ahelp_action=ticket'>[T.initiator_key_name]: [T.name]</A></span><br>"
usr << browse(dat.Join(), "window=ahelp_list[state];size=600x480")
//Tickets statpanel
/datum/tickets/proc/stat_entry()
var/num_disconnected = 0
stat("== Tickets ==")
stat("Active Tickets:", astatclick.update("[active_tickets.len]"))
for(var/datum/ticket/T as anything in active_tickets)
if(T.initiator)
var/type = "N/A"
switch(T.level)
if(0)
type = "ADM"
if(1)
type = "MEN"
if(usr.client.holder || T.level > 0)
stat("\[[type]\] #[T.id]. [T.initiator_key_name]:", T.statclick.update())
else
++num_disconnected
if(num_disconnected)
stat("Disconnected:", astatclick.update("[num_disconnected]"))
stat("Closed Tickets:", cstatclick.update("[closed_tickets.len]"))
stat("Resolved Tickets:", rstatclick.update("[resolved_tickets.len]"))
//Reassociate still open ticket if one exists
/datum/tickets/proc/ClientLogin(client/C)
C.current_ticket = CKey2ActiveTicket(C.ckey)
if(C.current_ticket)
C.current_ticket.AddInteraction("Client reconnected.")
C.current_ticket.initiator = C
C.current_ticket.initiator.mob.throw_alert("open ticket", /obj/screen/alert/open_ticket)
//Dissasociate ticket
/datum/tickets/proc/ClientLogout(client/C)
if(C.current_ticket)
C.current_ticket.AddInteraction("Client disconnected.")
C.current_ticket.initiator.mob.clear_alert("open ticket")
C.current_ticket.initiator = null
C.current_ticket = null
//Get a ticket given a ckey
/datum/tickets/proc/CKey2ActiveTicket(ckey)
for(var/datum/ticket/T as anything in active_tickets)
if(T.initiator_ckey == ckey)
return T
//Get a ticket by ticket id
/datum/tickets/proc/ID2Ticket(id)
if(!usr?.client.holder || !has_mentor_powers(usr?.client))
message_admins("[usr] has attempted to look up a ticket with ID [id] without sufficent privileges.")
return
for(var/datum/ticket/T as anything in active_tickets)
if(T.id == id)
return T
for(var/datum/ticket/T as anything in resolved_tickets)
if(T.id == id)
return T
for(var/datum/ticket/T as anything in closed_tickets)
if(T.id == id)
return T
//
//TICKET LIST STATCLICK
//
/obj/effect/statclick/ticket_list
var/current_state
/obj/effect/statclick/ticket_list/New(loc, name, state)
current_state = state
..()
/obj/effect/statclick/ticket_list/Click()
GLOB.tickets.BrowseTickets(current_state)
//
//TICKET DATUM
//
/datum/ticket
var/id
var/name
var/level = 0 // 0 = Admin, 1 = Mentor
var/list/tags
var/state = AHELP_ACTIVE
var/opened_at
var/closed_at
var/client/initiator //semi-misnomer, it's the person who ahelped/was bwoinked
var/handler = "/Unassigned\\" // The admin handling the ticket
var/initiator_ckey
var/initiator_key_name
var/list/_interactions //use AddInteraction() or, preferably, admin_ticket_log()
var/obj/effect/statclick/ticket/statclick
var/static/ticket_counter = 0
/*
//call this on its own to create a ticket, don't manually assign current_mentorhelp
//msg is the title of the ticket: usually the ahelp text
/datum/mentor_help/New(msg, client/C)
initiator_ckey = C.ckey
initiator_key_name = key_name(initiator, FALSE, TRUE)
if(initiator.current_mentorhelp) //This is a bug
log_debug("Ticket erroneously left open by code")
initiator.current_mentorhelp.AddInteraction("Ticket erroneously left open by code")
initiator.current_mentorhelp.Resolve()
initiator.current_mentorhelp = src
statclick = new(null, src)
_interactions = list()
log_admin("Mentorhelp: [key_name(C)]: [msg]")
MessageNoRecipient(msg)
//show it to the person adminhelping too
to_chat(C, "<i><span class='mentor'>Mentor-PM to-<b>Mentors</b>: [name]</span></i>")
GLOB.mhelp_tickets.active_tickets += src */
/**
* public
*
* Create a new Ticket.
* Call this on its own to create a ticket, don't manually assign current_ticket
*
* required msg string The title of the ticket: usually the ahelp text
* required C client The object or datum which owns the UI.
