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Added documentation, split ConnectionManager.dm, removed some unused procs.
Added a proc to find the other zone in an edge for future procs. Fixed the stupid .int again.
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@@ -2,6 +2,69 @@ var/datum/controller/air_system/air_master
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var/tick_multiplier = 2
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/*
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Overview:
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The air controller does everything. There are tons of procs in here.
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Class Vars:
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zones - All zones currently holding one or more turfs.
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edges - All processing edges.
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tiles_to_update - Tiles scheduled to update next tick.
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zones_to_update - Zones which have had their air changed and need air archival.
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active_hotspots - All processing fire objects.
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active_zones - The number of zones which were archived last tick. Used in debug verbs.
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next_id - The next UID to be applied to a zone. Mostly useful for debugging purposes as zones do not need UIDs to function.
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Class Procs:
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mark_for_update(turf/T)
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Adds the turf to the update list. When updated, update_air_properties() will be called.
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When stuff changes that might affect airflow, call this. It's basically the only thing you need.
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add_zone(zone/Z) and remove_zone(zone/Z)
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Adds zones to the zones list. Does not mark them for update.
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air_blocked(turf/A, turf/B)
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Returns a bitflag consisting of:
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AIR_BLOCKED - The connection between turfs is physically blocked. No air can pass.
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ZONE_BLOCKED - There is a door between the turfs, so zones cannot cross. Air may or may not be permeable.
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has_valid_zone(turf/T)
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Checks the presence and validity of T's zone.
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May be called on unsimulated turfs, returning 0.
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merge(zone/A, zone/B)
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Called when zones have a direct connection and equivalent pressure and temperature.
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Merges the zones to create a single zone.
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connect(turf/simulated/A, turf/B)
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Called by turf/update_air_properties(). The first argument must be simulated.
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Creates a connection between A and B.
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mark_zone_update(zone/Z)
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Adds zone to the update list. Unlike mark_for_update(), this one is called automatically whenever
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air is returned from a simulated turf.
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equivalent_pressure(zone/A, zone/B)
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Currently identical to A.air.compare(B.air). Returns 1 when directly connected zones are ready to be merged.
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get_edge(zone/A, zone/B)
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get_edge(zone/A, turf/B)
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Gets a valid connection_edge between A and B, creating a new one if necessary.
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has_same_air(turf/A, turf/B)
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Used to determine if an unsimulated edge represents a specific turf.
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Simulated edges use connection_edge/contains_zone() for the same purpose.
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Returns 1 if A has identical gases and temperature to B.
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remove_edge(connection_edge/edge)
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Called when an edge is erased. Removes it from processing.
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*/
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//Geometry lists
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/datum/controller/air_system/var/list/zones = list()
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@@ -228,9 +291,6 @@ Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_coun
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/datum/controller/air_system/proc/equivalent_pressure(zone/A, zone/B)
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return A.air.compare(B.air)
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/datum/controller/air_system/proc/active_zones()
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return active_zones
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/datum/controller/air_system/proc/get_edge(zone/A, zone/B)
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if(istype(B))
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