diff --git a/code/modules/projectiles/guns/magnetic/magnetic.dm b/code/modules/projectiles/guns/magnetic/magnetic.dm
index e49966256b..4428d6b0dc 100644
--- a/code/modules/projectiles/guns/magnetic/magnetic.dm
+++ b/code/modules/projectiles/guns/magnetic/magnetic.dm
@@ -271,7 +271,6 @@
if(loaded) //Safety.
if(istype(loaded, /obj/item/weapon/fuel_assembly))
var/obj/item/weapon/fuel_assembly/rod = loaded
-<<<<<<< HEAD
//CHOMPEdit Begin
switch(rod.fuel_type)
if("composite") //Safety check for rods spawned in without a fueltype.
@@ -288,49 +287,8 @@
spawn(5)
visible_message("\The [src] begins to rattle, its acceleration chamber collapsing in on itself!")
removable_components = FALSE
-||||||| parent of defb874fe3... Merge pull request #10511 from VOREStation/Arokha/runestars
- if(rod.fuel_type == "composite" || rod.fuel_type == "deuterium") //Safety check for rods spawned in without a fueltype.
- projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod
- else if(rod.fuel_type == "tritium")
- projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/tritium
- else if(rod.fuel_type == "phoron")
- projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/phoron
- else if(rod.fuel_type == "supermatter")
- projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/supermatter
- visible_message("The barrel of \the [src] glows a blinding white!")
- spawn(5)
- visible_message("\The [src] begins to rattle, its acceleration chamber collapsing in on itself!")
- removable_components = FALSE
- spawn(15)
- audible_message("\The [src]'s power supply begins to overload as the device crumples!", runemessage = "* VWRRRRRRRR *") //Why are you still holding this?
- playsound(src, 'sound/effects/grillehit.ogg', 10, 1)
- var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
- var/turf/T = get_turf(src)
- sparks.set_up(2, 1, T)
- sparks.start()
-=======
- if(rod.fuel_type == "composite" || rod.fuel_type == "deuterium") //Safety check for rods spawned in without a fueltype.
- projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod
- else if(rod.fuel_type == "tritium")
- projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/tritium
- else if(rod.fuel_type == "phoron")
- projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/phoron
- else if(rod.fuel_type == "supermatter")
- projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/supermatter
- visible_message("The barrel of \the [src] glows a blinding white!")
- spawn(5)
- visible_message("\The [src] begins to rattle, its acceleration chamber collapsing in on itself!")
- removable_components = FALSE
- spawn(15)
- audible_message("\The [src]'s power supply begins to overload as the device crumples!", runemessage = "VWRRRRRRRR") //Why are you still holding this?
- playsound(src, 'sound/effects/grillehit.ogg', 10, 1)
- var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
- var/turf/T = get_turf(src)
- sparks.set_up(2, 1, T)
- sparks.start()
->>>>>>> defb874fe3... Merge pull request #10511 from VOREStation/Arokha/runestars
spawn(15)
- audible_message("\The [src]'s power supply begins to overload as the device crumples!", runemessage = "* VWRRRRRRRR *") //Why are you still holding this?
+ audible_message("\The [src]'s power supply begins to overload as the device crumples!", runemessage = "VWRRRRRRRR") //Why are you still holding this?
playsound(src, 'sound/effects/grillehit.ogg', 10, 1)
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
var/turf/T = get_turf(src)