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High-top consistency tweak
Adjusts background all references to "hitop" and in-game references to "high-tops" to maintain consistency. See icons/obj/clothing/shoes.dmi
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@@ -123,39 +123,39 @@
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if (istype(H, /obj/item/weapon/handcuffs))
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if (istype(H, /obj/item/weapon/handcuffs))
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attach_cuffs(H, user)
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attach_cuffs(H, user)
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/obj/item/clothing/shoes/hightops
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/obj/item/clothing/shoes/hitops
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name = "white high tops"
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name = "white high-tops"
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desc = "A pair of shoes that extends past the ankle. Based on a centuries-old, timeless design."
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desc = "A pair of shoes that extends past the ankle. Based on a centuries-old, timeless design."
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icon_state = "whitehi"
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icon_state = "whitehi"
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/obj/item/clothing/shoes/hightops/red
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/obj/item/clothing/shoes/hitops/red
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name = "red high tops"
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name = "red high-tops"
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icon_state = "redhi"
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icon_state = "redhi"
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/obj/item/clothing/shoes/hightops/brown
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/obj/item/clothing/shoes/hitops/brown
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name = "brown high tops"
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name = "brown high-tops"
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icon_state = "brownhi"
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icon_state = "brownhi"
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/obj/item/clothing/shoes/hightops/black
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/obj/item/clothing/shoes/hitops/black
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name = "black high tops"
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name = "black high-tops"
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icon_state = "blackhi"
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icon_state = "blackhi"
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/obj/item/clothing/shoes/hightops/orange
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/obj/item/clothing/shoes/hitops/orange
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name = "orange high tops"
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name = "orange high-tops"
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icon_state = "orangehi"
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icon_state = "orangehi"
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/obj/item/clothing/shoes/hightops/blue
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/obj/item/clothing/shoes/hitops/blue
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name = "blue high tops"
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name = "blue high-tops"
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icon_state = "bluehi"
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icon_state = "bluehi"
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/obj/item/clothing/shoes/hightops/green
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/obj/item/clothing/shoes/hitops/green
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name = "green high tops"
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name = "green high-tops"
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icon_state = "greenhi"
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icon_state = "greenhi"
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/obj/item/clothing/shoes/hightops/purple
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/obj/item/clothing/shoes/hitops/purple
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name = "purple high tops"
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name = "purple high-tops"
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icon_state = "purplehi"
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icon_state = "purplehi"
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/obj/item/clothing/shoes/hightops/yellow
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/obj/item/clothing/shoes/hitops/yellow
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name = "yellow high tops"
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name = "yellow high-tops"
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icon_state = "yellowhi"
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icon_state = "yellowhi"
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