* required is_bwoink boolean TRUE if this ticket was started by an admin PM
* required level integer The level of the ticket. 0 = Admin, 1 = Mentor
*/
/datum/ticket/New(msg, client/C, is_bwoink, ticket_level)
//clean the input msg
msg = sanitize(copytext(msg,1,MAX_MESSAGE_LEN))
if(!msg || !C || !C.mob)
qdel(src)
return
id = ++ticket_counter
opened_at = world.time
name = msg
level = ticket_level
initiator = C
initiator_ckey = initiator.ckey
initiator_key_name = key_name(initiator, FALSE, TRUE)
if(initiator.current_ticket) //This is a bug
log_debug("Multiple ahelp current_tickets")
initiator.current_ticket.AddInteraction("Ticket erroneously left open by code")
initiator.current_ticket.Close()
initiator.current_ticket = src
var/parsed_message = keywords_lookup(msg)
statclick = new(null, src)
_interactions = list()
if(is_bwoink)
AddInteraction("<font color='blue'>[key_name_admin(usr)] PM'd [LinkedReplyName()]</font>")
message_admins("<font color='blue'>Ticket [TicketHref("#[id]")] created</font>")
else
MessageNoRecipient(parsed_message)
send2adminchat() //VOREStation Add
//show it to the person adminhelping too
to_chat(C, "<span class='adminnotice'>PM to-<b>Admins</b>: [name]</span>")
//send it to irc if nobody is on and tell us how many were on
var/admin_number_present = send2irc_adminless_only(initiator_ckey, name)
log_admin("Ticket #[id]: [key_name(initiator)]: [name] - heard by [admin_number_present] non-AFK admins who have +BAN.")
if(admin_number_present <= 0)
to_chat(C, "<span class='notice'>No active admins are online, your adminhelp was sent to the admin discord.</span>") //VOREStation Edit
send2adminchat() //VOREStation Add
//YW EDIT START
var/list/adm = get_admin_counts()
var/list/activemins = adm["present"]
var activeMins = activemins.len
if(is_bwoink)
ahelp_discord_message("ADMINHELP: FROM: [key_name_admin(usr)] TO [initiator_ckey]/[initiator_key_name] - MSG: **[msg]** - Heard by [activeMins] NON-AFK staff members.") //CHOMPEdit
else
ahelp_discord_message("ADMINHELP: FROM: [initiator_ckey]/[initiator_key_name] - MSG: **[msg]** - Heard by [activeMins] NON-AFK staff members.") //CHOMPEdit
//YW EDIT END
// Also send it to discord since that's the hip cool thing now.
SSwebhooks.send(
WEBHOOK_AHELP_SENT,
list(
"name" = "Ticket ([id]) (Game ID: [game_id]) ticket opened.",
"body" = "[key_name(initiator)] has opened a ticket. \n[msg]",
"color" = COLOR_WEBHOOK_POOR
)
)
GLOB.tickets.active_tickets += src
// Open a new chat with the user
//var/datum/ticket_chat/TC = new()
//TC.T = src
//TC.tgui_interact(C.mob)
C.mob.throw_alert("open ticket", /obj/screen/alert/open_ticket)
/datum/ticket/Destroy()
RemoveActive()
GLOB.tickets.closed_tickets -= src
GLOB.tickets.resolved_tickets -= src
return ..()
/datum/ticket/proc/AddInteraction(formatted_message)
var/curinteraction = "[gameTimestamp()]: [formatted_message]"
if(config.discord_ahelps_all) //CHOMPEdit
ahelp_discord_message("ADMINHELP: TICKETID:[id] [strip_html_properly(curinteraction)]") //CHOMPEdit
_interactions += curinteraction
/datum/ticket/proc/TicketPanel()
tgui_interact(usr.client.mob)
//private
/datum/ticket/proc/FullMonty(ref_src)
if(!ref_src)
ref_src = "\ref[src]"
if(initiator && initiator.mob)
. = ADMIN_FULLMONTY_NONAME(initiator.mob)
else
. = "Initiator disconnected."
if(state == AHELP_ACTIVE)
. += ClosureLinks(ref_src)
//private
/datum/ticket/proc/ClosureLinks(ref_src)
if(!ref_src)
ref_src = "\ref[src]"
if(level == 0)
. = " (<A HREF='?_src_=holder;ticket=[ref_src];[HrefToken(TRUE)];ticket_action=reject'>REJT</A>)"
. += " (<A HREF='?_src_=holder;ticket=[ref_src];[HrefToken(TRUE)];ticket_action=icissue'>IC</A>)"
. += " (<A HREF='?_src_=holder;ticket=[ref_src];[HrefToken(TRUE)];ticket_action=close'>CLOSE</A>)"
. += " (<A HREF='?_src_=holder;ticket=[ref_src];[HrefToken(TRUE)];ticket_action=resolve'>RSLVE</A>)"
. += " (<A HREF='?_src_=holder;ticket=[ref_src];[HrefToken(TRUE)];ticket_action=handleissue'>HANDLE</A>)"
else
. = " (<A HREF='?_src_=holder;ticket=[ref_src];[HrefToken(TRUE)];ticket_action=resolve'>RSLVE</A>)"
//private
/datum/ticket/proc/LinkedReplyName(ref_src)
if(!ref_src)
