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Fixes a bunch of bools missed in #11100
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@@ -146,8 +146,8 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now
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var/obj/effect/overlay/spell = new /obj/effect/overlay(location)
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spell.icon = overlay_icon
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spell.icon_state = overlay_icon_state
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spell.anchored = 1
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spell.density = 0
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spell.anchored = TRUE
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spell.density = FALSE
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spawn(overlay_lifespan)
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qdel(spell)
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return valid_targets
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