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bones and dismemberment
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@@ -131,7 +131,6 @@ proc/move_mining_shuttle()
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throwforce = 4.0
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item_state = "pickaxe"
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w_class = 4.0
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slash = 1
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m_amt = 3750 //one sheet, but where can you make them?
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var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO
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origin_tech = "materials=1;engineering=1"
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