mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 18:53:06 +00:00
Comments out upstream stuff, will be uncommented out during upstream merge
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@@ -13,12 +13,14 @@ var/list/grass_types = list(
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)
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var/grass_chance = 20
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/* // Commenting out animal spawns until it's added from upstream via merge.
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var/animal_chance = 1
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// Weighted spawn list.
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var/list/animal_types = list(
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/mob/living/simple_mob/animal/passive/tindalos = 1
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)
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*/
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var/list/grass_types = list(
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/obj/structure/flora/ausbushes/sparsegrass,
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@@ -41,7 +43,8 @@ var/list/grass_types = list(
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grass_chance = 5
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var/tree_chance = 2
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animal_chance = 0 //VOREStation Edit
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/*
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animal_chance = 0 //VOREStation Edit // Commenting out animal spawns until it's added from upstream via merge.
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animal_types = list(
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/mob/living/simple_mob/animal/sif/diyaab = 10,
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@@ -50,6 +53,7 @@ var/list/grass_types = list(
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/mob/living/simple_mob/animal/sif/shantak/retaliate = 2,
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/obj/random/mob/multiple/sifmobs = 1
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)
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*/
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grass_types = list(
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/obj/structure/flora/sif/eyes = 1,
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@@ -69,9 +73,11 @@ var/list/grass_types = list(
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var/grass_type = pickweight(grass_types)
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new grass_type(src)
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/* // Commenting out animal spawns until it's added from upstream via merge.
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if(animal_chance && prob(animal_chance) && !check_density())
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var/animal_type = pickweight(animal_types)
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new animal_type(src)
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*/
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. = ..()
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@@ -63,7 +63,7 @@ var/list/mining_overlay_cache = list()
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"verdantium" = /obj/item/weapon/ore/verdantium,
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"marble" = /obj/item/weapon/ore/marble,
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"lead" = /obj/item/weapon/ore/lead,
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"rutile" = /obj/item/weapon/ore/rutile //VOREStation Add
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// "rutile" = /obj/item/weapon/ore/rutile //VOREStation Add // CHOMP - Rykka commenting this out until it's brought in from upstream.
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)
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has_resources = 1
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@@ -652,10 +652,10 @@ turf/simulated/mineral/floor/light_corner
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var/mineral_name
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if(rare_ore)
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mineral_name = pickweight(list("marble" = 5, "uranium" = 10, "platinum" = 10, "hematite" = 20, "carbon" = 20, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 5, "verdantium" = 1, "rutile" = 4)) //VOREStation Edit
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mineral_name = pickweight(list("marble" = 5, "uranium" = 10, "platinum" = 10, "hematite" = 20, "carbon" = 20, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 5, "verdantium" = 1)) // "rutile" = 4)) //VOREStation Edit // CHOMP - Rykka commenting this out until it's brought in from upstream.
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else
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mineral_name = pickweight(list("marble" = 3, "uranium" = 10, "platinum" = 10, "hematite" = 70, "carbon" = 70, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 2, "verdantium" = 1, "rutile" = 4)) //VOREStation Edit
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mineral_name = pickweight(list("marble" = 3, "uranium" = 10, "platinum" = 10, "hematite" = 70, "carbon" = 70, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 2, "verdantium" = 1)) // "rutile" = 4)) //VOREStation Edit // CHOMP - Rykka commenting this out until it's brought in from upstream.
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if(mineral_name && (mineral_name in ore_data))
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mineral = ore_data[mineral_name]
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