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Merge pull request #6730 from FenodyreeAv/TestBranch
Fixes sprites for Ablative & Bulletproof modular armour
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@@ -205,15 +205,15 @@
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/obj/item/clothing/accessory/armor/armguards/laserproof
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name = "ablative arm guards"
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desc = "These arm guards will protect your arms from energy weapons."
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icon_state = "armguards_laser"
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icon_state = "armguards_ablative"
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item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat")
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siemens_coefficient = 0.4 //This is worse than the other ablative pieces, to avoid this from becoming the poor warden's insulated gloves.
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siemens_coefficient = 0.1 //These don't cover the hands, so the siemens doesn't need to be worse than normal ablative.
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armor = list(melee = 10, bullet = 10, laser = 80, energy = 50, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/accessory/armor/armguards/bulletproof
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name = "bullet resistant arm guards"
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desc = "These arm guards will protect your arms from ballistic weapons."
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icon_state = "armguards_bullet"
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icon_state = "armguards_ballistic"
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item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat")
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siemens_coefficient = 0.7
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armor = list(melee = 10, bullet = 80, laser = 10, energy = 50, bomb = 0, bio = 0, rad = 0)
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@@ -264,7 +264,7 @@
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/obj/item/clothing/accessory/armor/legguards/laserproof
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name = "ablative leg guards"
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desc = "These will protect your legs from energy weapons."
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icon_state = "legguards_laser"
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icon_state = "legguards_ablative"
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item_state_slots = list(slot_r_hand_str = "jackboots", slot_l_hand_str = "jackboots")
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siemens_coefficient = 0.1
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armor = list(melee = 10, bullet = 10, laser = 80, energy = 50, bomb = 0, bio = 0, rad = 0)
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@@ -272,7 +272,7 @@
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/obj/item/clothing/accessory/armor/legguards/bulletproof
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name = "bullet resistant leg guards"
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desc = "These will protect your legs from ballistic weapons."
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icon_state = "legguards_bullet"
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icon_state = "legguards_ballistic"
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item_state_slots = list(slot_r_hand_str = "jackboots", slot_l_hand_str = "jackboots")
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siemens_coefficient = 0.7
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armor = list(melee = 10, bullet = 80, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0)
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