ref_src = "\ref[src]"
return "<A HREF='?_src_=holder;ticket=[ref_src];[HrefToken()];ticket_action=reply'>[initiator_key_name]</A>"
//private
/datum/ticket/proc/TicketHref(msg, ref_src, action = "ticket")
if(!ref_src)
ref_src = "\ref[src]"
return "<A HREF='?_src_=holder;ticket=[ref_src];[HrefToken()];ticket_action=[action]'>[msg]</A>"
/*
var/chat_msg = "<span class='notice'>(<A HREF='?_src_=mentorholder;mhelp=[ref_src];[HrefToken()];mhelp_action=escalate'>ESCALATE</A>) Ticket [TicketHref("#[id]", ref_src)]<b>: [LinkedReplyName(ref_src)]:</b> [msg]</span>"
*/
//message from the initiator without a target, all admins will see this
//won't bug irc
/datum/ticket/proc/MessageNoRecipient(msg)
var/ref_src = "\ref[src]"
var/chat_msg = "<span class='adminnotice'><span class='adminhelp'>Ticket [TicketHref("#[id]", ref_src)]</span><b>: [LinkedReplyName(ref_src)] [FullMonty(ref_src)]:</b> [msg]</span>"
AddInteraction("<font color='red'>[LinkedReplyName(ref_src)]: [msg]</font>")
//send this msg to all admins
if(level == 1)
for (var/client/C in GLOB.mentors)
if (C.is_preference_enabled(/datum/client_preference/play_mentorhelp_ping))
C << 'sound/effects/mentorhelp.mp3'
for (var/client/C in GLOB.admins)
if (C.is_preference_enabled(/datum/client_preference/play_mentorhelp_ping))
C << 'sound/effects/mentorhelp.mp3'
message_mentors(chat_msg)
else if(level == 0)
for(var/client/X in GLOB.admins)
if(X.is_preference_enabled(/datum/client_preference/holder/play_adminhelp_ping))
X << 'sound/effects/adminhelp.ogg'
window_flash(X)
to_chat(X, chat_msg)
/*
//Reopen a closed ticket
/datum/mentor_help/proc/Reopen()
switch(state)
if(AHELP_RESOLVED)
feedback_dec("mhelp_resolve")
AddInteraction("<font color='purple'>Reopened by [usr.ckey]</font>")
if(initiator)
to_chat(initiator, "<span class='filter_adminlog'><font color='purple'>Ticket [TicketHref("#[id]")] was reopened by [usr.ckey].</font></span>")
var/msg = "<span class='adminhelp'>Ticket [TicketHref("#[id]")] reopened by [usr.ckey].</span>"
message_mentors(msg)
log_admin(msg)
*/
//Reopen a closed ticket
/datum/ticket/proc/Reopen()
if(state == AHELP_ACTIVE)
to_chat(usr, "<span class='warning'>This ticket is already open.</span>")
return
if(GLOB.tickets.CKey2ActiveTicket(initiator_ckey))
to_chat(usr, "<span class='warning'>This user already has an active ticket, cannot reopen this one.</span>")
return
statclick = new(null, src)
GLOB.tickets.active_tickets += src
GLOB.tickets.closed_tickets -= src
GLOB.tickets.resolved_tickets -= src
switch(state)
if(AHELP_CLOSED)
feedback_dec("ticket_close")
if(AHELP_RESOLVED)
feedback_dec("ticket_resolve")
state = AHELP_ACTIVE
closed_at = null
if(initiator)
initiator.current_ticket = src
AddInteraction("<font color='purple'>Reopened by [key_name_admin(usr)]</font>")
if(initiator)
to_chat(initiator, "<span class='filter_adminlog'><font color='purple'>Ticket [TicketHref("#[id]")] was reopened by [key_name(usr,FALSE,FALSE)].</font></span>")
var/msg = "<span class='adminhelp'>Ticket [TicketHref("#[id]")] reopened by [key_name_admin(usr)].</span>"
message_admins(msg)
log_admin(msg)
feedback_inc("ticket_reopen")
//TicketPanel() //can only be done from here, so refresh it
SSwebhooks.send(
WEBHOOK_AHELP_SENT,
list(
"name" = "Ticket ([id]) (Game ID: [game_id]) reopened.",
"body" = "Reopened by [key_name(usr)]."
)
)
//private
/datum/ticket/proc/RemoveActive()
if(state != AHELP_ACTIVE)
return
closed_at = world.time
QDEL_NULL(statclick)
GLOB.tickets.active_tickets -= src
if(initiator && initiator.current_ticket == src)
initiator.current_ticket = null
//Mark open ticket as closed/meme
/datum/ticket/proc/Close(silent = FALSE)
if(state != AHELP_ACTIVE)
return
RemoveActive()
state = AHELP_CLOSED
GLOB.tickets.ListInsert(src)
AddInteraction("<span class='filter_adminlog'><font color='red'>Closed by [key_name_admin(usr)].</font></span>")
if(initiator)
to_chat(initiator, "<span class='filter_adminlog'><font color='red'>Ticket [TicketHref("#[id]")] was closed by [key_name(usr,FALSE,FALSE)].</font></span>")
if(!silent)
feedback_inc("ahelp_close")
var/msg = "Ticket [TicketHref("#[id]")] closed by [key_name_admin(usr)]."
