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bones and dismemberment
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@@ -486,9 +486,13 @@ Doing this because FindTurfs() isn't even used
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e.bandaged = 0.0
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e.wound_size = 0.0
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e.max_damage = initial(e.max_damage)
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e.broken = 0
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e.destroyed = 0
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e.perma_injury = 0
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e.update_icon()
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if(src.type == /mob/living/carbon/human)
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var/mob/living/carbon/human/H = src
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H.update_body()
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H.UpdateDamageIcon()
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else
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alert("Debugging off")
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