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Map Sync, some Zoo and Vore Mob fixes
- Polaris map synced with ours (Resolves #331) - Nerfed pounce chance on most vore mobs. The default chance of being eaten is now only 1:20 whereas previously it was 1:2 chance.
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@@ -87,7 +87,7 @@
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pixel_x = -16
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pixel_y = 0
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capacity = 3
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eat_chance = 80
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eat_chance = 75
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/obj/item/projectile/neurotox
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damage = 30
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@@ -17,6 +17,7 @@
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capacity = 0
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max_size = 2 // Max: 2
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min_size = 0.25 // Min: 0.25
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pounce_chance = 0 // Only pounces if you're crit.
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/mob/living/simple_animal/hostile/vore/creature/cult
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faction = "cult"
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@@ -26,7 +26,7 @@
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minbodytemp = 0
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/mob/living/simple_animal/hostile/vore/large/dragon/Process_Spacemove(var/check_drift = 0)
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return 1 //No drifting in space for space carp!
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return 1 //No drifting in space for space dragons!
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/mob/living/simple_animal/hostile/vore/large/dragon/FindTarget()
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. = ..()
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@@ -16,4 +16,5 @@
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old_y = 0
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pixel_y = 0
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capacity = 2
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faction = "panther"
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faction = "panther"
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pounce_chance = 10
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@@ -26,7 +26,7 @@ Don't use ranged mobs for vore mobs.
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var/min_size = 0.25 // Min: 0.25
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var/picky = 1 // Won't eat undigestable prey by default
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var/fullness = 0
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var/eat_chance = 50
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var/eat_chance = 5 // Determines how likely a mob is to pounce on you per attack. 5% by default.
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swallowTime = 1 // Hungry little bastards.
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// By default, this is what most vore mobs are capable of.
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@@ -158,4 +158,4 @@ Don't use ranged mobs for vore mobs.
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pixel_y = -16
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maxHealth = 200
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health = 200
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eat_chance = 60 // Bigger mobs, bigger appetite.
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eat_chance = 50 // Bigger mobs, bigger appetite.
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