Update every initialize() proc to return an initialize hint.

* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
This commit is contained in:
Leshana
2018-01-26 18:50:55 -05:00
parent ef73c090ab
commit cef001bf2a
114 changed files with 196 additions and 197 deletions

View File

@@ -26,7 +26,7 @@
return FALSE
/obj/effect/wingrille_spawn/initialize()
..()
. = ..()
if(!win_path)
return
if(ticker && ticker.current_state < GAME_STATE_PLAYING)