Optimizes atmos machine power updates

Makes power usage but atmos machinery less accurate but reduces lag
somewhat.
This commit is contained in:
mwerezak
2014-07-27 03:35:25 -04:00
parent 293855c48e
commit cb413454a3
6 changed files with 91 additions and 74 deletions

View File

@@ -61,17 +61,17 @@ Thus, the two variables affect pump operation are set in New():
/obj/machinery/atmospherics/binary/pump/process()
if((stat & (NOPOWER|BROKEN)) || !on)
update_use_power(0)
update_use_power(0) //usually we get here because a player turned a pump off - definitely want to update.
last_power_draw = 0
last_flow_rate = 0
return
var/power_draw = -1
if (air1.temperature > 0 || air2.temperature > 0)
var/pressure_delta = target_pressure - air2.return_pressure()
var/power_draw = -1
var/pressure_delta = target_pressure - air2.return_pressure()
if(pressure_delta > 0.01)
/* TODO Uncomment this once we have a good way to get the volume of a pipe network.
if(pressure_delta > 0.01)
/* TODO Uncomment this once we have a good way to get the volume of a pipe network.
if (air1.temperature > 0 || air2.temperature > 0)
//Figure out how much gas to transfer to meet the target pressure.
var/air_temperature = (sink.temperature > 0)? sink.temperature : source.temperature
@@ -79,8 +79,8 @@ Thus, the two variables affect pump operation are set in New():
//Return the number of moles that would have to be transfered to bring sink to the target pressure
var/transfer_moles = pressure_delta*output_volume/(air_temperature * R_IDEAL_GAS_EQUATION)
*/
power_draw = pump_gas(air1, air2, air1.total_moles, active_power_usage)
*/
power_draw = pump_gas(air1, air2, air1.total_moles, active_power_usage)
if(network1)
network1.update = 1
@@ -89,7 +89,8 @@ Thus, the two variables affect pump operation are set in New():
network2.update = 1
if (power_draw < 0)
update_use_power(0)
//update_use_power(0)
use_power = 0 //don't force update - easier on CPU
last_power_draw = 0
last_flow_rate = 0
else if (power_draw > 0)