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Fixing the butchering bug
Removed the uncommenting of code for a later PR
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@@ -1,29 +1,12 @@
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//I don't know how to add more material currently so uhhh, that will be for later.
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//I don't know how to add more material currently so uhhh, that will be for late, did have some halffinished un commented code but that seemed to be causing issues?
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/mob/living/simple_mob/vore/bigdragon
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/mob/living/simple_mob/vore/bigdragon
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/dragonmeat
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/dragonmeat
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//butchery_loot = list(\
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/obj/item/stack/material/dragonscale = 2\
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)
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/mob/living/simple_mob/vore/aggressive/dragon/virgo3b //phoron dragon
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/mob/living/simple_mob/vore/aggressive/dragon/virgo3b //phoron dragon
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/phorondragonmeat
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/phorondragonmeat
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//butchery_loot = list(\
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/obj/item/stack/material/phorondragonscale = 2\
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)
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/mob/living/simple_mob/animal/space/alien
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//butchery_loot = list(\
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/obj/item/stack/material/xenochitin = 1\
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)
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/mob/living/simple_mob/vore/aggressive/deathclaw
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/mob/living/simple_mob/vore/aggressive/deathclaw
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/deathclawmeat
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/deathclawmeat
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//butchery_loot = list(\
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/obj/item/stack/material/deathclawscale = 1\
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)
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/mob/living/simple_mob/metroid
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/mob/living/simple_mob/metroid
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/metroidmeat
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/metroidmeat
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