message_admins(msg)
log_admin(msg)
SSwebhooks.send(
WEBHOOK_AHELP_SENT,
list(
"name" = "Ticket ([id]) (Game ID: [game_id]) closed.",
"body" = "Closed by [key_name(usr)].",
"color" = COLOR_WEBHOOK_BAD
)
)
initiator?.mob?.clear_alert("open ticket")
//Mark open ticket as resolved/legitimate, returns ahelp verb
/datum/ticket/proc/Resolve(silent = FALSE)
if(state != AHELP_ACTIVE)
return
RemoveActive()
state = AHELP_RESOLVED
GLOB.tickets.ListInsert(src)
AddInteraction("<span class='filter_adminlog'><font color='green'>Resolved by [key_name_admin(usr)].</font></span>")
if(initiator)
to_chat(initiator, "<span class='filter_adminlog'><font color='green'>Ticket [TicketHref("#[id]")] was marked resolved by [key_name(usr,FALSE,FALSE)].</font></span>")
if(!silent)
feedback_inc("ticket_resolve")
var/msg = "Ticket [TicketHref("#[id]")] resolved by [key_name_admin(usr)]"
if(type == 1)
message_mentors(msg)
else if (type == 0)
message_admins(msg)
log_admin(msg)
if(type == 1)
SSwebhooks.send(
WEBHOOK_AHELP_SENT,
list(
"name" = "Ticket ([id]) (Game ID: [game_id]) resolved.",
"body" = "Marked as Resolved by [key_name(usr)].",
"color" = COLOR_WEBHOOK_GOOD
)
)
initiator?.mob?.clear_alert("open ticket")
//Close and return ahelp verb, use if ticket is incoherent
/datum/ticket/proc/Reject(key_name = key_name_admin(usr))
if(state != AHELP_ACTIVE)
return
if(initiator)
if(initiator.is_preference_enabled(/datum/client_preference/holder/play_adminhelp_ping))
initiator << 'sound/effects/adminhelp.ogg'
to_chat(initiator, "<span class='filter_pm'><font color='red' size='4'><b>- AdminHelp Rejected! -</b></font><br>\
<font color='red'><b>Your admin help was rejected.</b></font><br>\
Please try to be calm, clear, and descriptive in admin helps, do not assume the admin has seen any related events, and clearly state the names of anybody you are reporting.</span>")
feedback_inc("ahelp_reject")
var/msg = "Ticket [TicketHref("#[id]")] rejected by [key_name_admin(usr)]"
message_admins(msg)
log_admin(msg)
AddInteraction("Rejected by [key_name_admin(usr)].")
Close(silent = TRUE)
SSwebhooks.send(
WEBHOOK_AHELP_SENT,
list(
"name" = "Ticket ([id]) (Game ID: [game_id]) rejected.",
"body" = "Rejected by [key_name(usr)].",
"color" = COLOR_WEBHOOK_BAD
)
)
//Resolve ticket with IC Issue message
/datum/ticket/proc/ICIssue(key_name = key_name_admin(usr))
if(state != AHELP_ACTIVE)
return
var/msg = "<span class='filter_pm'><font color='red' size='4'><b>- AdminHelp marked as IC issue! -</b></font><br>"
msg += "<font color='red'><b>This is something that can be solved ICly, and does not currently require staff intervention.</b></font><br>"
msg += "<font color='red'>Your AdminHelp may also be unanswerable due to ongoing events.</font></span>"
if(initiator)
to_chat(initiator, msg)
feedback_inc("ahelp_icissue")
msg = "Ticket [TicketHref("#[id]")] marked as IC by [key_name_admin(usr)]"
message_admins(msg)
log_admin(msg)
AddInteraction("Marked as IC issue by [key_name_admin(usr)]")
Resolve(silent = TRUE)
SSwebhooks.send(
WEBHOOK_AHELP_SENT,
list(
"name" = "Ticket ([id]) (Game ID: [game_id]) marked as IC issue.",
"body" = "Marked as IC Issue by [key_name(usr)].",
"color" = COLOR_WEBHOOK_BAD
)
)
//Resolve ticket with IC Issue message
/datum/ticket/proc/HandleIssue()
if(state != AHELP_ACTIVE)
return
if(handler == key_name(usr, FALSE, TRUE))
to_chat("<font color='red'>You are already handling this ticket.</font>")
return
var/msg = "<font color='red'>Your AdminHelp is being handled by [key_name(usr,FALSE,FALSE)] please be patient.</font>"
if(initiator)
to_chat(initiator, msg)
feedback_inc("ahelp_handling")
msg = "Ticket [TicketHref("#[id]")] being handled by [key_name(usr,FALSE,FALSE)]"
message_admins(msg)
log_admin(msg)
AddInteraction("[key_name_admin(usr)] is now handling this ticket.")
handler = key_name(usr, FALSE, TRUE)
SSwebhooks.send(
WEBHOOK_AHELP_SENT,
list(
"name" = "Ticket ([id]) (Game ID: [game_id]) being handled.",
"body" = "[key_name(usr)] is now handling the ticket."
