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https://github.com/CHOMPStation2/CHOMPStation2.git
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@@ -821,6 +821,9 @@ proc/GaussRandRound(var/sigma,var/roundto)
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for(var/mob/M in T)
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for(var/mob/M in T)
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if(istype(M, /mob/observer/eye)) continue // If we need to check for more mobs, I'll add a variable
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if(istype(M, /mob/observer/eye)) continue // If we need to check for more mobs, I'll add a variable
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M.loc = X
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M.loc = X
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if(istype(M, /mob/living))
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var/mob/living/LM = M
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LM.check_shadow() // Need to check their Z-shadow, which is normally done in forceMove().
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if(shuttlework)
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if(shuttlework)
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var/turf/simulated/shuttle/SS = T
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var/turf/simulated/shuttle/SS = T
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