diff --git a/code/modules/projectiles/guns/magnetic/magnetic.dm b/code/modules/projectiles/guns/magnetic/magnetic.dm index e49966256b..4428d6b0dc 100644 --- a/code/modules/projectiles/guns/magnetic/magnetic.dm +++ b/code/modules/projectiles/guns/magnetic/magnetic.dm @@ -271,7 +271,6 @@ if(loaded) //Safety. if(istype(loaded, /obj/item/weapon/fuel_assembly)) var/obj/item/weapon/fuel_assembly/rod = loaded -<<<<<<< HEAD //CHOMPEdit Begin switch(rod.fuel_type) if("composite") //Safety check for rods spawned in without a fueltype. @@ -288,49 +287,8 @@ spawn(5) visible_message("\The [src] begins to rattle, its acceleration chamber collapsing in on itself!") removable_components = FALSE -||||||| parent of defb874fe3... Merge pull request #10511 from VOREStation/Arokha/runestars - if(rod.fuel_type == "composite" || rod.fuel_type == "deuterium") //Safety check for rods spawned in without a fueltype. - projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod - else if(rod.fuel_type == "tritium") - projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/tritium - else if(rod.fuel_type == "phoron") - projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/phoron - else if(rod.fuel_type == "supermatter") - projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/supermatter - visible_message("The barrel of \the [src] glows a blinding white!") - spawn(5) - visible_message("\The [src] begins to rattle, its acceleration chamber collapsing in on itself!") - removable_components = FALSE - spawn(15) - audible_message("\The [src]'s power supply begins to overload as the device crumples!", runemessage = "* VWRRRRRRRR *") //Why are you still holding this? - playsound(src, 'sound/effects/grillehit.ogg', 10, 1) - var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread() - var/turf/T = get_turf(src) - sparks.set_up(2, 1, T) - sparks.start() -======= - if(rod.fuel_type == "composite" || rod.fuel_type == "deuterium") //Safety check for rods spawned in without a fueltype. - projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod - else if(rod.fuel_type == "tritium") - projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/tritium - else if(rod.fuel_type == "phoron") - projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/phoron - else if(rod.fuel_type == "supermatter") - projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/supermatter - visible_message("The barrel of \the [src] glows a blinding white!") - spawn(5) - visible_message("\The [src] begins to rattle, its acceleration chamber collapsing in on itself!") - removable_components = FALSE - spawn(15) - audible_message("\The [src]'s power supply begins to overload as the device crumples!", runemessage = "VWRRRRRRRR") //Why are you still holding this? - playsound(src, 'sound/effects/grillehit.ogg', 10, 1) - var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread() - var/turf/T = get_turf(src) - sparks.set_up(2, 1, T) - sparks.start() ->>>>>>> defb874fe3... Merge pull request #10511 from VOREStation/Arokha/runestars spawn(15) - audible_message("\The [src]'s power supply begins to overload as the device crumples!", runemessage = "* VWRRRRRRRR *") //Why are you still holding this? + audible_message("\The [src]'s power supply begins to overload as the device crumples!", runemessage = "VWRRRRRRRR") //Why are you still holding this? playsound(src, 'sound/effects/grillehit.ogg', 10, 1) var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread() var/turf/T = get_turf(src)