)
)
/datum/ticket/proc/Retitle()
var/new_title = tgui_input_text(usr, "Enter a title for the ticket", "Rename Ticket", name)
if(new_title)
name = new_title
//not saying the original name cause it could be a long ass message
var/msg = "Ticket [TicketHref("#[id]")] titled [name] by [key_name_admin(usr)]"
message_admins(msg)
log_admin(msg)
//TicketPanel() //we have to be here to do this
//Kick ticket to next level
/datum/ticket/proc/Escalate()
if(tgui_alert(usr, "Really escalate this ticket to admins? No mentors will ever be able to interact with it again if you do.","Escalate",list("Yes","No")) != "Yes")
return
if (src.initiator == null) // You can't escalate a mentorhelp of someone who's logged out because it won't create the adminhelp properly
to_chat(usr, "<span class='pm warning'>Error: client not found, unable to escalate.</span>")
return
level = level - 1
message_mentors("[usr.ckey] escalated Ticket [TicketHref("#[id]")]")
log_admin("[key_name(usr)] escalated ticket [src.name]")
to_chat(src.initiator, "<span class='mentor'>[usr.ckey] escalated your ticket to admins.</span>")
/datum/ticket/proc/Context(ref_src)
if(!ref_src)
ref_src = "\ref[src]"
if(state == AHELP_ACTIVE)
. += ClosureLinks(ref_src)
if(state != AHELP_RESOLVED)
. += " (<A HREF='?_src_=mentorholder;mhelp=[ref_src];mhelp_action=escalate'>ESCALATE</A>)"
//Forwarded action from admin/Topic
/datum/ticket/proc/Action(action)
testing("Ahelp action: [action]")
switch(action)
if("ticket")
TicketPanel()
if("retitle")
Retitle()
if("reject")
Reject()
if("reply")
usr.client.cmd_ahelp_reply(initiator)
if("icissue")
ICIssue()
if("close")
Close()
if("resolve")
Resolve()
if("handleissue")
HandleIssue()
if("reopen")
Reopen()
if("escalate")
Escalate()
//
// TICKET STATCLICK
//
/obj/effect/statclick/ticket
var/datum/ticket/ticket_datum
/obj/effect/statclick/ticket/New(loc, datum/ticket/T)
ticket_datum = T
..(loc)
/obj/effect/statclick/ticket/update()
return ..(ticket_datum.name)
/obj/effect/statclick/ticket/Click()
ticket_datum.TicketPanel()
/obj/effect/statclick/ticket/Destroy()
ticket_datum = null
return ..()
//
// LOGGING
//
//Use this proc when an admin takes action that may be related to an open ticket on what
//what can be a client, ckey, or mob
/proc/admin_ticket_log(what, message)
var/client/C
var/mob/Mob = what
if(istype(Mob))
C = Mob.client
else
C = what
if(istype(C) && C.current_ticket)
C.current_ticket.AddInteraction(message)
return C.current_ticket
if(istext(what)) //ckey
var/datum/ticket/T = GLOB.tickets.CKey2ActiveTicket(what)
if(T)
T.AddInteraction(message)
return T
//
// HELPER PROCS
//
/proc/get_admin_counts(requiredflags = R_BAN)
. = list("total" = list(), "noflags" = list(), "afk" = list(), "stealth" = list(), "present" = list())
for(var/client/X in GLOB.admins)
.["total"] += X
if(requiredflags != 0 && !check_rights(rights_required = requiredflags, show_msg = FALSE, C = X))
.["noflags"] += X
else if(X.is_afk())
.["afk"] += X
else if(X.holder.fakekey)
.["stealth"] += X
else
.["present"] += X
/proc/send2irc_adminless_only(source, msg, requiredflags = R_BAN)
var/list/adm = get_admin_counts()
var/list/activemins = adm["present"]
. = activemins.len
if(. <= 0)
var/final = ""
var/list/afkmins = adm["afk"]
var/list/stealthmins = adm["stealth"]
var/list/powerlessmins = adm["noflags"]
var/list/allmins = adm["total"]
if(!afkmins.len && !stealthmins.len && !powerlessmins.len)
final = "[msg] - No admins online"
else
final = "[msg] - All admins stealthed\[[english_list(stealthmins)]\], AFK\[[english_list(afkmins)]\], or lacks +BAN\[[english_list(powerlessmins)]\]! Total: [allmins.len] "
send2irc(source,final)
/proc/ircadminwho()
var/list/message = list("Admins: ")
var/list/admin_keys = list()
for(var/client/C as anything in GLOB.admins)
admin_keys += "[C][C.holder.fakekey ? "(Stealth)" : ""][C.is_afk() ? "(AFK)" : ""]"
for(var/admin in admin_keys)
if(LAZYLEN(admin_keys) > 1)
message += ", [admin]"
else
message += "[admin]"
return jointext(message, "")
/proc/keywords_lookup(msg,irc)
//This is a list of words which are ignored by the parser when comparing message contents for names. MUST BE IN LOWER CASE!
