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Fixes a surgery oversight regarding text coloring
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@@ -244,7 +244,7 @@
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if(I && I.damage > 0)
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if(I.robotic < 2)
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user.visible_message("\blue [user] treats damage to [target]'s [I.name] with [tool_name].", \
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"You treat damage to [target]'s [I.name] with [tool_name]." )
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"\blue You treat damage to [target]'s [I.name] with [tool_name]." )
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else
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user.visible_message("\blue [user] pokes [target]'s mechanical [I.name] with [tool_name]...", \
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"\blue You poke [target]'s mechanical [I.name] with [tool_name]... \red For no effect, since it's robotic.")
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