diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm index 6a5aafdfba..97e629db98 100644 --- a/code/modules/projectiles/guns/energy/nuclear.dm +++ b/code/modules/projectiles/guns/energy/nuclear.dm @@ -86,6 +86,7 @@ force = 8 w_class = ITEMSIZE_LARGE fire_delay = 7 + charge_meter = 0 //ChompEDIT - tommylaser doesn't have charge sprites. projectile_type = /obj/item/projectile/beam/burstlaser origin_tech = list(TECH_COMBAT = 5, TECH_MAGNET = 3, TECH_ILLEGAL = 4)