Comments out upstream stuff, will be uncommented out during upstream merge

This commit is contained in:
Rykka
2020-05-09 18:39:27 -04:00
parent 160ac0f3d7
commit d01c717b9b
2 changed files with 10 additions and 4 deletions

View File

@@ -13,12 +13,14 @@ var/list/grass_types = list(
)
var/grass_chance = 20
/* // Commenting out animal spawns until it's added from upstream via merge.
var/animal_chance = 1
// Weighted spawn list.
var/list/animal_types = list(
/mob/living/simple_mob/animal/passive/tindalos = 1
)
*/
var/list/grass_types = list(
/obj/structure/flora/ausbushes/sparsegrass,
@@ -41,7 +43,8 @@ var/list/grass_types = list(
grass_chance = 5
var/tree_chance = 2
animal_chance = 0 //VOREStation Edit
/*
animal_chance = 0 //VOREStation Edit // Commenting out animal spawns until it's added from upstream via merge.
animal_types = list(
/mob/living/simple_mob/animal/sif/diyaab = 10,
@@ -50,6 +53,7 @@ var/list/grass_types = list(
/mob/living/simple_mob/animal/sif/shantak/retaliate = 2,
/obj/random/mob/multiple/sifmobs = 1
)
*/
grass_types = list(
/obj/structure/flora/sif/eyes = 1,
@@ -69,9 +73,11 @@ var/list/grass_types = list(
var/grass_type = pickweight(grass_types)
new grass_type(src)
/* // Commenting out animal spawns until it's added from upstream via merge.
if(animal_chance && prob(animal_chance) && !check_density())
var/animal_type = pickweight(animal_types)
new animal_type(src)
*/
. = ..()

View File

@@ -63,7 +63,7 @@ var/list/mining_overlay_cache = list()
"verdantium" = /obj/item/weapon/ore/verdantium,
"marble" = /obj/item/weapon/ore/marble,
"lead" = /obj/item/weapon/ore/lead,
"rutile" = /obj/item/weapon/ore/rutile //VOREStation Add
// "rutile" = /obj/item/weapon/ore/rutile //VOREStation Add // CHOMP - Rykka commenting this out until it's brought in from upstream.
)
has_resources = 1
@@ -652,10 +652,10 @@ turf/simulated/mineral/floor/light_corner
var/mineral_name
if(rare_ore)
mineral_name = pickweight(list("marble" = 5, "uranium" = 10, "platinum" = 10, "hematite" = 20, "carbon" = 20, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 5, "verdantium" = 1, "rutile" = 4)) //VOREStation Edit
mineral_name = pickweight(list("marble" = 5, "uranium" = 10, "platinum" = 10, "hematite" = 20, "carbon" = 20, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 5, "verdantium" = 1)) // "rutile" = 4)) //VOREStation Edit // CHOMP - Rykka commenting this out until it's brought in from upstream.
else
mineral_name = pickweight(list("marble" = 3, "uranium" = 10, "platinum" = 10, "hematite" = 70, "carbon" = 70, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 2, "verdantium" = 1, "rutile" = 4)) //VOREStation Edit
mineral_name = pickweight(list("marble" = 3, "uranium" = 10, "platinum" = 10, "hematite" = 70, "carbon" = 70, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20, "lead" = 2, "verdantium" = 1)) // "rutile" = 4)) //VOREStation Edit // CHOMP - Rykka commenting this out until it's brought in from upstream.
if(mineral_name && (mineral_name in ore_data))
mineral = ore_data[mineral_name]