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Adds Syndicate ID sprite
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@@ -2,6 +2,7 @@ var/global/list/syndicate_ids = list()
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/obj/item/weapon/card/id/syndicate
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name = "agent card"
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icon_state = "syndicate"
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assignment = "Agent"
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origin_tech = list(TECH_ILLEGAL = 3)
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var/electronic_warfare = 1
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@@ -33,7 +34,7 @@ var/global/list/syndicate_ids = list()
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var/obj/item/weapon/card/id/I = O
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src.access |= I.access
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if(player_is_antag(user))
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user << "<span class='notice'>The microscanner activate as you pass it over the ID, copying its access.</span>"
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user << "<span class='notice'>The microscanner activates as you pass it over the ID, copying its access.</span>"
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/obj/item/weapon/card/id/syndicate/attack_self(mob/user as mob)
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if(!registered_user)
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