var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","alien","as", "i")
//explode the input msg into a list
var/list/msglist = splittext(msg, " ")
//generate keywords lookup
var/list/surnames = list()
var/list/forenames = list()
var/list/ckeys = list()
var/founds = ""
for(var/mob/M in mob_list)
var/list/indexing = list(M.real_name, M.name)
if(M.mind)
indexing += M.mind.name
for(var/string in indexing)
var/list/L = splittext(string, " ")
var/surname_found = 0
//surnames
for(var/i=L.len, i>=1, i--)
var/word = ckey(L[i])
if(word)
surnames[word] = M
surname_found = i
break
//forenames
for(var/i=1, i<surname_found, i++)
var/word = ckey(L[i])
if(word)
forenames[word] = M
//ckeys
ckeys[M.ckey] = M
var/ai_found = 0
msg = ""
var/list/mobs_found = list()
for(var/original_word in msglist)
var/word = ckey(original_word)
if(word)
if(!(word in adminhelp_ignored_words))
if(word == "ai")
ai_found = 1
else
var/mob/found = ckeys[word]
if(!found)
found = surnames[word]
if(!found)
found = forenames[word]
if(found)
if(!(found in mobs_found))
mobs_found += found
if(!ai_found && isAI(found))
ai_found = 1
var/is_antag = 0
if(found.mind && found.mind.special_role)
is_antag = 1
founds += "Name: [found.name]([found.real_name]) Ckey: [found.ckey] [is_antag ? "(Antag)" : null] "
msg += "[original_word]<font size='1' color='[is_antag ? "red" : "black"]'>(<A HREF='?_src_=holder;[HrefToken()];adminmoreinfo=\ref[found]'>?</A>|<A HREF='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[found]'>F</A>)</font> "
continue
msg += "[original_word] "
if(irc)
if(founds == "")
return "Search Failed"
else
return founds
return msg

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@@ -0,0 +1,44 @@
//
//PLAYERSIDE TICKET UI
//
/datum/ticket_chat
var/datum/ticket/T
/datum/ticket_chat/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "TicketChat", "Ticket #[T.id] - [T.LinkedReplyName("\ref[T]")]")
ui.open()
user.clear_alert("open ticket")
/datum/ticket_chat/tgui_close(mob/user)
. = ..()
if(user.client.current_ticket)
user.throw_alert("open ticket", /obj/screen/alert/open_ticket)
/datum/ticket_chat/tgui_state(mob/user)
return GLOB.tgui_ticket_state
/datum/ticket_chat/tgui_data(mob/user)
var/list/data = list()
data["id"] = T.id
data["level"] = T.level
data["handler"] = T.handler
data["log"] = T._interactions
return data
/datum/ticket_chat/tgui_act(action, params)
if(..())
return
switch(action)
if("send_msg")
if(!params["msg"])
return
usr.client.cmd_admin_pm(usr.client, sanitize(params["msg"]), T)
. = TRUE

View File

@@ -0,0 +1,340 @@
//
//TICKET MANAGER
//
/datum/tickets/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "TicketsPanel", "Tickets")
ui.open()
/datum/tickets/tgui_state(mob/user)
return GLOB.tgui_admin_state
/datum/tickets/proc/get_ticket_state(state)
var/ticket_state
switch(state)
if(AHELP_ACTIVE)
ticket_state = "open"
// TODO: Mentor tickets cannot be resolved
if(AHELP_RESOLVED)
ticket_state = "resolved"
if(AHELP_CLOSED)
ticket_state = "closed"
else
ticket_state = "unknown"
return ticket_state
/datum/tickets/tgui_data(mob/user)
var/list/data = list()
var/list/tickets = list()
var/selected_ticket = null
if(user.client.selected_ticket)
var/datum/ticket/T = user.client.selected_ticket
selected_ticket = list(
"id" = T.id,
"name" = T.LinkedReplyName(),
"state" = get_ticket_state(T.state),
"level" = T.level,
"handler" = T.handler,
"opened_at" = (world.time - T.opened_at),
"closed_at" = (world.time - T.closed_at),
"opened_at_date" = gameTimestamp(wtime = T.opened_at),
"closed_at_date" = gameTimestamp(wtime = T.closed_at),
"actions" = T.FullMonty(),
"log" = T._interactions,
)
for(var/datum/ticket/T as anything in GLOB.tickets.active_tickets)
if(user.client.holder || (has_mentor_powers(user.client) && T.level > 0))
tickets.Add(list(list(
"id" = T.id,
"name" = T.initiator_key_name,
"state" = get_ticket_state(T.state),
"level" = T.level,
"handler" = T.handler,
"opened_at" = (world.time - T.opened_at),
"closed_at" = (world.time - T.closed_at),
"opened_at_date" = gameTimestamp(wtime = T.opened_at),
"closed_at_date" = gameTimestamp(wtime = T.closed_at),
