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Fixes droplimb runtime
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@@ -744,7 +744,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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I.loc = get_turf(src)
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qdel(src)
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if(DROPLIMB_BLUNT)
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var/obj/effect/decal/cleanable/blood/gibs/gore = new owner.species.single_gib_type(get_turf(victim))
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var/obj/effect/decal/cleanable/blood/gibs/gore = new victim.species.single_gib_type(get_turf(victim))
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if(victim.species.flesh_color)
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gore.fleshcolor = victim.species.flesh_color
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if(victim.species.blood_color)
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