mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 18:53:06 +00:00
Switches to a different system for gateway map use.
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@@ -57,7 +57,7 @@
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populate_robolimb_list()
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//Must be done now, otherwise ZAS zones and lighting overlays need to be recreated.
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createRandomZlevel()
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//createRandomZlevel() //VOREStation Removal: Deprecated
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processScheduler = new
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master_controller = new /datum/controller/game_controller()
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@@ -166,6 +166,24 @@
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name = "Away Mission - Debris Field"
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z = Z_LEVEL_DEBRISFIELD
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//////////////////////////////////////////////////////////////////////////////////////
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// Gateway submaps go here
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/datum/map_template/tether_lateload/gateway
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name = "Gateway Submap"
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desc = "Please do not use this."
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mappath = null
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associated_map_datum = null
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/datum/map_z_level/tether_lateload/gateway_destination
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name = "Gateway Destination"
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z = Z_LEVEL_GATEWAY
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#include "gateway/snow_outpost.dm"
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/datum/map_template/tether_lateload/gateway/snow_outpost
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name = "Snow Outpost"
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desc = "Big snowy area with various outposts."
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mappath = 'gateway/snow_outpost.dmm'
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associated_map_datum = /datum/map_z_level/tether_lateload/gateway_destination
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//////////////////////////////////////////////////////////////////////////////////////
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// Admin-use z-levels for loading whenever an admin feels like
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41
maps/tether/submaps/gateway/snow_outpost.dm
Normal file
41
maps/tether/submaps/gateway/snow_outpost.dm
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@@ -0,0 +1,41 @@
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// -- Areas -- //
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/area/awaymission/snow_outpost
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icon_state = "blank"
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requires_power = 0
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base_turf = /turf/snow/snow2
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ambience = list('sound/music/main.ogg', 'sound/ambience/maintenance/maintenance4.ogg', 'sound/ambience/sif/sif1.ogg', 'sound/ambience/ruins/ruins1.ogg')
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base_turf = /turf/simulated/floor/snow/snow2
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/area/awaymission/snow_outpost/outside
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icon_state = "away1"
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requires_power = 1
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always_unpowered = 1
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dynamic_lighting = 1
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power_light = 0
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power_equip = 0
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power_environ = 0
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mobcountmax = 100
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floracountmax = 7000
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valid_mobs = list(/mob/living/simple_mob/animal/sif/savik, /mob/living/simple_mob/animal/wolf, /mob/living/simple_mob/animal/sif/shantak,
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/mob/living/simple_mob/animal/sif/kururak, /mob/living/simple_mob/animal/sif/frostfly)
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valid_flora = list(/obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine,
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/obj/structure/flora/tree/dead, /obj/structure/flora/grass/brown, /obj/structure/flora/grass/green,
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/obj/structure/flora/grass/both, /obj/structure/flora/bush, /obj/structure/flora/ausbushes/grassybush,
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/obj/structure/flora/ausbushes/sunnybush, /obj/structure/flora/ausbushes/genericbush, /obj/structure/flora/ausbushes/pointybush,
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/obj/structure/flora/ausbushes/lavendergrass, /obj/structure/flora/ausbushes/sparsegrass, /obj/structure/flora/ausbushes/fullgrass)
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/area/awaymission/snow_outpost/restricted // No mob spawns!
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icon_state = "red"
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mobcountmax = 1 // Hacky fix.
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floracountmax = 100
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valid_mobs = list(/obj/structure/flora/tree/pine) // Hacky fix.
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valid_flora = list(/obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine,
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/obj/structure/flora/tree/dead, /obj/structure/flora/grass/brown, /obj/structure/flora/grass/green,
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/obj/structure/flora/grass/both, /obj/structure/flora/bush, /obj/structure/flora/ausbushes/grassybush,
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/obj/structure/flora/ausbushes/sunnybush, /obj/structure/flora/ausbushes/genericbush, /obj/structure/flora/ausbushes/pointybush,
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/obj/structure/flora/ausbushes/lavendergrass, /obj/structure/flora/ausbushes/sparsegrass, /obj/structure/flora/ausbushes/fullgrass)
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/area/awaymission/snow_outpost/outpost
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icon_state = "away"
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ambience = list('sound/ambience/chapel/chapel1.ogg', 'sound/ambience/ruins/ruins5.ogg', 'sound/ambience/ruins/ruins1.ogg') // Rykka was here. <3
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22581
maps/tether/submaps/gateway/snow_outpost.dmm
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22581
maps/tether/submaps/gateway/snow_outpost.dmm
Normal file
File diff suppressed because it is too large
Load Diff
@@ -19,6 +19,7 @@
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#define Z_LEVEL_AEROSTAT 18
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#define Z_LEVEL_AEROSTAT_SURFACE 19
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#define Z_LEVEL_DEBRISFIELD 20
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#define Z_LEVEL_GATEWAY 21
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//Camera networks
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#define NETWORK_TETHER "Tether"
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@@ -128,6 +129,10 @@
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list("Debris Field - Z1 Space")
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)
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lateload_single_pick = list(
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//list("Snow Outpost")
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)
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ai_shell_restricted = TRUE
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ai_shell_allowed_levels = list(
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Z_LEVEL_SURFACE_LOW,
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