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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-08-25 22:28:44 +01:00
Adds the thing that spawns the gravekeeper drone
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@@ -107,7 +107,6 @@
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can_hold = list(
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/obj/item/seeds,
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/obj/item/weapon/grown,
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/obj/item/stack/material,
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/obj/item/weapon/material/gravemarker
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)
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@@ -44,7 +44,8 @@
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name = "gravekeeper robot module"
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hide_on_manifest = 1
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sprites = list(
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"Drone" = "drone-lost"
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"Drone" = "drone-gravekeeper",
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"Sleek" = "sleek-gravekeeper"
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)
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/obj/item/weapon/robot_module/robot/gravekeeper/New(var/mob/living/silicon/robot/R)
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@@ -72,6 +73,6 @@
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// For really persistent looters
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src.emag = new /obj/item/weapon/gun/energy/retro/mounted(src)
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var/datum/matter_synth/wood = new /datum/matter_synth/wood(2000)
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var/datum/matter_synth/wood = new /datum/matter_synth/wood(25000)
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synths += wood
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@@ -791,8 +791,8 @@ var/global/list/robot_modules = list(
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var/datum/matter_synth/metal = new /datum/matter_synth/metal(25000)
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var/datum/matter_synth/glass = new /datum/matter_synth/glass(25000)
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var/datum/matter_synth/wood = new /datum/matter_synth/wood(2000)
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var/datum/matter_synth/plastic = new /datum/matter_synth/plastic(1000)
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var/datum/matter_synth/wood = new /datum/matter_synth/wood(25000)
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var/datum/matter_synth/plastic = new /datum/matter_synth/plastic(25000)
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var/datum/matter_synth/wire = new /datum/matter_synth/wire(30)
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synths += metal
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synths += glass
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@@ -20,4 +20,6 @@
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if(!cell)
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cell = new /obj/item/weapon/cell/high(src) // 15k cell, as recharging stations are a lot more rare on the Surface.
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laws = new /datum/ai_laws/gravekeeper()
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playsound(loc, 'sound/mecha/nominalsyndi.ogg', 75, 0)
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