)))
for(var/datum/ticket/T as anything in GLOB.tickets.closed_tickets)
if(user.client.holder || (has_mentor_powers(user.client) && T.level > 0))
tickets.Add(list(list(
"id" = T.id,
"name" = T.initiator_key_name,
"state" = get_ticket_state(T.state),
"level" = T.level,
"handler" = T.handler,
"opened_at" = (world.time - T.opened_at),
"closed_at" = (world.time - T.closed_at),
"opened_at_date" = gameTimestamp(wtime = T.opened_at),
"closed_at_date" = gameTimestamp(wtime = T.closed_at),
)))
for(var/datum/ticket/T as anything in GLOB.tickets.resolved_tickets)
if(user.client.holder || (has_mentor_powers(user.client) && T.level > 0))
tickets.Add(list(list(
"id" = T.id,
"name" = T.initiator_key_name,
"state" = get_ticket_state(T.state),
"level" = T.level,
"handler" = T.handler,
"opened_at" = (world.time - T.opened_at),
"closed_at" = (world.time - T.closed_at),
"opened_at_date" = gameTimestamp(wtime = T.opened_at),
"closed_at_date" = gameTimestamp(wtime = T.closed_at),
)))
data["tickets"] = tickets
data["selected_ticket"] = selected_ticket
return data
/datum/tickets/tgui_act(action, params, datum/tgui/ui)
if(..())
return
switch(action)
if("legacy")
var/choice = tgui_input_list(usr, "Which tickets do you want to list?", "Tickets", list("Active", "Closed", "Resolved"))
TicketListLegacy(choice)
. = TRUE
if("new_ticket")
var/list/ckeys = list()
for(var/client/C in GLOB.clients)
ckeys += C.key
var/ckey = lowertext(tgui_input_list(usr, "Please select the ckey of the user.", "Select CKEY", ckeys))
if(!ckey)
return
var/client/player
for(var/client/C in GLOB.clients)
if(C.ckey == ckey)
player = C
if(!player)
to_chat(usr, "<span class='warning'>Ckey ([ckey]) not online.</span>")
return
var/ticket_text = tgui_input_text(usr, "What should the initial text be?", "New Ticket")
if(!ticket_text)
to_chat(usr, "<span class='warning'>Ticket message cannot be empty.</span>")
return
var/level = tgui_alert(usr, "Is this ticket Admin-Level or Mentor-Level?", "Ticket Level", list("Admin", "Mentor"))
if(!level)
return
feedback_add_details("admin_verb","Admincreatedticket") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(player.current_ticket)
if(tgui_alert(usr, "The player already has a ticket open. Is this for the same issue?","Duplicate?",list("Yes","No")) != "No")
if(player.current_ticket)
player.current_ticket.MessageNoRecipient(ticket_text)
to_chat(usr, "<span class='adminnotice'>PM to-<b>Admins</b>: [ticket_text]</span>")
return
else
to_chat(usr, "<span class='warning'>Ticket not found, creating new one...</span>")
else
player.current_ticket.AddInteraction("[key_name_admin(usr)] opened a new ticket.")
player.current_ticket.Close()
// Create a new ticket and handle it. You created it afterall!
var/datum/ticket/T = new /datum/ticket(ticket_text, player, TRUE, level)
if(level == "Admin")
T.level = 0
else
T.level = 1
T.HandleIssue()
usr.client.cmd_admin_pm(player, ticket_text, T)
. = TRUE
if("pick_ticket")
var/datum/ticket/T = ID2Ticket(params["ticket_id"])
usr.client.selected_ticket = T
. = TRUE
if("retitle_ticket")
usr.client.selected_ticket.Retitle()
. = TRUE
if("reopen_ticket")
usr.client.selected_ticket.Reopen()
. = TRUE
if("undock_ticket")
usr.client.selected_ticket.tgui_interact(usr)
usr.client.selected_ticket = null
. = TRUE
if("send_msg")
if(!params["msg"])
return
usr.client.cmd_admin_pm(usr.client.selected_ticket.initiator, sanitize(params["msg"]), usr.client.selected_ticket)
. = TRUE
/datum/tickets/tgui_fallback(payload)
if(..())
return
var/choice = tgui_input_list(usr, "Which tickets do you want to list?", "Tickets", list("Active", "Closed", "Resolved"))
TicketListLegacy(choice)
//
//TICKET DATUM
//
/datum/ticket/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "Ticket", "Ticket #[id] - [LinkedReplyName("\ref[src]")]")
ui.open()
/datum/ticket/tgui_state(mob/user)
return GLOB.tgui_admin_state
/datum/ticket/tgui_data(mob/user)
var/list/data = list()
data["id"] = id
var/ref_src = "\ref[src]"
data["title"] = name
data["name"] = LinkedReplyName(ref_src)
data["ticket_ref"] = ref_src
switch(state)
if(AHELP_ACTIVE)
data["state"] = "open"
// TODO: Mentor tickets cannot be resolved
if(AHELP_RESOLVED)
data["state"] = "resolved"
if(AHELP_CLOSED)
data["state"] = "closed"
else
data["state"] = "unknown"
data["level"] = level
data["handler"] = handler
data["opened_at"] = (world.time - opened_at)
data["closed_at"] = (world.time - closed_at)
data["opened_at_date"] = gameTimestamp(wtime = opened_at)
data["closed_at_date"] = gameTimestamp(wtime = closed_at)
data["actions"] = FullMonty(ref_src)
data["log"] = _interactions
return data
/datum/ticket/tgui_act(action, params)
if(..())
return
switch(action)
if("retitle")
Retitle()
. = TRUE
if("reopen")
Reopen()
. = TRUE
if("legacy")
TicketPanelLegacy()
. = TRUE
if("send_msg")
if(!params["msg"] || !params["ticket_ref"])
return
var/datum/ticket/T = locate(params["ticket_ref"])
usr.client.cmd_admin_pm(T.initiator, sanitize(params["msg"]), T)
. = TRUE
/datum/ticket/tgui_fallback(payload)
if(..())
return
TicketPanelLegacy()
/*
/datum/mentor_help/proc/TicketPanelLegacy()
var/list/dat = list("<html><head><title>Ticket #[id]</title></head>")
var/ref_src = "\ref[src]"
dat += "<h4>Mentor Help Ticket #[id]: [LinkedReplyName(ref_src)]</h4>"
dat += "<b>State: "
switch(state)
if(AHELP_ACTIVE)
dat += "<font color='red'>OPEN</font>"
if(AHELP_RESOLVED)
dat += "<font color='green'>RESOLVED</font>"
else
dat += "UNKNOWN"
dat += "</b>[GLOB.TAB][TicketHref("Refresh", ref_src)]"
if(state != AHELP_ACTIVE)
dat += "[GLOB.TAB][TicketHref("Reopen", ref_src, "reopen")]"
dat += "<br><br>Opened at: [gameTimestamp(wtime = opened_at)] (Approx [(world.time - opened_at) / 600] minutes ago)"
if(closed_at)
dat += "<br>Closed at: [gameTimestamp(wtime = closed_at)] (Approx [(world.time - closed_at) / 600] minutes ago)"
dat += "<br><br>"
if(initiator)
dat += "<b>Actions:</b> [Context(ref_src)]<br>"
else
dat += "<b>DISCONNECTED</b>[GLOB.TAB][ClosureLinks(ref_src)]<br>"
dat += "<br><b>Log:</b><br><br>"
for(var/I in _interactions)
dat += "[I]<br>"
usr << browse(dat.Join(), "window=mhelp[id];size=620x480") */
/datum/ticket/proc/TicketPanelLegacy()
var/list/dat = list("<html><head><title>Ticket #[id]</title></head>")
var/ref_src = "\ref[src]"
dat += "<h4>Ticket #[id]: [LinkedReplyName(ref_src)]</h4>"
dat += "<b>State: "
switch(state)
if(AHELP_ACTIVE)
dat += "<font color='red'>OPEN</font>"
if(AHELP_RESOLVED)
dat += "<font color='green'>RESOLVED</font>"
if(AHELP_CLOSED)
dat += "CLOSED"
else
dat += "UNKNOWN"
dat += "</b>[GLOB.TAB][TicketHref("Refresh", ref_src)][GLOB.TAB][TicketHref("Re-Title", ref_src, "retitle")]"
if(state != AHELP_ACTIVE)
dat += "[GLOB.TAB][TicketHref("Reopen", ref_src, "reopen")]"
dat += "<br><br>Opened at: [gameTimestamp(wtime = opened_at)] (Approx [(world.time - opened_at) / 600] minutes ago)"
if(closed_at)
dat += "<br>Closed at: [gameTimestamp(wtime = closed_at)] (Approx [(world.time - closed_at) / 600] minutes ago)"
dat += "<br><br>"
if(initiator)
dat += "<b>Actions:</b> [FullMonty(ref_src)]<br>"
else
dat += "<b>DISCONNECTED</b>[GLOB.TAB][ClosureLinks(ref_src)]<br>"
dat += "<br><b>Log:</b><br><br>"
for(var/I in _interactions)
dat += "[I]<br>"
usr << browse(dat.Join(), "window=ahelp[id];size=620x480")
/datum/tickets/proc/TicketListLegacy(var/state)
var/list/dat = list("<html><head><title>[state] Tickets</title></head>")
var/tickets_found = 0
if(state == "Active")
for(var/datum/ticket/T as anything in GLOB.tickets.active_tickets)
dat += "[T.level == 0 ? "Adminhelp" : "Mentorhelp"] - [T.TicketHref("#[T.id] - [T.initiator_ckey]: [T.name]")]"
tickets_found++
else if(state == "Closed")
for(var/datum/ticket/T as anything in GLOB.tickets.closed_tickets)
dat += "[T.level == 0 ? "Adminhelp" : "Mentorhelp"] - [T.TicketHref("#[T.id] - [T.initiator_ckey]: [T.name]")]"
tickets_found++
else if(state == "Resolved")
for(var/datum/ticket/T as anything in GLOB.tickets.resolved_tickets)
dat += "[T.level == 0 ? "Adminhelp" : "Mentorhelp"] - [T.TicketHref("#[T.id] - [T.initiator_ckey]: [T.name]")]"
tickets_found++
if(tickets_found == 0)
dat += "No [state] tickets found."
usr << browse(dat.Join(), "window=ahelp-list;size=250x350")